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Search: Posts Made By: lifo
Forum: General 12-17-2010, 21:59
Replies: 233
Views: 83,749
Posted By lifo
Re: Christmas Update Broke Sourcemod

metamod-fatal.log shows this:
Forum: Scripting 08-20-2008, 11:33
Replies: 3
Views: 2,333
Posted By lifo
Re: Player facing direction angle

Thanks for the responses!

It looks like GetClientAbsAngles() is exactly what I needed. I've only tested it with bots (since I can't login to my server at the moment) and it seems the values are...
Forum: Scripting 08-20-2008, 09:26
Replies: 3
Views: 2,333
Posted By lifo
Player facing direction angle

I'm trying to figure out how to record the angle at which a player is facing at any given time. Or am I misunderstanding the purpose of GetVectorAngles? I'm using this value outside of the game, so...
Forum: Scripting 07-27-2008, 13:03
Replies: 3
Views: 1,667
Posted By lifo
SQL inserts are lagged?

I have a question regarding threaded SQL support in sourcemod.

I'm writing an addon that does a lot of SQL inserts to a DB. The problem is I recently noticed that the inserts lag behind the game...
Forum: Trash 05-30-2008, 13:32
Replies: 22
Views: 29,685
Posted By lifo
Re: Heatmaps (for Psychostats)

For more information regarding Heatmaps please see the PsychoStats documentation:

http://www.psychostats.com/doc/Heatmaps

And for information on how to create your own image overlays (which...
Forum: Scripting 03-02-2008, 16:37
Replies: 5
Views: 1,903
Posted By lifo
Re: Some events don't fire?

I see the new changes in rev 1920. I tried it out and modified my plugin and it works like a charm! I'm able to intercept any log message now. Finally! Thank you very much :)
Forum: Scripting 03-01-2008, 14:10
Replies: 5
Views: 1,903
Posted By lifo
Re: Some events don't fire?

Thanks for the replies... sorry for the delayed response. I've been busy with other projects, etc...

I'll investigate the OnConfigsExecuted hook and see if it does what I need. If I can't get...
Forum: Scripting 02-13-2008, 09:31
Replies: 5
Views: 1,903
Posted By lifo
Some events don't fire?

Hello, I'm new to SM scripting and I have a simple question. I couldn't find an answer in the forums so far...

The following code shows that the only event to actually fire is the round_start and...
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