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Posts Made By:
Hab
Forum:
Approved Plugins
04-21-2011, 15:39
Replies:
149
Grab+
Views:
175,850
Posted By
Hab
Re: Grab+
Change:
register_clcmd( "-grab", "unset_grabbed" )
to
register_clcmd( "-grab", "unset_grabbed_cmd" )
And add this:
public unset_grabbed_cmd(id)
{
unset_grabbed(id)
Forum:
Approved Plugins
04-20-2011, 18:54
Replies:
149
Grab+
Views:
175,850
Posted By
Hab
Re: Grab+
When gp_players_only is set to 0, u can grab dropped weapons :)
Forum:
Approved Plugins
04-17-2011, 18:09
Replies:
62
No Shield
Views:
57,893
Posted By
Hab
Re: No Shield
ConnorMcLeod, what about blocking commands like give_item(id, "weapon_shield")?
Forum:
Approved Plugins
03-20-2011, 10:28
Replies:
152
Nice player trail
Views:
204,731
Posted By
Hab
Re: Nice player trail
Trail disappers, if player uses hook (Hook Grab (http://forums.alliedmods.net/showthread.php?p=34577)) :(
Tried to change
#define MAX_DISTANCE 300
to
#define MAX_DISTANCE 999
Trail still...
Forum:
Zombie Plague Mod
02-19-2011, 15:03
Replies:
31
[ZP] Zombie Class: Lockerz Zombie (Lock Human Weapon)
Views:
22,417
Posted By
Hab
Re: [ZP] Zombie Class: Lockerz Zombie (Lock Human Weapon)
There's a bug: humans cannot drop their weapons
/*================================================================================
Name: Lockerz Zombie
Type: Zombie Class
For: Zombie Plague 4.3...
Forum:
GunGame
11-18-2009, 16:00
Replies:
3
GunGume 2.12 doesn't work? :(
Views:
1,760
Posted By
Hab
Re: GunGume 2.12 doesn't work? :(
Yes, i using Counter-Strike 1.6 NonSteam v35
What bots you can advice? I need bots that byself creating waypoints
Forum:
GunGame
11-18-2009, 14:38
Replies:
3
GunGume 2.12 doesn't work? :(
Views:
1,760
Posted By
Hab
GunGume 2.12 doesn't work? :(
I have updated GunGame module from version 1.17b up to 2.12
Now it doesn't work: it writes that all working, but when i kill bots (zbot 1.5) my weapon doesn't changing - i always using glock. Also,...
Showing results 1 to 7 of 7
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