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Search: Posts Made By: Temptation
Forum: Zombie Plague Mod 12-20-2011, 03:46
Replies: 4
Bug Report bpammo
Views: 1,894
Posted By Temptation
Re: bpammo

@XINLEI is on zp50_buy_menus.sma

@Snaker default money. when it enable bpammo doesn't work. only works on ammo packs enabled.
Forum: Zombie Plague Mod 12-18-2011, 23:15
Replies: 4
Bug Report bpammo
Views: 1,894
Posted By Temptation
bpammo

i realized something strange. i've changed the bpammo but it only works if i enabled ammopacks. for money it doesn't work. is there anyway to make it work ?
Forum: Scripting Help 07-20-2010, 07:37
Replies: 7
Views: 2,230
Posted By Temptation
switch team

hi guys, i need help. how to make when a player from ct kill the first terrorist. change the terrorist to ct. but, the the ct did not manage to kill the all the terrorists. the first t that are in ct...
Forum: Suggestions / Requests 06-13-2010, 12:28
Replies: 0
Views: 698
Posted By Temptation
Weapon Menu

I want a plugin that display a menu which is the list of weapon every round.

There secondary & primary. someone please add a .ini file to make changes in there.

Example:

PRIMARY =...
Forum: Scripting Help 06-13-2010, 05:45
Replies: 8
Views: 1,705
Posted By Temptation
Re: .ini

There a file called zombieplague.ini:

[Buy Menu Weapons]
PRIMARY = weapon_galil , weapon_famas , weapon_m4a1 , weapon_ak47 , weapon_sg552 , weapon_aug , weapon_scout , weapon_m3 , weapon_xm1014...
Forum: Scripting Help 06-13-2010, 03:34
Replies: 8
Views: 1,705
Posted By Temptation
Re: .ini

No, I doesn meant like that.

I don't understand the part which how the zombieplague weapon menu.

is like I don't know how the put the WEAPON_MENU = weapon_m4a1 in the .ini file.
Forum: Scripting Help 06-12-2010, 10:56
Replies: 8
Views: 1,705
Posted By Temptation
Re: .ini

I want you to show me how to store info in an ini file. just like in zombieplague the weapon menu.
Forum: Scripting Help 06-12-2010, 09:17
Replies: 8
Views: 1,705
Posted By Temptation
.ini

Guys, I was wondering how do I make something like in a .ini ?

Example: map.ini

Can someone give me some examples ?

Like I have a plugin which there doesn't have cvar, it changes it cvar...
Forum: Suggestions / Requests 04-08-2010, 21:43
Replies: 2
Views: 1,340
Posted By Temptation
Re: [REG] Weapon Box

This is not really i wanted it like you cannot pick the weapon box only get ammo and the weapon box won't disappear it remain.
Forum: Suggestions / Requests 04-07-2010, 11:35
Replies: 2
Views: 1,340
Posted By Temptation
[REG] Weapon Box

Is such plugin ? Like it has a spawn point of the weapon box( weapon box model ) then when someone is near it will recived ammo.
Forum: Scripting Help 03-21-2010, 11:17
Replies: 1
Views: 1,391
Posted By Temptation
random model

i try to make random model every spawn but there is some error when i lunching the game. it say that the model cannot be found. but true is the location of the model is there

#include <amxmodx>...
Forum: Scripting Help 03-14-2010, 09:49
Replies: 8
Views: 3,581
Posted By Temptation
Re: ID + TASK

L 03/14/2010 - 21:47:12: [CSTRIKE] Player out of range (101)
L 03/14/2010 - 21:47:12: [AMXX] Displaying debug trace (plugin "asda.amxx")
L 03/14/2010 - 21:47:12: [AMXX] Run time error 10: native...
Forum: Scripting Help 03-14-2010, 09:37
Replies: 8
Views: 3,581
Posted By Temptation
Re: ID + TASK

That is because that is not the full code. but thanks anyway
Forum: Scripting Help 03-14-2010, 04:45
Replies: 8
Views: 3,581
Posted By Temptation
ID + TASK

My point is how to remove task without affecting the set task at asda menu ? because when i add id+TASK_RESPAWN at spawn point the menu won't appear.

enum (+= 100)
{
TASK_RESPAWN
}
...
Forum: Scripting Help 03-13-2010, 20:36
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

My cvar is 10 but why still picking 1 ?


public SetRandom( CsTeams:iTeam )
{
new iPlayers[ 32 ] , iNum , iRandom

get_players( iPlayers , iNum )

iRandom = random(...
Forum: Scripting Help 03-11-2010, 23:21
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

It doesn't work correctly i want round end the team will become balance just like zombie plague.

enum ( += 100 )
{
TASK_TEAM
}
#define ID_TEAM ( taskid - TASK_TEAM )

new...
Forum: Scripting Help 03-11-2010, 20:06
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

Sorry for the double posting

Help please there alot of error here.


Balance_Teams( )

Balance_Teams( )
{
static iPlayersnum
Forum: Scripting Help 03-11-2010, 19:47
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

So i've like make the current_time a number first ?

Like 1.0

So'll be 1.0 - 0.5 ?

How do i assigning a value in this case ?

And the CsTeam got error while compiling
Forum: Scripting Help 03-11-2010, 19:09
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

you mean like this ?

team = cs_get_user_team( id )

to

team = CsTeams


the lastendtime i not sure what you mean
Forum: Scripting Help 03-11-2010, 19:05
Replies: 9
Views: 2,303
Posted By Temptation
Re: hud message

Thanks but don't have damage recieved ?
Forum: Scripting Help 03-11-2010, 18:26
Replies: 9
Views: 2,303
Posted By Temptation
Re: hud message

Ya i know but no 1 helped.
Forum: Scripting Help 03-11-2010, 18:25
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

Huh ? what you mean ?
Forum: Scripting Help 03-11-2010, 12:06
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

Why there error ?


new g_IsConnected[ 33 ]
new g_iMaxPlayers


public plugin_init( )
{
register_logevent( "logevent_round_end", 2, "1=Round_End" )
Forum: Scripting Help 03-11-2010, 11:18
Replies: 9
Views: 2,303
Posted By Temptation
Re: hud message

That is not what i wanted.

look at the picture
Forum: Scripting Help 03-11-2010, 10:13
Replies: 45
Views: 10,852
Posted By Temptation
Re: Random Pick

set_task( 2.0 + get_pcvar_float( cvar_delay ), "SetRandom", CS_TEAM_T )

Tag mistag
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