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Posts Made By:
Official_Cracky
Forum:
Scripting
10-28-2014, 13:01
Replies:
2
Disable victory at bomb explosion ?
Views:
822
Posted By
Official_Cracky
Re: Disable victory at bomb explosion ?
Thanks !
And if I want Terrorsits have to destroy A & B to win, what I have to write ?
Forum:
Scripting
10-28-2014, 12:11
Replies:
2
Disable victory at bomb explosion ?
Views:
822
Posted By
Official_Cracky
Disable victory at bomb explosion ?
It is possible to disable the victory at bomb explosion ?
I want the bomb can be planted ect but when the bomb explod I don't want the round finish.
Thanks.
Forum:
Scripting
10-19-2014, 14:13
Replies:
5
Delete user map on his connect ?
Views:
1,042
Posted By
Official_Cracky
Delete user map on his connect ?
It is possible to delete a map in the maps folder of an user on his connection ?
Thanks.
Forum:
Scripting
07-05-2014, 16:41
Replies:
3
[CS:S] How to get button position
Views:
675
Posted By
Official_Cracky
Re: [CS:S] How to get button position
Yes, I've find it myself, but thank too !
Not really hard to apllicate to a map
new String:current_map[128];
public OnMapStart()
{
GetCurrentMap(current_map, sizeof(current_map));
}...
Forum:
Scripting
07-05-2014, 05:27
Replies:
3
[CS:S] How to get button position
Views:
675
Posted By
Official_Cracky
[CS:S] How to get button position
There is a button in a map and I want to know it position.
I've seen in a script this :
while ((entindex = FindEntityByClassname(entindex, "func_button")) != -1)
{
...
Forum:
Scripting
06-12-2014, 04:42
Replies:
4
[SOLVED] Check Steam Id
Views:
1,148
Posted By
Official_Cracky
Re: [HELP REQUEST] Check Steam Id
Solved, thanks :)
Forum:
Scripting
06-11-2014, 04:12
Replies:
4
[SOLVED] Check Steam Id
Views:
1,148
Posted By
Official_Cracky
[SOLVED] Check Steam Id
I want my plugin check the Steam ID on people connect in the server and if one of them have the Steam ID "STEAM_0:1:xxxxxxx" then it set his clan tag to Harder Way.
Anyone know how to do ?
...
Forum:
Scripting
06-10-2014, 13:13
Replies:
4
[SOLVED] Chat sentence doesn't work
Views:
691
Posted By
Official_Cracky
Re: [HELP REQUEST] Chat sentence doesn't work
%N is working perfectly !
%d doesn't work, it make "Selected Player is 1"
But solved, thanks :)
Forum:
Scripting
06-10-2014, 12:59
Replies:
4
[SOLVED] Chat sentence doesn't work
Views:
691
Posted By
Official_Cracky
[SOLVED] Chat sentence doesn't work
My chat sentence doesn't work,
What have I to do to make it work ?
(The "%s" isn't right no ?)
public Action:Check(Handle:timer,any:data)
{
new random;
do {
random =...
Forum:
Scripting
05-18-2014, 03:15
Replies:
8
If executed, don't execute other
Views:
1,095
Posted By
Official_Cracky
Re: If executed, don't execute other
Thanks all, it's working now :)
Forum:
Scripting
05-17-2014, 10:38
Replies:
8
If executed, don't execute other
Views:
1,095
Posted By
Official_Cracky
Re: If executed, don't execute other
It doesn't work. After the first round, the chat sentence is not printed :(
Forum:
Scripting
05-17-2014, 07:49
Replies:
8
If executed, don't execute other
Views:
1,095
Posted By
Official_Cracky
Re: If executed, don't execute other
Can you help me more for the bool please ? I'm a beginner
Forum:
Scripting
05-17-2014, 03:26
Replies:
8
If executed, don't execute other
Views:
1,095
Posted By
Official_Cracky
If executed, don't execute other
I want if my Part 1 is executed, the Part 2 will no execute during the round when a player die, and the Part 1 wiil not execute a second time. It's possible ?
public...
Forum:
Scripting
05-14-2014, 08:15
Replies:
5
[CS:S] Reload ConVars ?
Views:
1,503
Posted By
Official_Cracky
Re: [CS:S] Reload ConVars ?
In my plugin I've made a convar block an other ans the other block too the convar when conditions are complete, but I need this convars unblock at each round ends.
Forum:
Scripting
05-14-2014, 04:57
Replies:
5
[CS:S] Reload ConVars ?
Views:
1,503
Posted By
Official_Cracky
Re: [CS:S] Reload ConVars ?
Ok. And someone can say to me how to reload a plugin on each round end ?
Forum:
Scripting
05-13-2014, 13:10
Replies:
5
[CS:S] Reload ConVars ?
Views:
1,503
Posted By
Official_Cracky
[CS:S] Reload ConVars ?
It is possible to reload ConVars at the end of each rounds ?
Forum:
Scripting
05-11-2014, 16:52
Replies:
7
Need help with EmitSoundToAll
Views:
1,564
Posted By
Official_Cracky
Re: Need help with EmitSoundToAll
No, it's for CS:S, but thanks to try help me
Forum:
Scripting
05-11-2014, 13:14
Replies:
7
Need help with EmitSoundToAll
Views:
1,564
Posted By
Official_Cracky
Re: Need help with EmitSoundToAll
I've already done this, it's just my sound isn't play
Forum:
Scripting
05-11-2014, 10:46
Replies:
7
Need help with EmitSoundToAll
Views:
1,564
Posted By
Official_Cracky
Need help with EmitSoundToAll
I'm making a plugin for my server,
When a player is the last of his team, I want my plugin play a sound.
I've make this, but sound is not playing.
Someone can help me ?
PS : I'm a beginner in...
Forum:
Scripting
05-10-2014, 14:48
Replies:
3
Hide Aimed players names
Views:
1,117
Posted By
Official_Cracky
Re: Hide Aimed players names
It's working fine, thanks !
Forum:
Scripting
05-10-2014, 14:28
Replies:
3
Hide Aimed players names
Views:
1,117
Posted By
Official_Cracky
Hide Aimed players names
I try to hide the name of players aimed. So if I'm a CT and I aim a T I don't want to see his name.
I've tryed this :
// Hud Element hiding flags
#define HIDEHUD_WEAPONSELECTION ( 1<<0 ) ...
Showing results 1 to 21 of 21
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