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Search: Posts Made By: vbSteve
Forum: Scripting 03-10-2009, 08:30
Replies: 4
Views: 3,427
Posted By vbSteve
Re: Square Root?

That's the one thanks :)
Forum: Scripting 03-10-2009, 08:13
Replies: 4
Views: 3,427
Posted By vbSteve
Square Root?

This might sound dumb, but how do you calculate a square root in Pawn?


// ----------------------------------------------------------------
// Purpose: Calculates the distance between 2 vectors...
Forum: Scripting 03-08-2009, 12:49
Replies: 7
Views: 1,969
Posted By vbSteve
Re: Models (Runemod)

I was just about to post about it.

I receive a compilation error
// runemod.sp(452) : error 017: undefined symbol "dhHookEntity"

Installed dukehacks version 0.0.0.3


#include <dukehacks>
Forum: Scripting 03-07-2009, 11:51
Replies: 7
Views: 1,969
Posted By vbSteve
Re: Models (Runemod)

I'm sorry, I just don't see how dukehacks' thread you're referring me to is relevant to this issue :( As I understand it, it's an entity listener that hooks OnEntCreated and onEntDeleted to an...
Forum: Scripting 03-07-2009, 07:32
Replies: 7
Views: 1,969
Posted By vbSteve
Models (Runemod)

Hi


I'm trying to create a runemod plugin for half-life 2 deathmatch but I'm not sure yet how I'm going to approach it. I've already made an own-made model using 3D Studio max (then exported to...
Forum: Unapproved Plugins 12-09-2008, 05:38
Replies: 152
Views: 157,820
Posted By vbSteve
Re: HGR:Source (Hook + Grab + Rope) [V1.0.3d] [Video!]

I solved it differently, for now, I'm giving all my game admins the right to insta ban players if he or she calls another player "cheater" for using the hook mod. I have set mani admin so that it...
Forum: Unapproved Plugins 09-19-2008, 16:12
Replies: 152
Views: 157,820
Posted By vbSteve
Re: HGR:Source (Hook + Grab + Rope) [V1.0.3d] [Video!]

I have an additional suggestion for this plugin.

I'm using this plugin on my server for a few months now, and there are two things I really miss about this hook. You've done great job so far with...
Forum: Metamod:Source Questions 11-07-2007, 12:55
Replies: 6
Views: 2,932
Posted By vbSteve
Re: TF2 meta does not work

Ah never mind, Fixed the problem. Didn't see there was a different version for orange box :)
Forum: Metamod:Source Questions 11-07-2007, 12:16
Replies: 6
Views: 2,932
Posted By vbSteve
TF2 meta does not work

Hi,

I'm having troubles with loading server.dll metamod into my standalone srcds server.

I keep getting the windows error: "Can't find entrypoint of procedure CommandLine in DLL-file...
Forum: Scripting Help 07-10-2007, 05:20
Replies: 9
Views: 3,285
Posted By vbSteve
Re: kill hostages.

Um no, when you kill all the hostages, that map round doesn't end, cuz otherwise the round will end if the terrorists kill all the hostages...

But yeah, maybe moving them outside the map might...
Forum: Scripting Help 07-09-2007, 09:33
Replies: 9
Views: 3,285
Posted By vbSteve
kill hostages.

Hi,

I was wondering if any of you guys can tell me how to kill all the hostages on round start? The goal is to make a plugin that removes the objectives from the map.

But without removing them...
Forum: Scripting Help 06-05-2007, 08:01
Replies: 6
Views: 1,324
Posted By vbSteve
Re: Problem with agrument reading

lol. Yeah that makes sens, in fact it works now perfect =) Thanks loads :)
Forum: Scripting Help 06-05-2007, 07:39
Replies: 6
Views: 1,324
Posted By vbSteve
Re: Problem with agrument reading

Hi,

Still didn't work.
It works when I use it with more than 1 parameters, but it has to work with only 1 too. I copied a part from my console (client side):

Type 'amx_help' in the console to...
Forum: Scripting Help 06-05-2007, 06:09
Replies: 6
Views: 1,324
Posted By vbSteve
Problem with agrument reading

Hi,

I'm making a plugin that will work as a clan chat (a private chat system for clan members only)

I'm having problems with reading the first argument of the command amx_clansay <Message>,...
Forum: CSDM 02-23-2007, 10:41
Replies: 3
Views: 2,534
Posted By vbSteve
Re: Set spawning timeout?>

So how can I add item spawn points on custume maps?
Forum: CSDM 02-23-2007, 07:01
Replies: 3
Views: 2,534
Posted By vbSteve
Re: Set spawning timeout?>

Ah never mind, I guess I'll be installing 2.1 then :)
Forum: CSDM 02-23-2007, 06:44
Replies: 3
Views: 2,534
Posted By vbSteve
Set spawning timeout?>

Is there away to not spawn a player right away when they died, but like wait a few seconds before they respawn again? I wanna use CSDM with a Capture the Flag plugin and it's kinda hard if the...
Forum: Scripting Help 02-22-2007, 06:50
Replies: 1
Views: 967
Posted By vbSteve
Help generating hud messages

Hi,


I generated a hud message, well a few, to be all shown the same time on screen. My problem is, it's only showing 2 of 5 messages.

Here's my code:


#include <amxmodx>
#include...
Forum: Scripting Help 06-21-2006, 08:02
Replies: 9
Views: 1,457
Posted By vbSteve
Eh! :P Thanks! :oops:

Eh! :P Thanks! :oops:
Forum: Scripting Help 06-21-2006, 07:53
Replies: 9
Views: 1,457
Posted By vbSteve
... lol dunno if that helps you :)

...

lol dunno if that helps you :)
Forum: Scripting Help 06-21-2006, 07:47
Replies: 9
Views: 1,457
Posted By vbSteve
yeh, 33 sorry didn't inlude the whole code. ...

yeh, 33
sorry didn't inlude the whole code.

> #defile MAX_PLAYERS 33
Forum: Scripting Help 06-21-2006, 07:41
Replies: 9
Views: 1,457
Posted By vbSteve
Eh help array prob :(

Eh? How do I make this array to work?
(I'm used to Visual Basic language) :shock:



#include <amxmodx>
#include <amxmod>
#include <amxmisc>
#include <engine>
#include <fun>
Forum: Suggestions / Requests 06-08-2006, 12:32
Replies: 1
Views: 1,270
Posted By vbSteve
Advanced banlist in mySQL

Hi,


I have a new perhaps interesting request. I host multiple servers on different computers and instead of always updating each individual banlist, I would like to use a common ban list, but...
Showing results 1 to 23 of 23

 
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