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Posts Made By:
t0mi
Forum:
Scripting Help
03-24-2023, 10:43
Replies:
3
Force Round End?
Views:
609
Posted By
t0mi
Force Round End?
Hi, any idea how to finish a round? Without killing al players
Forum:
Scripting Help
03-21-2023, 23:36
Replies:
1
Fakemeta forwards
Views:
483
Posted By
t0mi
Fakemeta forwards
Where i can see the fakemeta forwards types and the params that the hooked function must have?
In AMX Mod X API can't find that
Ty
Forum:
Scripting Help
03-21-2023, 10:08
Replies:
5
set_task may cause concurrency issues?
Views:
636
Posted By
t0mi
Re: set_task may cause concurrency issues?
Idk :shock: hehe, thanks for the idea i'll do in that way and if my issue continue have to review the code
Forum:
Scripting Help
03-21-2023, 08:34
Replies:
5
set_task may cause concurrency issues?
Views:
636
Posted By
t0mi
Re: set_task may cause concurrency issues?
Here is the code, its a Bet menu when 1v1 is detected. Im trying to find a bug because in some cases people who must win rewards it doesnt. I don't think that the problem is for concurrency but it...
Forum:
Scripting Help
03-20-2023, 20:53
Replies:
5
set_task may cause concurrency issues?
Views:
636
Posted By
t0mi
set_task may cause concurrency issues?
I have set_task defined like this:
set_task(1.0, "plugin_task", id, _, _, "b")
so the plugin calls "plugin_task" every second? Can be 2 or more calls of "plugin_task" running at the same...
Forum:
Scripting Help
03-20-2023, 20:28
Replies:
4
Refresh hud information when manually change it
Views:
581
Posted By
t0mi
Re: Refresh hud information when manually change it
Thanks!
Forum:
Scripting Help
03-19-2023, 18:09
Replies:
4
Refresh hud information when manually change it
Views:
581
Posted By
t0mi
Re: Refresh hud information when manually change it
i have compiler error because g_msgCurWeapon and g_msgAmmoX is not defined (parameters of message_begin).
And where i can see the ammoid of the weapons? you use AMMOID_GALIL but i need for p228...
Forum:
Scripting Help
03-19-2023, 14:52
Replies:
4
Refresh hud information when manually change it
Views:
581
Posted By
t0mi
Refresh hud information when manually change it
When a player reload a weapon, i set his clip ammo to 1 but the hud doesn't change until the refeshing. For example changing to knife and comeback to the weapon.
The code is in 'CurWeapon' hooked...
Showing results 1 to 8 of 8
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