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Search: Posts Made By: DarkSidero
Forum: Unapproved/Old Plugins 07-30-2009, 08:41
Replies: 10
Views: 4,065
Posted By DarkSidero
Re: Professions Mod

Alright, got your point :). I'll stick to one coding style from now on, I thought things like the ";" missing might influence the way the plugin works; I'll make it more readable, thanks for the...
Forum: Unapproved/Old Plugins 07-30-2009, 05:51
Replies: 10
Views: 4,065
Posted By DarkSidero
Re: Professions Mod

Well, it's a fun plugin, maybe some people like to use plugins like this for multimod servers or such. As for using "id+1" tasks, any problems about it in a bad way? I'm using them so that I could...
Forum: Unapproved/Old Plugins 07-29-2009, 18:12
Replies: 10
Views: 4,065
Posted By DarkSidero
Re: Professions Mod

Please post the results :).

@alan_el_more: The plugin is using the Hamsandwich module, which, from what i know, isn't recognised by the web compiler, so the "get plugin" link would't work, that's...
Forum: Unapproved/Old Plugins 07-29-2009, 17:22
Replies: 10
Views: 4,065
Posted By DarkSidero
Professions Mod

Professions Mod by DarkSider



...::: Description:

Professions Mod is a World of Warcraft inspired plugin that grants each player a profession, choosable through a menu at the beginning of...
Forum: Approved Plugins 07-29-2009, 04:41
Replies: 14
Views: 14,642
Posted By DarkSidero
Re: True Armor

public passDamage(this, id, attacker, Float:damage, damagebits)
{
new Float:armor = float(get_user_armor(this))
if(armor>0)
{
new Float:new_armor = armor - (damage /...
Forum: Scripting Help 07-25-2009, 15:42
Replies: 10
Views: 2,659
Posted By DarkSidero
Re: If to switch optimising

I prefer "if"s either, but they put the processor to do a harder job than switch() would, that's why I asked for a way to use switch in this case, I had no ideea it would be that difficult. The code...
Forum: Scripting Help 07-24-2009, 04:22
Replies: 10
Views: 2,659
Posted By DarkSidero
Re: If to switch optimising

Thanks a lot both :).
Forum: Scripting Help 07-23-2009, 16:58
Replies: 10
Views: 2,659
Posted By DarkSidero
Re: If to switch optimising

That was fast, thanks a lot exolent :).
Forum: Scripting Help 07-23-2009, 16:37
Replies: 10
Views: 2,659
Posted By DarkSidero
If to switch optimising

Hello there! I'll make it short. We've got the following code:

public abilities(id)
{
if(a_invisibility[id] && !a_stoneshield[id] && !a_rage[id])
{
set_task(0.1, "invisibilitydo")...
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