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Posts Made By:
Popeye
Forum:
Scripting Help
06-30-2009, 13:53
Replies:
10
[AMXX] Getting the mapname
Views:
6,554
Posted By
Popeye
Re: [AMXX] Getting the mapname
#include <amxmodx>
#include <amxmisc>
new base[] = "rules.txt"
new i, num, text[127], hudmsg[440] //max hudmessage length was 439 chars (?)
public plugin_init()
{
Forum:
Scripting Help
06-30-2009, 09:38
Replies:
10
[AMXX] Getting the mapname
Views:
6,554
Posted By
Popeye
Re: [AMXX] Getting the mapname
I want to create rules for each map. Rules is read from a text file.
Forum:
Scripting Help
06-30-2009, 09:23
Replies:
10
[AMXX] Getting the mapname
Views:
6,554
Posted By
Popeye
Re: [AMXX] Getting the mapname
sry but i'm noob and i dont underestand
new base[16];
get_mapname(base, "%s.txt", mapname);
not work :/
Forum:
Scripting Help
06-30-2009, 09:06
Replies:
10
[AMXX] Getting the mapname
Views:
6,554
Posted By
Popeye
[AMXX] Getting the mapname
Hi, I want edit one plugin.
new base[] = "rules.txt"How i can edit this code to getting mapname?
new base[] = "de_dust2.txt"This is bad :/
new base [] = get_mapname("s.txt", mapname)
Forum:
Approved Plugins
12-05-2006, 02:55
Replies:
50
Night and day + Vote + Fastskychange 1.1!
Views:
70,897
Posted By
Popeye
Re: Night and day + Vote + Fastskychange 1.1!
Why i have unknow??
http://dcsp.ovh.org/heh.gif
I use amxmodx-1.76b
Showing results 1 to 5 of 5
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