Raised This Month: $ Target: $400
 0% 

Showing results 1 to 22 of 22
Search took 0.03 seconds.
Search: Posts Made By: Hfuhruhurr
Forum: SourceBans / SourceBans++ 01-24-2010, 19:15
Replies: 3,141
Views: 2,046,637
Posted By Hfuhruhurr
Re: SourceBans 1.4.6 (Updated 12/23/09)

There are no errors in any of my logs. I have tried reinstalling sourcemod, downgraded the TF2 server from 1.3-dev to 1.2.4 and meta from 1.8.0 to 1.7.1 and it's the same. It's strange that all 3...
Forum: SourceBans / SourceBans++ 01-23-2010, 14:46
Replies: 3,141
Views: 2,046,637
Posted By Hfuhruhurr
Re: SourceBans 1.4.6 (Updated 12/23/09)

I managed to get sourcebans working and everything seems fine, except that I can no longer ban using admin menu. The ban option appears but when you press a duration it just does nothing at all. ...
Forum: Plugin/Gameplay Ideas and Requests 01-19-2010, 18:10
Replies: 0
Views: 616
Posted By Hfuhruhurr
[REQ][TF2] Limited respawn for players

Hey, what I'm looking for I hope is possible and easy to code. I am in need of a way to limit players from respawning when a set limit is met. Is there any way to do this currently? Bonus points...
Forum: Plugins 01-11-2010, 02:58
Replies: 481
Views: 320,172
Posted By Hfuhruhurr
Re: TF2 Class Restrictions 0.6 (Updated 08/13/09)

We prefer to restrict the classes to Pyro and Scout. The plugin seems to be functioning again so I'm not sure what was causing the instability. I like this plugin.
Forum: Plugins 01-09-2010, 05:39
Replies: 481
Views: 320,172
Posted By Hfuhruhurr
Re: TF2 Class Restrictions 0.6 (Updated 08/13/09)

I noticed my server crashing with this plugin after the update on the 7th. Is anyone else noticing this? I was running it with Prophunt and it caused a crash on round end but when this plugin is...
Forum: Unapproved Plugins 01-07-2010, 04:16
Replies: 1,199
Views: 750,558
Posted By Hfuhruhurr
Re: [TF2] PropHunt 1.5

fixed. no longer an issue
Forum: Unapproved Plugins 08-11-2009, 07:25
Replies: 375
Views: 231,488
Posted By Hfuhruhurr
Re: [TF2]RMF Ability Pack

I found this plugin to be very good and relatively bug free (SM 1.2.2 dev). Very nice plugin and will be good fun.
Forum: Unapproved Plugins 06-07-2009, 08:08
Replies: 33
Views: 22,250
Posted By Hfuhruhurr
Re: Cheat cvar and plugin exploit blocker

This is a real shame I do hope somebody can take over this project. We do use KAC and VBAC but any additional coverage would be welcomed by most.
Forum: Plugins 04-25-2009, 22:09
Replies: 958
Views: 504,026
Posted By Hfuhruhurr
Re: Spray Tracer v5.8 updated 4/12/2009

wow that's odd it's working today. Didn't work for 3 days -.-
Forum: Plugins 04-25-2009, 09:34
Replies: 958
Views: 504,026
Posted By Hfuhruhurr
Re: Spray Tracer v5.8 updated 4/12/2009

the admin spray function seems to work just fine. After testing with a few sprays it is only the removal function of the plugin that isn't functioning for us.
Forum: Plugins 04-25-2009, 04:47
Replies: 958
Views: 504,026
Posted By Hfuhruhurr
Re: Spray Tracer v5.8 updated 4/12/2009

just to clarify it only comes up with "there is no spray at this location" after you have removed it.
Forum: Plugins 04-25-2009, 02:19
Replies: 958
Views: 504,026
Posted By Hfuhruhurr
Re: Spray Tracer v5.8 updated 4/12/2009

Using sm_removespray to remove and take action when you do this the spray remains but the plugin reports there is no spray at that location. Game is TF2 and SM version is 1.2 Was working ok until a...
Forum: Plugins 04-24-2009, 23:45
Replies: 958
Views: 504,026
Posted By Hfuhruhurr
Re: Spray Tracer v5.8 updated 4/12/2009

Anyone else having issues with sprays not being removed? It appears to work in that it will warn/kick/ban but the spray remains.
Forum: Plugins 03-15-2009, 19:27
Replies: 27
Views: 46,538
Posted By Hfuhruhurr
Re: Custom U-Ammo for Left 4 Dead

I agree the sv_unlimited_ammo gives unlimited to grenades as well with no option to disable it, this could be useful.
Forum: Unapproved Plugins 03-15-2009, 16:38
Replies: 87
Views: 51,215
Posted By Hfuhruhurr
Re: TF2 Achievement Honeypot Plugin

Durzel makes sense. It is one persons crusade against something he personally dislikes but does not reflect the communities stance. I wonder if he was abused by achievement farmers as a child to...
Forum: Scripting 03-05-2009, 15:36
Replies: 48
Views: 20,764
Posted By Hfuhruhurr
Re: [TF2] Removing Sandman stun effect

This sounds very promising thanks for your effort HL-SDK it's very much appreciated.
Forum: Plugin/Gameplay Ideas and Requests 03-04-2009, 02:07
Replies: 11
Views: 3,485
Posted By Hfuhruhurr
Re: [REQ] Freeze Tag For TF2 Arena Mode

I'd like to see this if someone has the know-how.
Forum: Plugin/Gameplay Ideas and Requests 02-26-2009, 18:20
Replies: 55
Views: 12,595
Posted By Hfuhruhurr
Re: [REQ] L4D - When hanging press E to drop.

This looks great can't wait to see if it's finalised
Forum: News 02-26-2009, 17:16
Replies: 21
Views: 22,007
Posted By Hfuhruhurr
Forum: News 02-26-2009, 14:54
Replies: 21
Views: 22,007
Posted By Hfuhruhurr
Re: SourceMod 1.1.1, Metamod:Source 1.7.1 Released

We don't want no crits it was forced on us by the updated SM/MM. All of the servers we didn't update are fine but the 2 we updated have no crits and tf_weapon_criticals is set to 1.
Forum: Plugins 12-01-2008, 00:45
Replies: 504
Views: 539,185
Posted By Hfuhruhurr
Re: SM Super Commands

I see so it's designed that way. Thanks for the answer
Forum: Plugins 11-30-2008, 22:16
Replies: 504
Views: 539,185
Posted By Hfuhruhurr
Re: SM Super Commands

I too have come across the "unknown command" issue in TF2. I have access to all of the commands via custom 4 (and have the chat flag among others) and get this only with the sm_adminseeall command. ...
Showing results 1 to 22 of 22

 
Forum Jump

All times are GMT -4. The time now is 21:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode