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Search: Posts Made By: An Ark
Forum: Module Coding 08-18-2013, 06:24
Replies: 12
Views: 4,150
Posted By An Ark
Re: Compiling Modules

Unlike VC++, Dev C++ is open source.
Forum: Module Coding 08-16-2013, 03:08
Replies: 12
Views: 4,150
Posted By An Ark
Re: Compiling Modules

I didn't do any, If it works in MSVC it will surely work in Dev C++.
Forum: Module Coding 08-15-2013, 02:04
Replies: 12
Views: 4,150
Posted By An Ark
Re: Compiling Modules

Dev C++
This is a Open Source Forum. Why not use a Open source compiler/editor/whatever.
Dev C++.
https://forums.alliedmods.net/attachment.php?attachmentid=124284&stc=1&d=1376546359

I don't say...
Forum: Scripting Help 07-12-2013, 10:51
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

:up:. I know that but Arkshine dont.
Forum: Scripting Help 07-12-2013, 08:46
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

FYI I didn't ask only for SendAudio i asked for All game events. You search for all game event conditions and post a link if you find one then i will accept that i didn't search
Forum: Scripting Help 07-12-2013, 03:56
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

How do you know that I did not search. If you don't intend to help then don't post. Arkshine I dont know how did you became an approver with such a stupid attitude. Thinking that only you are trying...
Forum: Scripting Help 07-11-2013, 11:02
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

Dont you think that "Every One Will NOT think like you ??"
Forum: Scripting Help 07-11-2013, 10:29
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

So, if the data is int Amxmodx converts type[Type Conversion] to String in read_data ??

Thanks YamiKaitou (https://forums.alliedmods.net/member.php?u=10422) and No thanks Arkshine (You Dont...
Forum: Scripting Help 07-11-2013, 10:23
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

So like this ??

#include <amxmodx>

#define PLUGIN "********"
#define VERSION "1.0"
#define AUTHOR "Ark"

public plugin_init()
{
Forum: Scripting Help 07-11-2013, 10:00
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

Give me a Small example....

@ArkShine
what do you think abt me? An idiot ?. I read the sticky posts and searched, all i found is Event names, when they are triggered and how to hook them and...
Forum: Scripting Help 07-11-2013, 09:46
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

Did search but in vain. Sorry i dont know how to do such a thing as ?? Example.
Forum: Scripting Help 07-11-2013, 09:33
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

By searching ???? HLSDK is quite clean i dont know abt CSSDK. how did you know abt these at the first?? by seeing in your seniors code ??
Forum: Scripting Help 07-11-2013, 09:13
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

YamiKaitou (https://forums.alliedmods.net/member.php?u=10422) where can i find a list of all such conditions. And not only for SendAudio for other game events as well.
Forum: Scripting Help 07-11-2013, 07:48
Replies: 25
Views: 3,468
Posted By An Ark
Re: Game Events/Messages

Epic monkey.
1. Click on your link.
2. Ctrl + F.
3. type "%!MRAD_terwin" or "%!MRAD_ctwin" or "%!MRAD_rounddraw".

If there are any found results, you have given me a correct link.:down:
Forum: Scripting Help 07-11-2013, 02:58
Replies: 25
Views: 3,468
Posted By An Ark
Game Events/Messages

Where can i find Message constants ?? I am taking about the things Authors write in
Register_event( "bla bla", "bla bla", HERE ). register_event( "SendAudio", "Event_RoundEnd", "a",...
Forum: Module Coding 06-29-2013, 07:26
Replies: 12
Views: 4,150
Posted By An Ark
Re: Compiling Modules

It is a Old One and some of the links are dead :(
Forum: Module Coding 06-28-2013, 07:30
Replies: 12
Views: 4,150
Posted By An Ark
Re: Compiling Modules

Dev C++ (http://www.bloodshed.net/devcpp.html). So what are the answers ?
Forum: Module Coding 06-28-2013, 03:30
Replies: 12
Views: 4,150
Posted By An Ark
Compiling Modules

I am quite a starter.
1. How to compile modules with MSVS & Dev C++ & Notepad ++ ??
2. What is Gcc and Gcc compiler ??

3. There are util.cpp in both the following SDK's:
1....
Forum: Scripting Help 05-19-2013, 03:03
Replies: 8
Views: 1,473
Posted By An Ark
Re: Menus + Files !!

Ok. So what's the problem in the plugin.
Forum: Scripting Help 05-17-2013, 04:16
Replies: 8
Views: 1,473
Posted By An Ark
Re: Menus + Files !!

:)


I have set the keys correctly in the Original code. The above given code is just an example how my plugin works.
Also I have said u that the menu appears correctly for the first time and...
Forum: Scripting Help 05-16-2013, 07:11
Replies: 8
Views: 1,473
Posted By An Ark
Re: Menus + Files !!

Can you please point out the error in the above code.
Forum: Scripting Help 05-16-2013, 06:19
Replies: 8
Views: 1,473
Posted By An Ark
Menus + Files !!

I have called a function with a menu. Once the user calls this function for the first time its getting executed correctly. But for the second time the menu just dont appear. The Code Complies without...
Showing results 1 to 22 of 22

 
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