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Posts Made By:
Tender
Forum:
Approved Plugins
12-18-2008, 04:14
Replies:
169
Admin Free Look
Views:
179,143
Posted By
Tender
Re: Admin Free Look
I tried to get rid of the prefixes *SPEC* and (Spectator), but messing with teamsay wasn't that easy.
Anyway... changing the *SPEC* to *DEAD* was possible:
register_message(76, "chatcheck")...
Forum:
Scripting
08-20-2008, 06:26
Replies:
8
How do I hook and rewrite a namechange?
Views:
2,590
Posted By
Tender
Re: How do I hook and rewrite a namechange?
Thanx for helping me =)
Returning Plugin_Handled will only block the text message, not the actual name change. So.. a ClientCommand for changing nick can't be done whithin 10 seconds, otherwise...
Forum:
Scripting
08-19-2008, 12:28
Replies:
8
How do I hook and rewrite a namechange?
Views:
2,590
Posted By
Tender
Re: How do I hook and rewrite a namechange?
Thanx!! I'll try that.
Forum:
Scripting
08-19-2008, 08:55
Replies:
8
How do I hook and rewrite a namechange?
Views:
2,590
Posted By
Tender
How do I hook and rewrite a namechange?
I tried this code...
HookEvent("player_changename", Event_namechange, EventHookMode_Pre);
public Action:Event_namechange(Handle:event, const String:name[], bool:dontBroadcast){
...
Forum:
General
06-09-2008, 08:02
Replies:
1
Game_Commencing problem restarting server
Views:
1,868
Posted By
Tender
Re: Game_Commencing problem restarting server
I have the same problem... have you found out why?
Forum:
Approved Plugins
12-06-2007, 15:57
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
Nice! =)
Forum:
Approved Plugins
11-29-2007, 16:56
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
I'm curious... did anyone like this plugin?
Forum:
Approved Plugins
11-06-2007, 06:44
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
I wanted to keep it as simple as possible, so just telling who teamflashed who is enough for me.
If you like to try it in action, then join this server cz.paike.org:27016 (CZ) or...
Forum:
Approved Plugins
11-05-2007, 14:46
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
The timer with FLASH_TIMER sets the owners id into g_flasher just before tha flash goes off, so the owner is only valid for a very short time. I suppose you could experiment with the value of...
Forum:
Approved Plugins
11-04-2007, 18:19
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
You could modify the code with an extra boolean and a timer if you like...
add a new global...
new bool:sound_active = false
replace
if(get_cvar_num("tfs_sound")>0)...
Forum:
Approved Plugins
11-04-2007, 18:03
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
Isn't that a good punishment? ;-)
Forum:
Approved Plugins
11-04-2007, 17:16
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
Not really, but technically yes. The sounds are executed at the same time, so you wont hear any overlaps.
Forum:
Approved Plugins
11-04-2007, 16:49
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Re: Team Flash Snitch
Then you get multiple messages:
[Team Flash Snitch] You totally flashed a teammate (paikebot - Connor)
[Team Flash Snitch] You flashed a teammate (paikebot - Ethan)
[Team Flash Snitch] You totally...
Forum:
Approved Plugins
11-04-2007, 13:58
Replies:
29
Team Flash Snitch
Views:
53,879
Posted By
Tender
Team Flash Snitch
Team Flash Snitch
Description:
When teamflashed, this plugin announces who flashed you. The teamflasher
hears "I'm blind!" and gets a message of who he flashed.
It is also displayed for admins...
Forum:
Scripting Help
02-24-2006, 03:38
Replies:
11
Client sent drop
Views:
3,075
Posted By
Tender
No one knows? Is it really impossible to catch...
No one knows? Is it really impossible to catch this event?
Forum:
Scripting Help
02-23-2006, 06:52
Replies:
11
Client sent drop
Views:
3,075
Posted By
Tender
As TKers often drop before you even manage to...
As TKers often drop before you even manage to open the ban menu...
What I want to do is an extra ban menu from which dropped players can be banned.
The idea is to write a file containing the last...
Forum:
Scripting Help
02-21-2006, 08:54
Replies:
11
Client sent drop
Views:
3,075
Posted By
Tender
Client sent drop
Is there a way to catch the "Client sent 'drop'"?
The client_disconnect method is called even at levelchange and I only need to catch players when they drop from server.
Showing results 1 to 17 of 17
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