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bapa
Forum:
Scripting Help
03-12-2005, 14:46
Replies:
5
entity_get_vector-origin returns X=0 Y=0 Z=0
Views:
1,502
Posted By
bapa
entity_get_vector-origin returns X=0 Y=0 Z=0
new startButton, Float:ori[3]
startButton = -1
while((startButton = find_ent_by_class(startButton,"func_button")) > 0) {
entity_get_vector(startButton, EV_VEC_origin, ori)
client_print(0,...
Forum:
Scripting Help
03-04-2005, 07:10
Replies:
0
Entity moving w/ player, need it in front of his "eyes&
Views:
761
Posted By
bapa
Entity moving w/ player, need it in front of his "eyes&
Hey!
I got a problem I don't really know how to solve...
I spawn a entity for a player, it's all fine with that. And I'm using a task to update the entity to the players' origin. Also works fine,...
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