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Search: Posts Made By: bol
Forum: Scripting Help 06-29-2014, 19:42
Replies: 2
Views: 591
Posted By bol
Re: Ban Hltv

Yes certainly.

I'm trying to accept hltvs which can be setup by anyone.
checking for its delay value and refuse the hltv by kicking it if it is below a certain value.
However the hltv has...
Forum: Scripting Help 06-27-2014, 12:00
Replies: 2
Views: 591
Posted By bol
Ban Hltv

Hello,

How would I keep one HLTV off the game server for 2minutes?
Ive tried with addip but it doesn't seem to work.
Forum: Scripting Help 06-13-2014, 11:48
Replies: 11
Views: 2,294
Posted By bol
Re: get hltv delay value

Ok it works, sorry.
Forum: Scripting Help 06-13-2014, 04:44
Replies: 11
Views: 2,294
Posted By bol
Re: get hltv delay value

I assume "hdelay" was a type o and meant to be "delay"

<Kicked : "HLTV delay<0> too low <MAX=15>" >.On the hltv console.
so far I havent been able to get the hltv delay value.
When the...
Forum: Scripting Help 06-11-2014, 19:06
Replies: 11
Views: 1,452
Posted By bol
Re: Player indexing problem

Ive got a similar problem.
Forum: Scripting Help 06-06-2014, 13:59
Replies: 11
Views: 2,294
Posted By bol
Re: get hltv delay value

Having no luck so far, am getting get_user_info(id,"delay",sDelay,charsmax(sDelay)); on the same piece of code that im getting the hltvip so it should work. anyone else willing to try this?
On the...
Forum: Scripting Help 06-04-2014, 11:53
Replies: 11
Views: 2,294
Posted By bol
Re: get hltv delay value

hm interesting that could proven to be helpful.
for information the delay time is visible in status I reckon you know this, is there a way to retrieve it from there?
Its position is that of user...
Forum: Scripting Help 06-04-2014, 01:01
Replies: 11
Views: 2,294
Posted By bol
get hltv delay value

Hello,

Is there a way for the game server to check connected hltv delay time?
And lets say if it is below 15seconds kick it?
Forum: Scripting Help 05-29-2014, 14:56
Replies: 4
Views: 1,188
Posted By bol
Re: force_unmodified(force_exactfile

Ok no problem. would of been great if it let me set some rules but gotto work with what you got :)
Forum: Scripting Help 05-29-2014, 12:52
Replies: 4
Views: 1,188
Posted By bol
Re: force_unmodified(force_exactfile

thats too bad, does it use a md5hash or something or just memory cache? theres no margin I can set to filesize must be between this many bytes?
Forum: Scripting Help 05-29-2014, 12:50
Replies: 11
Views: 2,031
Posted By bol
Re: replace_all

Ok ta will try this out.
Forum: Scripting Help 05-29-2014, 08:55
Replies: 4
Views: 1,188
Posted By bol
force_unmodified(force_exactfile

hi

Is it possible to check a clients file against two different versions?
force_unmodified(force_exactfile, {0,0,0}, {0,0,0}

If not what are my limitations? for example from the two different...
Forum: Scripting Help 05-29-2014, 07:36
Replies: 11
Views: 2,031
Posted By bol
Re: replace_all

Interesting, can you also tell me the reason why or what the difference is?
Would guess one difference to be the spacing to be of no issue :)
Forum: Scripting Help 05-28-2014, 17:49
Replies: 11
Views: 2,031
Posted By bol
Re: replace_all

Yes just sorted it.

console_cmd(id,"name %s", szName); ----------->
console_cmd(id,"name ^"%s^"", szName);Noobishly overlooked :oops:
Forum: Scripting Help 05-28-2014, 17:33
Replies: 11
Views: 2,031
Posted By bol
Re: replace_all

I've tried the following replace_all(szName, 31, " ", "^n" );Which didnt work ofcourse, I'll try that code out aron.
Forum: Scripting Help 05-28-2014, 15:07
Replies: 11
Views: 2,031
Posted By bol
Re: replace_all

Works thank you for the quick help.

There is another issue which occurred before as well.

replace_all(szName, 31, "^^4", "^^1" );When someone has a space in their name in example players name =...
Forum: Scripting Help 05-28-2014, 14:45
Replies: 11
Views: 2,031
Posted By bol
replace_all

hi

How would I be able to replace the ^ symbol in a name?

I've tried this but it doesn't work
replace_all(szName, 31, "^4", "^1" );
Forum: Scripting Help 03-09-2014, 17:36
Replies: 24
Views: 2,571
Posted By bol
Re: Get hltv ip

Why is that?
Forum: Scripting Help 03-09-2014, 01:27
Replies: 24
Views: 2,571
Posted By bol
Re: Get hltv ip

Ty for understanding.

Yes that is correct.
I did think about making sure it is delayed otherwise kick the hltv.

What are my options & what better methods are you speaking about?
Im looking...
Forum: Scripting Help 03-07-2014, 20:36
Replies: 24
Views: 2,571
Posted By bol
Re: Get hltv ip

alternatively how can I get hltvs ip and show it to clients then after 5seconds kick spectators.

The purpose is to fight ghosting during clan matches.
Ghosting is when a team mate goes into...
Forum: Scripting Help 03-07-2014, 20:01
Replies: 24
Views: 2,571
Posted By bol
Forum: Scripting Help 03-07-2014, 19:54
Replies: 24
Views: 2,571
Posted By bol
Re: Get hltv ip

huh? :o
Are those new rules?
Ofcourse it is possible to connect the client to another server.

Doing spectators to hltv is for a good purpose of clanmatches.
This should be supported and...
Forum: Scripting Help 03-06-2014, 20:58
Replies: 24
Views: 2,571
Posted By bol
Get hltv ip

Hello,

Got two questions.
Is it possible to get the hltv ip, how would this be done?

I am trying to redirect spectators to hltv.
Forum: Scripting Help 03-05-2014, 23:21
Replies: 9
Views: 1,601
Posted By bol
Re: random_num

Oke after reading I understand the code a lot better.
Decided to go with
#define SCREENSHOT_PER_DEATHS random_num( 2, 4)
The likelyhood of a screenshot being taken at 4 & 6 is high (2/3) ...
Forum: Scripting Help 03-05-2014, 20:38
Replies: 9
Views: 1,601
Posted By bol
Re: random_num

I will read that.
Do you know why it sometimes takes a deathshot at 20 deaths?
It happened 3 times however am unable to reproduce this situation.
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