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Search: Posts Made By: ._.
Forum: Unapproved/Old Plugins 09-22-2012, 00:14
Replies: 122
Views: 58,337
Posted By ._.
Re: Entmoving

Sorry , my bad , I don't know func_wall didn't has angles variable.
Forum: Unapproved/Old Plugins 08-23-2012, 07:24
Replies: 122
Views: 58,337
Posted By ._.
Re: Entmoving

Can you fix my issue #113's problem#1 and problem#3 , I really need to save ent with different angles.
Problem#2 you can't mind it , I found other method.
Forum: Unapproved/Old Plugins 08-09-2012, 23:58
Replies: 122
Views: 58,337
Posted By ._.
Re: Entmoving

You means the -num_edicts 3072 ?
Yes it is the max limit of entities of GoldSrc , in fact , if you creates too many entities with drunkf00l's Entmod , it will happen the same of your said , I...
Forum: Unapproved/Old Plugins 07-31-2012, 23:31
Replies: 122
Views: 58,337
Posted By ._.
Re: Entmoving

For skullynator:

Same angles problem happen when using Entmod(drunken_f00l)

It isn't entmoving's fault , because some entities didn't has "origin" this key, the entity without origin will cause...
Forum: Unapproved/Old Plugins 07-31-2012, 01:30
Replies: 122
Views: 58,337
Posted By ._.
Re: Entmoving

I still using it because Entmod(drunken_f00l's) will cause 512 item limit crash when map's item is nearly 512 , your entmoving isn't cause that problem so I prefer your plugin for HUGE map.

In...
Forum: Unapproved/Old Plugins 07-24-2012, 06:42
Replies: 122
Views: 58,337
Posted By ._.
Re: Entmoving

1. I has problem on keyvalue "angles" ,when I changed the angles to "0 90 0" with [amx_ent_setkey angles "0 90 0"] ,it returns to "0 0 0" after I load it or copy it. Seems like angles can't be loaded...
Forum: Off-Topic 05-20-2012, 04:41
Replies: 0
Views: 738
Posted By ._.
I need a plugin which unload Entmod in certain map.

I need a plugin which can unload Entmod in some map.
Who can help me not??

Because some BIG maps' item count nearly approached the 512 limit , loading Entmod will cause 512 limit crash by...
Forum: Approved Plugins 06-24-2011, 21:34
Replies: 47
Views: 45,197
Posted By ._.
Re: Nuke Bombs 1.31 - 26/08/2010

I hope it hurt the monster XD.
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