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Posts Made By:
jezznar
Forum:
Plugin/Gameplay Ideas and Requests
05-13-2015, 05:04
Replies:
1
[Request] Engineers can build Tanks and Sentry Busters
Views:
495
Posted By
jezznar
[Request] Engineers can build Tanks and Sentry Busters
Hi!
I got this idea of giving engineers the ability to build Tanks and Sentry Busters. :fox:
Wouldn't it be cool seeing these things running around killing people and busting sentries?
it...
Forum:
Trash
09-10-2014, 03:13
Replies:
1
[TF2] [Client Side] is Revemu usage legal to play local games?
Views:
1,416
Posted By
jezznar
[TF2] [Client Side] is Revemu usage legal to play local games?
Noob question. Please enlighten me.
Forum:
Source Servers (SRCDS)
06-25-2014, 09:54
Replies:
4
[TF2] protocol version
Views:
770
Posted By
jezznar
Re: [TF2] protocol version
Alright. Now, I get it.
Forum:
Source Servers (SRCDS)
06-25-2014, 04:50
Replies:
4
[TF2] protocol version
Views:
770
Posted By
jezznar
Re: [TF2] protocol version
just wondering. I'm a noob at TF2. CS1.6 has multiprotocol support.
Forum:
Source Servers (SRCDS)
06-24-2014, 23:17
Replies:
4
[TF2] protocol version
Views:
770
Posted By
jezznar
[TF2] protocol version
Hi,
Is there a way for tf2 srcds to accept lower protocol versions? I'm currently using procotol version 24 in my server.
Forum:
Scripting Help
09-11-2013, 05:42
Replies:
7
[Help] Bomb Odds
Views:
1,830
Posted By
jezznar
Re: [Help] Bomb Odds
sorry for not being able to reply to this thread after a long time. I have problems with my internet connection since I came here in China last Sunday. Anyway.
@Connor, Just as I have suspected. I...
Forum:
Scripting Help
09-06-2013, 04:19
Replies:
7
[Help] Bomb Odds
Views:
1,830
Posted By
jezznar
Re: [Help] Bomb Odds
note taken thanks
by the way I think the problem about not being able to make it explode is because
the code:
public bomb_explosion()
{
new bombent = engfunc(EngFunc_FindEntityByString,...
Forum:
Scripting Help
09-05-2013, 23:31
Replies:
7
[Help] Bomb Odds
Views:
1,830
Posted By
jezznar
Re: [Help] Bomb Odds
Thanks for the new learning and tip! and it worked No runtime errors found in the debug traces too.
*posted the new code above.
new pname[18]
get_user_name(id,pname,18)and changed the code that...
Forum:
Scripting Help
09-05-2013, 03:16
Replies:
7
[Help] Bomb Odds
Views:
1,830
Posted By
jezznar
[Help] Bomb Odds
Hi,
First off, I'm a noob. so please. spare me.
I asked for help through the suggestion section but I guess
the one who replied didn't really have time so I was thinking of trying
it out. I have...
Forum:
Suggestions / Requests
08-30-2013, 05:01
Replies:
3
[Request] Bomb Plant Prediction (just like Bomb Defuse Prediction)
Views:
1,155
Posted By
jezznar
Re: [Request] Bomb Plant Prediction (just like Bomb Defuse Prediction)
bump
Forum:
Suggestions / Requests
08-27-2013, 03:50
Replies:
13
[REQ][CSDM] Hunt the Top1 killer
Views:
3,492
Posted By
jezznar
Re: [REQ][CSDM] Hunt the Top1 killer
yes. but what I meant was that if FFA is disabled, everybody can ONLY kill the TOP1 killer.
in the case of CSDM FFA, when it is disabled, you can still kill the player of the Other team (T's can...
Forum:
Suggestions / Requests
08-22-2013, 20:38
Replies:
13
[REQ][CSDM] Hunt the Top1 killer
Views:
3,492
Posted By
jezznar
Re: [REQ][CSDM] Hunt the Top1 killer
tested. only displays "Unknown" as top player.
gets stuck on death and doesn't respawn
debug traces:
Forum:
Unapproved/Old Plugins
08-22-2013, 12:07
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
512,179
Posted By
jezznar
Re: Zombie Escape Mod (Version: 2.2) (Sorry About late)
oh sorry about that. I was using a VERY outdated HLDS and updated it LoL. and I'm using a non-steam dual protocol (47/48) server XD
Forum:
Suggestions / Requests
08-22-2013, 07:12
Replies:
13
[REQ][CSDM] Hunt the Top1 killer
Views:
3,492
Posted By
jezznar
Re: [REQ][CSDM] Hunt the Top1 killer
sorry it was storming these past few days ehre in the Philippines. havent had time to check this out.
I will give my feedback ASAP.
Forum:
Unapproved/Old Plugins
08-22-2013, 05:34
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
512,179
Posted By
jezznar
Re: Zombie Escape Mod (Version: 2.2) (Sorry About late)
idk about that. I made mine work. I only updated my HLDS version to
Protocol version 48
Exe version 1.1.2.6 (cstrike)
Exe build: 14:21:06 Mar 8 2010 (4554)
then just used dias' ze_plugins and...
Forum:
Suggestions / Requests
08-17-2013, 10:44
Replies:
13
[REQ][CSDM] Hunt the Top1 killer
Views:
3,492
Posted By
jezznar
Re: [REQ][CSDM] Hunt the Top1 killer
I mean you can have a cvar that can control the instance that everybody can kill everyone(free for all killing) or every can only kill the Top#1 player.
the message is shown for the entire...
Forum:
Suggestions / Requests
08-17-2013, 02:38
Replies:
13
[REQ][CSDM] Hunt the Top1 killer
Views:
3,492
Posted By
jezznar
Re: [REQ][CSDM] Hunt the Top1 killer
Per-map basis using K/D rato :)
and thanks for elaborating sami_spt
Forum:
Suggestions / Requests
08-15-2013, 22:36
Replies:
13
[REQ][CSDM] Hunt the Top1 killer
Views:
3,492
Posted By
jezznar
[REQ][CSDM] Hunt the Top1 killer
Hi,
as the title says this is for CSDM and I would like to have the following in it:
1. Announce the Top1 killer - something like "Player1 is the top1 killer, everybody kill him!" (configurable)...
Forum:
Suggestions / Requests
08-11-2013, 04:49
Replies:
3
[Request] Bomb Plant Prediction (just like Bomb Defuse Prediction)
Views:
1,155
Posted By
jezznar
Re: [Request] Bomb Plant Prediction (just like Bomb Defuse Prediction)
Ok I will wait for it :)
Forum:
Suggestions / Requests
08-08-2013, 03:50
Replies:
3
[Request] Bomb Plant Prediction (just like Bomb Defuse Prediction)
Views:
1,155
Posted By
jezznar
[Request] Bomb Plant Prediction (just like Bomb Defuse Prediction)
Hi,
I have searched the whole forum of approved plugins but wasnt able to find this.
I only found the "Bomb Defuse Prediction" which gives a bomb defusal a chance to
make the bomb explode for a...
Showing results 1 to 20 of 20
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