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Search: Posts Made By: jezznar
Forum: Plugin/Gameplay Ideas and Requests 05-13-2015, 05:04
Replies: 1
Views: 495
Posted By jezznar
[Request] Engineers can build Tanks and Sentry Busters

Hi!

I got this idea of giving engineers the ability to build Tanks and Sentry Busters. :fox:
Wouldn't it be cool seeing these things running around killing people and busting sentries?

it...
Forum: Trash 09-10-2014, 03:13
Replies: 1
Views: 1,416
Posted By jezznar
Forum: Source Servers (SRCDS) 06-25-2014, 09:54
Replies: 4
Views: 770
Posted By jezznar
Re: [TF2] protocol version

Alright. Now, I get it.
Forum: Source Servers (SRCDS) 06-25-2014, 04:50
Replies: 4
Views: 770
Posted By jezznar
Re: [TF2] protocol version

just wondering. I'm a noob at TF2. CS1.6 has multiprotocol support.
Forum: Source Servers (SRCDS) 06-24-2014, 23:17
Replies: 4
Views: 770
Posted By jezznar
[TF2] protocol version

Hi,

Is there a way for tf2 srcds to accept lower protocol versions? I'm currently using procotol version 24 in my server.
Forum: Scripting Help 09-11-2013, 05:42
Replies: 7
Views: 1,830
Posted By jezznar
Re: [Help] Bomb Odds

sorry for not being able to reply to this thread after a long time. I have problems with my internet connection since I came here in China last Sunday. Anyway.

@Connor, Just as I have suspected. I...
Forum: Scripting Help 09-06-2013, 04:19
Replies: 7
Views: 1,830
Posted By jezznar
Re: [Help] Bomb Odds

note taken thanks

by the way I think the problem about not being able to make it explode is because
the code:

public bomb_explosion()
{
new bombent = engfunc(EngFunc_FindEntityByString,...
Forum: Scripting Help 09-05-2013, 23:31
Replies: 7
Views: 1,830
Posted By jezznar
Re: [Help] Bomb Odds

Thanks for the new learning and tip! and it worked No runtime errors found in the debug traces too.
*posted the new code above.

new pname[18]
get_user_name(id,pname,18)and changed the code that...
Forum: Scripting Help 09-05-2013, 03:16
Replies: 7
Views: 1,830
Posted By jezznar
[Help] Bomb Odds

Hi,
First off, I'm a noob. so please. spare me.
I asked for help through the suggestion section but I guess
the one who replied didn't really have time so I was thinking of trying
it out. I have...
Forum: Suggestions / Requests 08-30-2013, 05:01
Replies: 3
Views: 1,155
Posted By jezznar
Forum: Suggestions / Requests 08-27-2013, 03:50
Replies: 13
Views: 3,492
Posted By jezznar
Re: [REQ][CSDM] Hunt the Top1 killer

yes. but what I meant was that if FFA is disabled, everybody can ONLY kill the TOP1 killer.
in the case of CSDM FFA, when it is disabled, you can still kill the player of the Other team (T's can...
Forum: Suggestions / Requests 08-22-2013, 20:38
Replies: 13
Views: 3,492
Posted By jezznar
Re: [REQ][CSDM] Hunt the Top1 killer

tested. only displays "Unknown" as top player.
gets stuck on death and doesn't respawn

debug traces:
Forum: Unapproved/Old Plugins 08-22-2013, 12:07
Replies: 710
Views: 512,179
Posted By jezznar
Re: Zombie Escape Mod (Version: 2.2) (Sorry About late)

oh sorry about that. I was using a VERY outdated HLDS and updated it LoL. and I'm using a non-steam dual protocol (47/48) server XD
Forum: Suggestions / Requests 08-22-2013, 07:12
Replies: 13
Views: 3,492
Posted By jezznar
Re: [REQ][CSDM] Hunt the Top1 killer

sorry it was storming these past few days ehre in the Philippines. havent had time to check this out.
I will give my feedback ASAP.
Forum: Unapproved/Old Plugins 08-22-2013, 05:34
Replies: 710
Views: 512,179
Posted By jezznar
Re: Zombie Escape Mod (Version: 2.2) (Sorry About late)

idk about that. I made mine work. I only updated my HLDS version to
Protocol version 48
Exe version 1.1.2.6 (cstrike)
Exe build: 14:21:06 Mar 8 2010 (4554)

then just used dias' ze_plugins and...
Forum: Suggestions / Requests 08-17-2013, 10:44
Replies: 13
Views: 3,492
Posted By jezznar
Re: [REQ][CSDM] Hunt the Top1 killer

I mean you can have a cvar that can control the instance that everybody can kill everyone(free for all killing) or every can only kill the Top#1 player.

the message is shown for the entire...
Forum: Suggestions / Requests 08-17-2013, 02:38
Replies: 13
Views: 3,492
Posted By jezznar
Re: [REQ][CSDM] Hunt the Top1 killer

Per-map basis using K/D rato :)

and thanks for elaborating sami_spt
Forum: Suggestions / Requests 08-15-2013, 22:36
Replies: 13
Views: 3,492
Posted By jezznar
[REQ][CSDM] Hunt the Top1 killer

Hi,
as the title says this is for CSDM and I would like to have the following in it:
1. Announce the Top1 killer - something like "Player1 is the top1 killer, everybody kill him!" (configurable)...
Forum: Suggestions / Requests 08-11-2013, 04:49
Replies: 3
Views: 1,155
Posted By jezznar
Forum: Suggestions / Requests 08-08-2013, 03:50
Replies: 3
Views: 1,155
Posted By jezznar
[Request] Bomb Plant Prediction (just like Bomb Defuse Prediction)

Hi,
I have searched the whole forum of approved plugins but wasnt able to find this.
I only found the "Bomb Defuse Prediction" which gives a bomb defusal a chance to
make the bomb explode for a...
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