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Posts Made By:
ZenZeZ
Forum:
Plugins
04-16-2010, 15:45
Replies:
108
[L4D2] Lethal Weapon (Charge Shot)
Views:
111,764
Posted By
ZenZeZ
Re: [L4D2] Lethal Weapon (Charge Shot)
Hey bro , could u make it so it displays the charging bar? Btw how come for your veresion , the survivors won't fly when they get shot. They instantly die. Both using same damage.
Forum:
Plugins
02-06-2010, 09:46
Replies:
927
Connect Announce
Views:
660,070
Posted By
ZenZeZ
Re: Connect Announce
No it doesn't show the text and there's no color.
Forum:
Plugins
02-05-2010, 01:53
Replies:
688
[L4D] Force Mission Changer 1.4.0
Views:
475,463
Posted By
ZenZeZ
Re: [L4D] Force Mission Changer 1.4.0
Its working and everything but i see this in the error log.
L 02/05/2010 - 01:30:43: SourceMod error session started
L 02/05/2010 - 01:30:43: Info (map "c2m1_highway") (file...
Forum:
Plugins
02-05-2010, 01:51
Replies:
927
Connect Announce
Views:
660,070
Posted By
ZenZeZ
Re: Connect Announce
the code for green is working as it works with the default one. But the one i configured doesn't display the green. Must i include any < > or something?
Forum:
Plugins
02-03-2010, 10:27
Replies:
927
Connect Announce
Views:
660,070
Posted By
ZenZeZ
Re: Connect Announce
I tried again , everything's fine now except i can't make the words green.
"CountryShow"
{
"messages"
{
"playerjoin" "{GREEN}{PLAYERNAME} {DEFAULT}has {DEFAULT}joined...
Forum:
Plugins
02-03-2010, 00:50
Replies:
927
Connect Announce
Views:
660,070
Posted By
ZenZeZ
Re: Connect Announce
Left 4 Dead 2. My ca convar settings are all on default. All the words are yellow except the disconnect reason. And i still don't get the admin message. I still get the messages to all players kind.
Forum:
Plugins
02-02-2010, 05:07
Replies:
927
Connect Announce
Views:
660,070
Posted By
ZenZeZ
Re: Connect Announce
I have some problems , i see standard connect message when im a admin. Also could someone look into my cannounce settings. The colors aren't displayed correctly.
"CountryShow"
{
"messages"
...
Forum:
Plugins
02-02-2010, 02:28
Replies:
165
Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Views:
136,532
Posted By
ZenZeZ
Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
I have this issue , everything is working fine and all. But i has to turned enemy voice off and on again before i could hear them after a map change. Any ideas? Im using this for l4d2.
Forum:
Plugins
01-29-2010, 07:45
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
464,286
Posted By
ZenZeZ
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
Nvm thanks ;D
Forum:
Plugins
01-29-2010, 02:11
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
464,286
Posted By
ZenZeZ
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
Is it possible to give full health to everyone on survivors?
Forum:
Unapproved Plugins
01-19-2010, 16:43
Replies:
375
[L4D2] Standardized Revamp Structure 1.0 RTW
Views:
128,094
Posted By
ZenZeZ
Re: [L4D2] Standardized Revamp Structure 1.0 RC1
What about both a witch and a tank spawning on DC1. Is it a bug? I've tried restarting a few times and always a witch + a tank spawns.
Forum:
Unapproved Plugins
01-19-2010, 07:10
Replies:
375
[L4D2] Standardized Revamp Structure 1.0 RTW
Views:
128,094
Posted By
ZenZeZ
Re: [L4D2] Standardized Revamp Structure 1.0 RC1
For Dead Center 1 , a witch and a tank spawns.
Here are the configs i have set
sm_cvar versus_tank_chance_intro 1
sm_cvar versus_tank_chance_finale 1
sm_cvar versus_tank_chance 1
sm_cvar...
Forum:
Plugins
01-12-2010, 06:02
Replies:
636
[L4D2] Score/Team Manager 1.3.0
Views:
293,301
Posted By
ZenZeZ
Re: [L4D2] Score/Team Manager 1.1.1
I have this issue when i changelevel , the score will get carried over. Adding to that , the team order keeps getting mix up. And yes , my team_order is set to 0.
May i know what's wrong , thanks...
Forum:
Plugins
01-09-2010, 20:20
Replies:
636
[L4D2] Score/Team Manager 1.3.0
Views:
293,301
Posted By
ZenZeZ
Re: [L4D2] Score/Team Manager 1.1.1
Sorry but I'm not familiar with this kind of things. How do i get restart the campaign when a client connects?
Thanks in advance.
Forum:
Plugins
08-21-2009, 07:10
Replies:
958
Spray Tracer v5.8b (Full v5.8a) updated 6/12/2011
Views:
503,882
Posted By
ZenZeZ
Re: Spray Tracer v5.8 updated 4/12/2009
I tried changing the sm_spray_hudtime to 0.2 . It still last as long as 1.0
Forum:
Plugins
08-20-2009, 04:36
Replies:
958
Spray Tracer v5.8b (Full v5.8a) updated 6/12/2011
Views:
503,882
Posted By
ZenZeZ
Re: Spray Tracer v5.8 updated 4/12/2009
Erm how do u change the how long the HUD spray last? I tried changing the sm_spray_refresh and sm_spray_hud. It still displays it for around 10 seconds.
Forum:
Plugins
08-18-2009, 03:58
Replies:
958
Spray Tracer v5.8b (Full v5.8a) updated 6/12/2011
Views:
503,882
Posted By
ZenZeZ
Re: Spray Tracer v5.8 updated 4/12/2009
Erm the default is already 1.0? but it doesn't even pops up when i put my crosshair on the spray.
Forum:
Plugins
08-17-2009, 11:02
Replies:
958
Spray Tracer v5.8b (Full v5.8a) updated 6/12/2011
Views:
503,882
Posted By
ZenZeZ
Re: Spray Tracer v5.8 updated 4/12/2009
How do i make it display automatically whenever i just move my crosshair across the spray? And only i (ADMIN) can use the sm_tracespray.
Im using this plugin for L4D
Forum:
General
05-02-2009, 00:07
Replies:
1
Sourcemod Key Problem
Views:
774
Posted By
ZenZeZ
Sourcemod Key Problem
For example , i use a plugin which activates a menu by the side. This is for L4D btw. To use the menu , you must press 1 ,2 ,3 .... but i can't seem to use 6 , 7 , 8 , 9 and 0. Can anyone help?
Forum:
Plugins
04-16-2009, 00:31
Replies:
169
Country Nick Plugin
Views:
156,218
Posted By
ZenZeZ
Re: Country Nick Plugin
Sorry im kinda noob.Im not sure if i did anything wrong.Am i suppose to put the smx and the translation only? or i must put the sp folder also. Can someone tell me exactly which folder to put in...
Forum:
Plugins
04-11-2009, 11:31
Replies:
169
Country Nick Plugin
Views:
156,218
Posted By
ZenZeZ
Re: Country Nick Plugin
Hmm i can't get the plugin to work. I put the smx file in the plugin folder and the translations in the translation folder.
I also already put the geoip in and overwrite the previous one.
Showing results 1 to 21 of 21
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