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Search: Posts Made By: IDDQD
Forum: Zombie Plague Mod 10-20-2008, 17:58
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.07

Ok. Mercylezz, can you make it in your next update this cvar?
Forum: Zombie Plague Mod 10-20-2008, 15:43
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.07

MeRcyLeZZ, How can I disable zombie falldamage?
Forum: Zombie Plague Mod 10-17-2008, 18:49
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.07

Hello MeRcyLeZZ. I have a some ideas.
1. Add cvar for - if human say /first he will be first zombie in next round.
2.Add cvar for - last human get some frags when zombie killed him.(For example:...
Forum: Zombie Plague Mod 10-01-2008, 18:14
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.06

I meant for all players, not only for admins.
Forum: Zombie Plague Mod 10-01-2008, 16:41
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.06

Hello everyone.I have some questions.
1. I hate a teamblockers. On many servers there is a function that when press 'e' it is possible to pass through teammates. Is it possible to add this function...
Forum: Approved Plugins 10-01-2008, 14:36
Replies: 35
Views: 46,387
Posted By IDDQD
Re: Grenade Enhancer

Can you make that the grenade killed as a normal grenade instead of that the player himself died? Or to make cvar for this purpose.
Forum: Approved Plugins 10-01-2008, 14:30
Replies: 35
Views: 46,387
Posted By IDDQD
Re: Grenade Enhancer

Слэп работает даже если игрок не подпрыгнул. Просто работает слабее.
Это обычный слап поэтому он на земле работает фигово, попробуй слэпнуть когонить будет такой-же результат.
Forum: Zombie Plague Mod 09-27-2008, 08:35
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.06

How can I disable the ammo packs?
Forum: Approved Plugins 09-22-2008, 15:16
Replies: 580
Views: 545,371
Posted By IDDQD
Re: FrostNades 2.06

Yes, I am using the latest version. My cvar:
fn_on 1
fn_hitself 0
fn_los 0
fn_by_radius 250.0
fn_chill_speed 60.0
fn_freeze_maxchance 100.0
fn_freeze_minchance 80.0
fn_chill_maxchance 100.0...
Forum: Approved Plugins 09-21-2008, 20:51
Replies: 580
Views: 545,371
Posted By IDDQD
Re: FrostNades 2.06

Avalanche, this plugin is doen't work this zombie mod =( , the victim has chilled but not frozen. I know, you fix this bug but it's still does't work.
How I can correct it?
Forum: Suggestions / Requests 09-17-2008, 17:09
Replies: 4
Views: 9,108
Posted By IDDQD
team antiblock

Hello every one! I can't find a one plugin, then you press "e", you can go to through a teammates.
Help me please:oops:
Somebody can help to me?
And I search a plugin "restrict item" for CS 1.6.
Forum: Approved Plugins 09-11-2008, 14:43
Replies: 35
Views: 46,387
Posted By IDDQD
Re: Grenade Enhancer

No, it's doesn't work, on first map the damage is normal for thrower and to victim.On next map the damage higher for thrower and victim.What to me to do?
Forum: Approved Plugins 09-09-2008, 23:56
Replies: 35
Views: 46,387
Posted By IDDQD
Re: Grenade Enhancer

What I should make with code?
Forum: Approved Plugins 09-09-2008, 13:49
Replies: 35
Views: 46,387
Posted By IDDQD
Forum: Approved Plugins 09-09-2008, 08:19
Replies: 35
Views: 46,387
Posted By IDDQD
Re: Grenade Enhancer

That who throws to it the damage has as on default grenade and for the enemy damage higher.
Sorry for my english.
For example: self damage "90", damage for enemy "400"
Forum: Approved Plugins 09-08-2008, 13:26
Replies: 35
Views: 46,387
Posted By IDDQD
Re: Grenade Enhancer

Please make a cvar "self damage". It's need for a zombie mod :)
Forum: Zombie Plague Mod 09-07-2008, 12:35
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.05c

How can I change humans armor?
Forum: Zombie Plague Mod 09-07-2008, 07:16
Replies: 3,753
Views: 3,775,282
Posted By IDDQD
Re: Zombie Plague Mod 4.05c

How I can make a kevlar vest in the beginning a round at all people?
Sorry for my bad english.
Showing results 1 to 18 of 18

 
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