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Posts Made By:
Citrixlemon
Forum:
General
11-02-2010, 14:37
Replies:
5
[tf2]Valve-fail: HHH cvars and force-spawning the HHH
Views:
4,450
Posted By
Citrixlemon
Re: [tf2]Valve-fail: HHH cvars and force-spawning the HHH
It's not that hard to do a cvar dump, no need to hide stuff, lol! Also those cvars have been all over the Steam forums for a few days now.
It definitely helps to farm "Gored!" and get their...
Forum:
General
09-15-2010, 11:23
Replies:
41
Metamod:Source / SourceMod stopped working after last update for listen servers.
Views:
32,230
Posted By
Citrixlemon
Re: Metamod:Source / SourceMod stopped working after last update for listen servers.
What exactly is the point of this. It's annoying because I used a listen server to test stuff locally because I don't always have access to a dedicated server. I have heard rumors of Sourcemod...
Forum:
TFDodgeball
09-07-2010, 13:04
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
661,645
Posted By
Citrixlemon
Re: [TF2] TFDodgeball
Ah that's probably it then, I have tfdb_tennis_b1. Do you have a link to updated maps? I've been using the maps from the map pack on the first post.
Forum:
TFDodgeball
09-07-2010, 01:31
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
661,645
Posted By
Citrixlemon
Re: [TF2] TFDodgeball
First of all a big thank you to Asherkin! You are awesome/amazing/wonderful/<insert positive adjective here>! We finally got this running on our server tonight and it worked very well!
The one...
Forum:
General
05-02-2010, 03:01
Replies:
113
UPDATE: Recent Valve change limits creativity for server mods. (Petition)
Views:
53,920
Posted By
Citrixlemon
Re: Recent Valve change limits creativity for server mods. (Petition)
I think this is bigger than simply wanting to protect the integrity of hats for the benefit of keeping the game "fresh." Valve has a financial interest in this as well. After seeing the recent "Sam...
Forum:
News
03-29-2010, 12:16
Replies:
92
Poll:
Do you have a Mac?
Views:
43,657
Posted By
Citrixlemon
Re: Do you have a Mac?
I'd like to think that supporting Mac will not be a high priority, firstly because of the overwhelming number of NO votes, but also because since Mac and PC players will be playing on the same...
Forum:
TF2Items
01-17-2010, 04:07
Replies:
1,524
Sticky:
TF2Items - Items with custom attributes.
Views:
1,287,568
Posted By
Citrixlemon
Re: [EXTENSION] TF2Items
Been testing this and it runs great, many thanks! I was wondering if there would be a way to have an option to apply the attributes to the entire server via a cvar? I know you can just do CTX edits,...
Forum:
Unapproved Plugins
12-22-2009, 13:25
Replies:
32
[TF2] Unlimited Ammo Plugin
Views:
40,604
Posted By
Citrixlemon
Re: [TF2] Unlimited Ammo Plugin
BUG: Does not work with the new sticky bomb launcher, the scottish resistance.
Forum:
Unapproved Plugins
09-08-2009, 14:43
Replies:
107
[TF2] Presents! (v0.5.1, fixed major bug)
Views:
71,481
Posted By
Citrixlemon
Re: [TF2] Presents! (v0.5.1, fixed major bug)
Hey I have a request, since you seem to have perfected the sentry spawning in this plugin, could you code a simple plugin that allows you to spawn a level 1,2, or 3 sentry either where you're...
Forum:
Plugin/Gameplay Ideas and Requests
09-06-2009, 22:18
Replies:
6
[TF2] Players Get Extra Weapon Attributes
Views:
2,600
Posted By
Citrixlemon
Re: [TF2] Players Get Extra Weapon Attributes
The problem with ctx editing, is I'm not sure how you limit it to just one person. Of the ctx edits I've done if one person can use the modded weapon then everyone can. I think voogru may have found...
Forum:
General
09-06-2009, 11:02
Replies:
28
[TF2] Valve Weapons
Views:
26,253
Posted By
Citrixlemon
Re: [TF2] Valve Weapons
Alright, thanks, I actually figured it out a few minutes after I posted that. But thanks for the help anyway.
Forum:
General
09-06-2009, 02:03
Replies:
28
[TF2] Valve Weapons
Views:
26,253
Posted By
Citrixlemon
Re: [TF2] Valve Weapons
Ok so I've got the files for decompiling and compiling ctx files, but I don't understand where to put them after editing them. I can't put them back into the GCF where they came from. Someone said to...
Forum:
General
08-15-2009, 12:34
Replies:
3
sm_kick and the like ignoring immunity
Views:
1,185
Posted By
Citrixlemon
Re: sm_kick and the like ignoring immunity
Is your immunity level the same because you have no immunity level? If so you need to set sm_immunity_mode to 3. Also I had a similar problem where if we were both root admins we could do anything to...
Forum:
General
08-15-2009, 01:35
Replies:
2
Duplicate commands in Admin Menu
Views:
1,167
Posted By
Citrixlemon
Duplicate commands in Admin Menu
Using the updated 1.2.2 build with the Classless update fix. I reinstalled source mod and it runs fine but in the admin menu it duplicates one of the commands. In this case it is freezebomb. It shows...
Forum:
General
08-14-2009, 23:58
Replies:
163
Sourcemod 1.2.1 goes haywayre with latest update
Views:
51,549
Posted By
Citrixlemon
Re: Sourcemod 1.2.1 goes haywayre with latest update
Hardly need to say this, but the the speedy response is much appreciated!!!
Thanks for all your hard work!
I know InflatableSoulmate already said this but if you forgot to get the...
Forum:
General
08-14-2009, 00:40
Replies:
163
Sourcemod 1.2.1 goes haywayre with latest update
Views:
51,549
Posted By
Citrixlemon
Re: Sourcemod 1.2.1 goes haywayre with latest update
In addition to Roachy's little rant, a huge number of servers use sourcemod for their plugins and various mods, be it simple things such as rtv, or complete overhauls like the many "fun" servers. So...
Forum:
Plugins
08-13-2009, 23:24
Replies:
527
FuncommandsX
Views:
392,455
Posted By
Citrixlemon
Re: FuncommandsX
I was using the unstable branch of Sourcemod for awhile, but I ran into problems so I've reverted to the latest stable version.
I had the same problem last time. I'm trying to compile just the...
Forum:
Unapproved Plugins
05-29-2009, 19:24
Replies:
87
TF2 Achievement Honeypot Plugin
Views:
51,206
Posted By
Citrixlemon
Re: TF2 Achievement Honeypot Plugin
I suppose this plugin is still applicable to the previous updates where milestones can still be used. However I'm a little curious as to why one would want to use this plugin. Why is there a...
Forum:
Plugin/Gameplay Ideas and Requests
05-26-2009, 14:43
Replies:
44
[TF2] Fake Item Found :)
Views:
49,331
Posted By
Citrixlemon
Re: [TF2] Fake Item Found :)
Haha this is such a great idea. Thanks for the plugin! I'm going to have fun with this! :)
Forum:
General
05-17-2009, 23:26
Replies:
41
New Tf2 update crashing?
Views:
9,085
Posted By
Citrixlemon
Re: New Tf2 update crashing?
Is there a safe revision up yet? I'm still getting crashes with the medigun on my servers.
Forum:
Scripting
05-17-2009, 22:13
Replies:
184
TF2 Giving weapons to another class
Views:
86,221
Posted By
Citrixlemon
Re: TF2 Giving weapons to another class
Tf2 crashes when trying to heal with the medigun as a scout. Does this happen for anyone else? I can equip it but if I fire it at someone the game crashes. I know earlier someone talked about being...
Forum:
Plugins
04-13-2009, 23:59
Replies:
527
FuncommandsX
Views:
392,455
Posted By
Citrixlemon
Re: FuncommandsX
I compiled your latest version and it worked that time. I'm not sure what the problem was earlier. THANKS!!!!
Forum:
Plugins
04-12-2009, 13:56
Replies:
527
FuncommandsX
Views:
392,455
Posted By
Citrixlemon
Re: FuncommandsX
EDIT: Somehow I missed the very obvious file named compiler.exe in that folder. However you can't target whole teams while just using the tele feature and not the full plugin. Is there a way to just...
Forum:
Plugins
04-02-2009, 22:42
Replies:
527
FuncommandsX
Views:
392,455
Posted By
Citrixlemon
Re: FuncommandsX
Hi I would really like to use your teleporter plugin but I don't want the rest of the features. Is there anyway that you could make another plugin with just the teleporter fuction? I tried to compile...
Showing results 1 to 24 of 24
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