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Search: Posts Made By: Polaric
Forum: Plugins 01-31-2016, 00:10
Replies: 1,377
Views: 830,363
Posted By Polaric
Re: [Source 2013] Custom Chat Colors

Probably would've been a good idea to include that information, sorry. It's TF2.
Forum: Plugins 01-30-2016, 22:51
Replies: 1,377
Views: 830,363
Posted By Polaric
Re: [Source 2013] Custom Chat Colors

I've got a issue and for the life of me I can't figure it out. Steam3IDs dont seem to work for the plugin.


"admin_colors"
{
"[U:1:102716475]"
{
"tag" ...
Forum: Scripting 08-25-2013, 17:03
Replies: 12
Views: 3,449
Posted By Polaric
Re: GetClientAuthString Issues

I've switched to OnClientAuthorized, and I doubt the method through which a SteamID is obtained would make much of a difference to fixing the plugin not playing sound.
Forum: Scripting 08-25-2013, 13:13
Replies: 12
Views: 3,449
Posted By Polaric
Re: GetClientAuthString Issues

Using OnClientAuthorized, the plugin compiles, but does not work. Loads fine, but no sound is played. The entire plugin is attached. Chances are its not reading the config correctly, as I'm new at...
Forum: Scripting 08-24-2013, 20:38
Replies: 12
Views: 3,449
Posted By Polaric
Re: GetClientAuthString Issues

Well, that I did, must have been a mistyping. Though it does not resolve the current issue, as the compiler stops at line 33, before that. And its reading a path to a sound file paired to a steam ID...
Forum: Scripting 08-24-2013, 19:46
Replies: 12
Views: 3,449
Posted By Polaric
Re: GetClientAuthString Issues

I had tried that earlier. If I do change that though, it then changes to this:
/home/groups/sourcemod/upload_tmp/phpDDZhsW.sp(33) : error 029: invalid expression, assumed zero...
Forum: Scripting 08-24-2013, 19:30
Replies: 12
Views: 3,449
Posted By Polaric
GetClientAuthString Issues

I'm new to writing Pawn plugins for Sourcemod, so chances are I made a stupid error, but I'm writing a simple plugin to play a sound when a certian SteamID joins. The compiler fails on this line:...
Forum: Scripting Help 08-24-2013, 18:01
Replies: 0
Views: 632
Posted By Polaric
Issues with GetClientAuthString

Just now realized this was the wrong subforum, my apologies.
Forum: Suggestions / Requests 08-15-2013, 17:18
Replies: 2
Views: 881
Posted By Polaric
Join sound for specific SteamID

I've tried nearly all of the plugins that have the capability to play sounds when a person joins. All either failed, did not work, or could not handle specific people. Is there a plugin already...
Forum: Source Servers (SRCDS) 07-30-2013, 08:13
Replies: 18
Views: 5,898
Posted By Polaric
Yeah, sorry. I was downloading clocktown in the...

Yeah, sorry. I was downloading clocktown in the background, trying to redownload all the maps. Clocktown being alot bigger took alot longer, I just never got time to upload it. I was using the two...
Forum: Source Servers (SRCDS) 07-29-2013, 21:05
Replies: 18
Views: 5,898
Posted By Polaric
Re: [FastDL] I give up. Missing map errors.

I thought it was implied that that was also not doable.

I took a second look at 000's TOS. Nowhere does it state that you cannot use their service as a download host, or for game servers. I...
Forum: Source Servers (SRCDS) 07-29-2013, 18:09
Replies: 18
Views: 5,898
Posted By Polaric
Re: [FastDL] I give up. Missing map errors.

Had a paid host been a option, I would not be here right now.
Forum: Source Servers (SRCDS) 07-29-2013, 17:51
Replies: 18
Views: 5,898
Posted By Polaric
Re: [FastDL] I give up. Missing map errors.

It was a host recommended for fastdl. What free host would you recommend in its place?
Forum: Source Servers (SRCDS) 07-29-2013, 14:57
Replies: 18
Views: 5,898
Posted By Polaric
[FastDL] I give up. Missing map errors.

Alright, I've been at this on and off for about a month now. I'm running a TF2 Deathmatch server. I have a fastDL server running off of a webhost, which is here. http://mixacrondl.comuv.com/tf/
It...
Forum: Source Servers (SRCDS) 07-25-2013, 17:46
Replies: 5
Views: 1,141
Posted By Polaric
FastDL Issues.

I've been having some random issues with fastDL. Some maps download for some people, some dont, etc. Does TF2 keep a log of FastDL somewhere? I would like to look at my own log, and have my friends...
Forum: Source Servers (SRCDS) 07-09-2013, 15:23
Replies: 5
Views: 1,696
Posted By Polaric
Re: Tell the FastDL Url of another server

No, that would be idiotic.
I need to pull some maps down from another server's fastDL server. The server itself never rotates into these maps, so I do not possess them in my tf/maps folder.
Forum: Source Servers (SRCDS) 07-09-2013, 14:50
Replies: 5
Views: 1,696
Posted By Polaric
Tell the FastDL Url of another server

Is it possible to tell the FastDL Url of another server? I have heard people say there are logs that save the URL, but I can never find these.
Forum: Source Servers (SRCDS) 06-28-2013, 15:48
Replies: 7
Views: 1,158
Posted By Polaric
Re: Big missing map issue.

The https I did not even notice in my haste, but by archived maps, what do you mean? what kind of prefix should I be adding/where?
Forum: Source Servers (SRCDS) 06-28-2013, 11:54
Replies: 7
Views: 1,158
Posted By Polaric
Re: Big missing map issue.

I changed to fastDL, and now all maps report missing map, though they do download alot faster. I followed your FastDL post to no avail, here is my fastDL section from my server.cfg

sv_downloadurl...
Forum: Source Servers (SRCDS) 06-28-2013, 09:36
Replies: 7
Views: 1,158
Posted By Polaric
Re: Big missing map issue.

What worries me is it's not from time to time. There are maps I will try, that not a single person can connect too. Using Clocktown as a example, I connected fine, but everyone else was able to...
Forum: Source Servers (SRCDS) 06-27-2013, 23:01
Replies: 7
Views: 1,158
Posted By Polaric
Big missing map issue.

Alot of people trying to connect to my server experience the missing map issue. Take the map trade_clocktown for example. This map was taken directly from another server using the same map, but when...
Forum: Source Servers (SRCDS) 06-27-2013, 20:11
Replies: 2
Views: 814
Posted By Polaric
Add a Dont change map option to nominate.

I have nominate asking for a new map whenever the map reaches 3 minutes left. Can I add a option to choose to not change the map, and extend its timelimit?
Forum: Source Servers (SRCDS) 06-27-2013, 19:11
Replies: 3
Views: 698
Posted By Polaric
Re: End in stalemate when maptime reaches 0.

Thank you, this is exactly what I needed.
Forum: Source Servers (SRCDS) 06-27-2013, 17:06
Replies: 3
Views: 698
Posted By Polaric
Re: End in stalemate when maptime reaches 0.

Is there perhaps a plugin for this?
Forum: Source Servers (SRCDS) 06-26-2013, 21:23
Replies: 3
Views: 698
Posted By Polaric
End in stalemate when maptime reaches 0.

I've got a question. I have RTV and Nominate, but my issue is, whenever a map reaches 00:00 on it's timer, it waits for the round to end, but since it is Deathmatch, there is no round end. How can I...
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