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Forum: Scripting Help 06-12-2007, 13:11
Replies: 0
Views: 968
Posted By Def
[SOLVED] How to get user target

Hello,

how can I check for example if player A is targetting at player B ?

Thanks.

EDIT: I've found out it:

Syntax
Float: get_user_aiming ( index, &id, &body, [ distance ] )
Forum: Scripting Help 06-09-2007, 11:46
Replies: 10
Views: 2,186
Posted By Def
Re: set_user_rendering

Ok, finally I've made it with change_weapon event help :)
Forum: Scripting Help 06-09-2007, 10:07
Replies: 10
Views: 2,186
Posted By Def
Re: set_user_rendering

I saw some guy wrote that this function(set_user_rendering) doesn't work in the events, you have to use it with commands. So how I can make a player invisible every new round ?

P.S. I was thinking...
Forum: Scripting Help 06-09-2007, 09:44
Replies: 10
Views: 2,186
Posted By Def
Re: set_user_rendering

Oh, i've just forgot to type ",id" at the end of the set_task, now it doesnt give any error BUT it doesnt make me invisible aswell:|
Forum: Scripting Help 06-09-2007, 09:13
Replies: 10
Views: 2,186
Posted By Def
Re: set_user_rendering

I've tried to put 1.0 sec delay and now it says in the server console "[FUN] Player out of range (0)".
Forum: Scripting Help 06-09-2007, 08:39
Replies: 10
Views: 2,186
Posted By Def
Re: set_user_rendering

It's not working too:cry: The wierd thing is that when I buy that invisibility skill i become invisible with the same command, but it's not working in newRound event.
Forum: Scripting Help 06-09-2007, 03:02
Replies: 10
Views: 2,186
Posted By Def
Re: set_user_rendering

So anybody knows a solution ?
Forum: Scripting Help 06-08-2007, 16:39
Replies: 10
Views: 2,186
Posted By Def
Re: set_user_rendering

Oops, i've prolly deleted ) when posted code here. In the .sma is everyhing ok.
Forum: Scripting Help 06-08-2007, 16:12
Replies: 10
Views: 2,186
Posted By Def
set_user_rendering [SOLVED]

Hello everyone.:)

I have a problem with setting player invisible, here is the code:


public eventPlayerSpawn(id) {
if(is_user_connected(id)) {
if(INVLVL > 0) {
...
Forum: General 10-15-2006, 18:42
Replies: 14
Views: 2,203
Posted By Def
Re: admin isnt working

Yeah I have that problem too. I need to type amx_reloadadmins in the server console everytime I connect. Thats becouse you connect to server with STEAM_ID_LAN and just then server get your real steam...
Forum: General 10-15-2006, 14:58
Replies: 10
Views: 3,450
Posted By Def
Re: CPU Usage

Yeah, now It works perfectly with 300fps, thanks!
Forum: General 10-15-2006, 07:46
Replies: 10
Views: 3,450
Posted By Def
Re: CPU Usage

Thank you guys, I will try without them.

*EDIT*

Now some ppls got lag without a booster:|
Forum: Approved Plugins 10-14-2006, 17:45
Replies: 45
Views: 52,807
Posted By Def
Re: He Damage Multiplier

That is very usefull plugin. Thanks! :up:

But then player kills his teammate, ATAC plugin doesnt recognize a TK. Can you turn off dmg multiplier for teammates ?
Forum: General 10-14-2006, 17:36
Replies: 10
Views: 3,450
Posted By Def
CPU Usage

Hi everyone,

I would like to know how I can optimize cpu usage in my cs 1.6 server ? With 14 (alive)players I'm expierencing very low fps while gaming(on the same pc), but only in small maps or...
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