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Search: Posts Made By: walkerjb
Forum: Plugin/Gameplay Ideas and Requests 01-18-2016, 06:08
Replies: 1
Views: 783
Posted By walkerjb
[PAID] Automatic 1v1 Plugin

Hi everyone,
I'm looking for a plugin that handles serverside functionality of a 1v1 match pug.

Features I'm Looking For

5 minute timer until both player joins the server. If a player is not...
Forum: Plugins 01-16-2016, 08:14
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.12.10.1326, 10-Dec-2015>

Hi, it's Walker again. Can you add a function so that when the map starts, plugin will have a timer (lets say 5 min), when the timer is up, if there is a player on a team that is not ready yet (or...
Forum: Plugins 12-09-2015, 14:05
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.11.30.1450, 30-Nov-2015>

Mate, eBot and Warmod are quite different mods, eBot works on a different server which makes CS:GO server more efficient, also it doesn't need any other plugins, including sourcemod installed on the...
Forum: Plugins 12-09-2015, 09:44
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.11.30.1450, 30-Nov-2015>

Are you planning to make warmod work with timeout that is released today? If you do so, that would be really cool to see time left on the screen.
Forum: Plugins 12-02-2015, 08:54
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.11.30.1450, 30-Nov-2015>

@versatile_bfg It's the text version. It just prints Players are not ready on textbox even if the match is live. I'm sure that there is only 1 instance of Warmod running at the same time. Testted on...
Forum: Source Servers (SRCDS) 11-28-2015, 18:31
Replies: 14
Views: 2,361
Posted By walkerjb
Re: When a client first connects the map reloads

I do have no plugins bugged. I only have sourcebans, warmod and whitelist advanced tbh. Also, I've tried hybernate thingy. Didn't work.
Forum: Plugins 11-28-2015, 07:39
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.11.27.1120, 27-Nov-2015>

Here are some bugs occuring after the update:
1: The escape string is not working. It still tries to upload (').
2: Players somehow cannot join a team because of the player limit. (Even if its 10,...
Forum: Plugins 11-27-2015, 14:41
Replies: 155
Views: 104,513
Posted By walkerjb
Re: [Any] Server Whitelist Advanced (1.5.0)

@dzejkobus Try STEAM_1 which is his CS:GO id. That would work eventually.
Forum: Plugins 11-26-2015, 11:25
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.11.26.0908, 26-Nov-2015>

Thanks for the rapid fix mate. BTW, the round stats was actually good thing to track the player's progress on each round. My concern was to actually see which team won which round with the reasoning....
Forum: Plugins 11-25-2015, 15:18
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>

@versatile_bfg also this happens when system tries to upload roundstats for players too. If a player has ' (single quote) in his name, it just doesn't run the syntax. The way to avoid that situation...
Forum: Plugins 11-24-2015, 11:42
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>

@versatile_bfg Hey m8, I found a bug when a team's name includes quote mark ('). Here's the error output:

L 11/24/2015 - 18:29:01: [warmod.smx] INSERT INTO `wm_results` (`match_id`,...
Forum: SourceMod Anti-Cheat 11-22-2015, 07:43
Replies: 5
Views: 3,910
Posted By walkerjb
Re: [CS:GO] what .smx files are actually needed?

Is it possible for SMAC to upload bans to a MYSQL table?
Forum: Plugins 11-13-2015, 18:02
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>

Hi @versatile_bfg, is it possible for you to give us some details about FTP upload? I've installed the plugin (tEasyFTP.smx) to upload files to remote FTP however, I couldn't find whether to type...
Forum: Plugins 11-13-2015, 17:48
Replies: 155
Views: 104,513
Posted By walkerjb
Re: [Any] Server Whitelist Advanced (1.5.0)

That would do too! Thanks a lot again! BTW, it adds some custom ids to the list.
Forum: Plugins 11-07-2015, 07:29
Replies: 155
Views: 104,513
Posted By walkerjb
Re: [Any] Server Whitelist Advanced (1.4.1)

@RedSword, thx mate :) Is there any ETA?
Forum: Plugins 11-01-2015, 07:44
Replies: 155
Views: 104,513
Posted By walkerjb
Re: [Any] Server Whitelist Advanced (1.4.1)

I'm using your plugin as well as WarMod to make semi-automatic tournament server. So I'm actually using your plugin to add 10 SteamID's to whitelist to allow players to join, and at the end of the...
Forum: Plugins 10-31-2015, 10:22
Replies: 155
Views: 104,513
Posted By walkerjb
Re: [Any] Server Whitelist Advanced (1.4.1)

RedSword, can you add a command to clear all SteamID's in whitelist?
Forum: Source Servers (SRCDS) 10-24-2015, 06:25
Replies: 14
Views: 2,361
Posted By walkerjb
Re: When a client first connects the map reloads

Dude, sorry for bumping but I have the exact problem.
Forum: Plugins 10-20-2015, 09:09
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>

Also can we have a command that skips the knife round, regardless the wm_knife command? Like sk for skipknife
Forum: Plugins 10-07-2015, 12:22
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>

@versatile_bfg thanks for the release bud. It's now even better. Can you also add a say chat command to list unready players, without the panel? Thanks again.
Forum: Plugins 10-03-2015, 18:24
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <Beta v0.5.7.1, 22-Sep-2015>

Also is it possible for you to make READY tag toggleable? I personally don't like seeing READY/NOT READY tags on scoreboard. Instead, you may just make a chat print saying 7/10 ready every once in a...
Forum: Plugins 09-25-2015, 14:38
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <Beta v0.5.7.1, 22-Sep-2015>

versatile_bfg, the issue about teamids on wm_players and wm_round_stats still do exist. However, I wrote a script (180 lines) in PHP that sorts it out. It's a bit complicated but what it does is, it...
Forum: Plugins 09-22-2015, 18:50
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <Beta v0.5.7.1, 22-Sep-2015>

So I guess players table bug is fixed (the wrong team thingy)? Also, can you make a rcon command that sets team logos? Like: "wm_logo_t c9" "wm_logo_ct vp" I'm trying to make the system automatically...
Forum: Plugins 08-31-2015, 09:03
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <Beta v0.5.6.2, 20-Aug-2015>

I host my server from a local company, they have both mysql and csgo support. I mean, ct_name and t_name on wm_matches table don't quite match with team->2 and team->3 on wm_players table. It's quite...
Forum: Plugins 08-30-2015, 18:42
Replies: 1,792
Views: 1,039,991
Posted By walkerjb
Re: [CS:GO] WarMod [BFG] <Beta v0.5.6.2, 20-Aug-2015>

You have to disable auto updates.
Showing results 1 to 25 of 31

 
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