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Search: Posts Made By: jsaissac
Forum: Scripting Help 09-23-2011, 03:13
Replies: 12
Views: 3,482
Posted By jsaissac
Re: Damage multiplier for all weapons

Ok, i'm going to test with players.

EDIT: isn't working with players :/
Forum: Scripting Help 09-23-2011, 02:12
Replies: 12
Views: 3,482
Posted By jsaissac
Re: Damage multiplier for all weapons

what i'm doing bad?

edit: yes i have steam, but i was testing with bots from nosteam. id: jsaissac
Forum: Scripting Help 09-22-2011, 04:32
Replies: 12
Views: 3,482
Posted By jsaissac
Re: Damage multiplier for all weapons

Don't work, autmatically detec if is an admin rcon and multiply his dmg? or it have to be activated by a comand?
Forum: Scripting Help 09-22-2011, 03:41
Replies: 12
Views: 3,482
Posted By jsaissac
Re: Damage multiplier for all weapons

Hi, thanks for help, but not work, and I think is missing this:

register_concmd("amx_dmgmultiplier","fw_takedamage")

or something like this, because, if not how do I make it multiply the damage...
Forum: Scripting Help 09-22-2011, 02:40
Replies: 12
Views: 3,482
Posted By jsaissac
Damage multiplier for all weapons

Hi, i'm trying to make a damage multiplier for all weapons, i can't make it work.

I have this:

/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <hamsandwich>
#include...
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