Raised This Month: $ Target: $400
 0% 

Showing results 1 to 19 of 19
Search took 0.04 seconds.
Search: Posts Made By: Nightlauncher
Forum: VSH / Freak Fortress 05-16-2015, 11:34
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.5 Released

I have everything installed what the first page said there needs to be.
FF2 works perfectly fine, except arena logic won't apply to any of the maps, which it did before a month or so ago. Even koth...
Forum: VSH / Freak Fortress 05-16-2015, 09:54
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.5 Released

I still haven't found out why my server won't apply arena logic to any map.
Can someone maybe tell all the necessities in order to have arena logic?
Forum: VSH / Freak Fortress 04-26-2015, 07:28
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.5 Released

modify:
{
match:
{
"classname" "tf_logic_koth"
}
replace:
{
"classname" "tf_logic_arena"
}
Forum: VSH / Freak Fortress 04-25-2015, 16:23
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.5 Released

It has this in it

arena_
koth_
vsh_
all
Maybe something that might help, I do have the right settings for stripper in order to let koth maps work, but they still have koth logic for some...
Forum: VSH / Freak Fortress 04-25-2015, 14:20
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.5 Released

This might sound dumb, but I have this problem which I can't find the source of.
Arena logic won't apply at all, which it did before a few weeks ago. There are large ammo kits on even the most...
Forum: VSH / Freak Fortress 01-05-2015, 15:55
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.3 Released

I know it substracts rage from the hale on a hit.
But what I meant was, if I use the stat "On hit: marked for death" on a hale's weapon, it doesn't work, no person gets marked for death when the...
Forum: VSH / Freak Fortress 01-04-2015, 13:21
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.3 Released

I was wondering if anyone else has the problem of attribute: "On hit: target is marked for death" not working.
I have this problem on both v1.10.2 and v1.10.3. Even the Fan O' War isn't doing its...
Forum: VSH / Freak Fortress 11-21-2014, 10:26
Replies: 11
Views: 3,994
Posted By Nightlauncher
Re: My Custom Plugins

*Facepalm* You know you can edit your posts right? Just do that instead of posting status updates every 3-5 minutes.
Forum: VSH / Freak Fortress 11-12-2014, 06:52
Replies: 27
Views: 4,920
Posted By Nightlauncher
Re: anyone knows a good fastdl server that is good and free

Clean reinstall.
Did not change, still the same as it was before the fix.
And yes.
Forum: VSH / Freak Fortress 11-11-2014, 13:07
Replies: 27
Views: 4,920
Posted By Nightlauncher
Re: anyone knows a good fastdl server that is good and free

I changed to dropbox a few days ago since my other fastdl was giving me troubles.
So I used my old dropbox account that dates from 2010 (so the public folder shouldn't be a problem).
It worked for...
Forum: VSH / Freak Fortress 11-01-2014, 17:44
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.2 Released

1.6.3-git4588 for stable branch and 1.7.0-git4939 for development branch.
Forum: VSH / Freak Fortress 11-01-2014, 15:42
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.2 Released

I was wondering if anyone else has problems with randomiser.
Same song is played over and over again for hales with mulitple ones.
Teleport ability doesn't tele you to a person, after using it, it...
Forum: VSH / Freak Fortress 10-28-2014, 17:03
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.2 Released

As I've said in a previous post, I updated to the latest ff2 version, which is this one https://forums.alliedmods.net/showpost.php?p=2211145&postcount=1227
And the translations file is also the...
Forum: VSH / Freak Fortress 10-28-2014, 14:27
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.2 Released

So I've updated everything that could have been related to default_abilties and abilities from rages, but no progress.
Only the console and error logs are being spammed with this after doing that....
Forum: VSH / Freak Fortress 10-23-2014, 16:33
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.2 Released

It seems that the update introducing Halloween mode made it impossible to use any abilities on my server. Rage is the only exception, but the abilities that come forth from it however...

There are...
Forum: VSH / Freak Fortress 08-17-2014, 18:42
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.0 Released

Hmmm, that seems logical to me.
Thanks for the answer, maybe a better solution than I have.
Forum: VSH / Freak Fortress 08-14-2014, 20:46
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.10.0 Released

Some silly questions here.

1)For some reason, updating to v1.10 made the sound that starts at the beginning of "rage_matrix_attack" dissapear. This doesn't occur when playing on another server. Is...
Forum: VSH / Freak Fortress 06-20-2014, 12:39
Replies: 3,020
Views: 963,451
Posted By Nightlauncher
Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)

As far as I know, you must also stand on the ground in order to rage. But you only need to do that if you have taunts equiped, otherwise it works fine. It's kinda frustrating if you keep getting...
Forum: VSH / Freak Fortress 05-22-2014, 15:26
Replies: 4
Views: 990
Posted By Nightlauncher
Just a problem with my server

Ok, so I recently got into hosting a private ff2 server (private for the meantime).
First of all, I'm still a noob for these kinds of things, this is my first server and I don't have much experience...
Showing results 1 to 19 of 19

 
Forum Jump

All times are GMT -4. The time now is 14:02.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode