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Posts Made By:
oalaro
Forum:
Source Servers (SRCDS)
03-29-2016, 07:33
Replies:
6
[CS:GO] Bot Analizing on each map.
Views:
1,152
Posted By
oalaro
Re: [CS:GO] Bot Analizing on each map.
If your server uses smokes. Beware that -nobots messes with the radar somehow and it makes people visible on it even tho the smoke should be covering him....
Forum:
Plugins
03-01-2016, 09:50
Replies:
1,792
[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>
Views:
1,039,991
Posted By
oalaro
Re: [CS:GO] WarMod [BFG] <15.12.10.1326, 10-Dec-2015>
Sad to hear that. It was a really good plugin for organizing lans, since it only had one point of failure. The server itself. Since you went over to develop eBot do you have any info on eLan?
Forum:
Source Servers (SRCDS)
02-25-2016, 11:12
Replies:
8
[CSGO] Using csgo built-in anti rush
Views:
2,484
Posted By
oalaro
Re: [CSGO] Using csgo built-in anti rush
Actually interested in this too.
Forum:
Source Servers (SRCDS)
12-28-2015, 14:33
Replies:
12
Server is choking maybe you will know why
Views:
2,706
Posted By
oalaro
Re: Server is choking maybe you will know why
Are you 100% sure that your cpu is scaling properly? https://code.google.com/p/i7z/ << You can use this to check.
Frequency scaling is enabled by default in debian. Scrds for some reason dosn't...
Forum:
Plugins
11-07-2015, 18:27
Replies:
1,792
[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>
Views:
1,039,991
Posted By
oalaro
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>
It picks right teamnames at kniferound, and then when it's LO3 it just picks one teamname (in my experience it's always mp_teamname_2 that is right) and resets the other one.
Forum:
Plugins
11-07-2015, 18:19
Replies:
1,792
[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>
Views:
1,039,991
Posted By
oalaro
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>
I am using this plugin at LAN right now. !vetobo1 !vetobo2 !vetobo3 and so on. These command don't require admin rights. If someone writes !vetobo3 wm_veto will be changed to wm_veto "3" and other...
Forum:
Plugins
11-07-2015, 15:52
Replies:
1,792
[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>
Views:
1,039,991
Posted By
oalaro
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>
In cfg/warmod/ruleset_global.cfg
wm_veto "1"
Forum:
Plugins
11-06-2015, 17:35
Replies:
1,792
[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>
Views:
1,039,991
Posted By
oalaro
Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>
Using this plugin for running a 36 team LAN.Thing are running pretty smoothly.Good plugin. Some bugs I found and suggestions i have.
It only auto detects terrorist team name.
On beta plugin it...
Forum:
Source Servers (SRCDS)
10-15-2015, 03:27
Replies:
3
Need full setup for surf and zombie escape.(Will pay paypal/skins)
Views:
594
Posted By
oalaro
Re: Need full setup for surf and zombie escape.(Will pay paypal/skins)
That's why I said I will pay for the work he has done. I see nothing wrong here. Also I'm not buying somones server, just configs etc.
Forum:
Source Servers (SRCDS)
10-14-2015, 13:45
Replies:
3
Need full setup for surf and zombie escape.(Will pay paypal/skins)
Views:
594
Posted By
oalaro
Need full setup for surf and zombie escape.(Will pay paypal/skins)
Since I'm currently very busy. I'm looking for fully configured surf and zombie escape configs, plugins etc. Would also like a list of maps to use. For surf tier 1-2 maps. Also i need to see...
Forum:
Plugins
09-19-2015, 15:33
Replies:
2,224
Advertisements 2.1 (Updated 2021/02/06)
Views:
1,717,667
Posted By
oalaro
Re: Advertisements 0.6 (Updated 2013/03/08)
I can't get \n to work on CS:GO. I've tried every possibility. I have ver 0.6 downloaded and i used direct link like advised in main post. I'm usein S: Say message TEXT\nTEXT
TEXT\n TEXT
TEXT...
Forum:
Source Servers (SRCDS)
07-20-2015, 07:12
Replies:
1
Assign teams based on someones steam id
Views:
444
Posted By
oalaro
Re: Assign teams based on someones steam id
Would also like to know if this kind of a thing is possible.
Forum:
Source Servers (SRCDS)
05-24-2015, 13:16
Replies:
10
[CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
Views:
8,300
Posted By
oalaro
Re: [CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
Already use taskset. Like I said 1000HZ kernel just uses up more CPU and doesn't have that much benefit. I'm already going up to 90% on that core with 250hz kernel.
Forum:
Source Servers (SRCDS)
05-24-2015, 11:04
Replies:
10
[CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
Views:
8,300
Posted By
oalaro
Re: [CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
I've tried renice -19 and that doesn't help. Also it seems that CS:GO doesn't benefit from 1000hz kernel etc.
Forum:
Source Servers (SRCDS)
05-19-2015, 14:37
Replies:
10
[CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
Views:
8,300
Posted By
oalaro
Re: [CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
Ye i already ran into that problem on my ohter server. 100% sure this runs at full clock speed.
Forum:
Source Servers (SRCDS)
05-19-2015, 10:38
Replies:
10
[CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
Views:
8,300
Posted By
oalaro
[CS:GO] Choke and random var spikes. Need suggestions, on how to fix.
I run this DM on a dedicated server 2 x X5365 3GHZ cpu 8gb of ram. OS is debian 7.8 everything default. When server is maxed out 18-20 players i have 70% of cpu usage on the core it's running on.
...
Forum:
Source Servers (SRCDS)
05-10-2015, 10:42
Replies:
0
tv_stoprecord causes memory leak?
Views:
499
Posted By
oalaro
tv_stoprecord causes memory leak?
Any way to fix it?
Forum:
Source Servers (SRCDS)
05-06-2015, 13:21
Replies:
14
[CS:GO] Finding the source of memory leaks?
Views:
6,072
Posted By
oalaro
Re: [CS:GO] Finding the source of memory leaks?
I have 0 plugins on my server, that has memory leaks. But what it has enabled is GOTV. I run it at 128tick. Only servers with GOTV enabled, and record GOTV demos have massive leaks. Like after one...
Forum:
Source Servers (SRCDS)
05-06-2015, 10:43
Replies:
0
Best practises running CS:GO server on linux?
Views:
498
Posted By
oalaro
Best practises running CS:GO server on linux?
For me i always run servers with taskset(affinity) to specific core. It gives me me 100% certainty that server will be stable no matter what happens on ohter servers.
Still haven't figured out what...
Forum:
Source Servers (SRCDS)
04-19-2015, 17:31
Replies:
1
Many srcds processes
Views:
563
Posted By
oalaro
Re: Many srcds processes
Press F5 in htop, then you'll that it's just one process with many threads
Forum:
Plugins
04-15-2015, 12:33
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
1,009,865
Posted By
oalaro
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.2, 2015-03-21)
Anyone got good spawn configs for active duty(valve competetiv) maps for 20 player server?
Forum:
Source Servers (SRCDS)
04-09-2015, 10:10
Replies:
14
[CS:GO]-nobots launch option, buggs the radar
Views:
7,979
Posted By
oalaro
Re: [CS:GO]-nobots launch option, buggs the radar
When i got my first dedi server, I had freq scaling enabled without my knowledge. Didn't know about it. What happened was that when 4 servers were running with bots, sv went wild, but with players sv...
Forum:
Source Servers (SRCDS)
04-09-2015, 06:38
Replies:
14
[CS:GO]-nobots launch option, buggs the radar
Views:
7,979
Posted By
oalaro
Re: [CS:GO] Smoke bug. FIXED (Need to confirm the bug. Tutorial in last post)
Bug confirmed. -nobots buggs the radar, hamilton5 can confirm
Forum:
Source Servers (SRCDS)
04-09-2015, 05:45
Replies:
14
[CS:GO]-nobots launch option, buggs the radar
Views:
7,979
Posted By
oalaro
Re: [CS:GO] Smoke bug. FIXED (Need to confirm the bug. Tutorial in last post)
Still need someone to test this on their server.
Forum:
Source Servers (SRCDS)
04-08-2015, 17:24
Replies:
14
[CS:GO]-nobots launch option, buggs the radar
Views:
7,979
Posted By
oalaro
Re: [CS:GO] Smoke bug. Help/suggestions needed
Ok. I started to remove launch options and the reason why my smoke bug existed was cause of launchaparameter -nobots.
We got these results with -nobots. First one to connect doesn't see second...
Showing results 1 to 25 of 42
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