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Posts Made By:
Merc3y
Forum:
Scripting Help
06-12-2010, 09:13
Replies:
18
Ip
Views:
4,257
Posted By
Merc3y
Re: Ip
use which one ?
I try to use d and p doesn't work.
Forum:
Scripting Help
06-10-2010, 10:50
Replies:
18
Ip
Views:
4,257
Posted By
Merc3y
Re: Ip
I meant ip. how do i put the ip in the print ? using what ? %d ?
Forum:
Scripting Help
06-10-2010, 03:15
Replies:
18
Ip
Views:
4,257
Posted By
Merc3y
Re: Ip
How about this ?
symbol is never used "name"
new name[ ][ ] =
{
"1d",
"2d",
"3d"
Forum:
Scripting Help
06-10-2010, 00:56
Replies:
18
Ip
Views:
4,257
Posted By
Merc3y
Re: Ip
Error:
undefined symbol "ip"
get_user_ip( id , szIP , charsmax( ip ) ) however, izzit this? %s or %d
symbol is never used "name"
client_print(id,print_chat, "name[ random( sizeof( name )...
Forum:
Scripting Help
06-09-2010, 21:51
Replies:
18
Ip
Views:
4,257
Posted By
Merc3y
Re: Ip
or just make the ping high without lag ?
help with this, how do i make random words when this is print?
new name[ ][ ] =
{
"1d",
"2d",
"3d"
}
Forum:
Scripting Help
06-09-2010, 21:51
Replies:
18
Ip
Views:
4,257
Posted By
Merc3y
Re: Ip
just get_user_ip( id ) ?
Forum:
Scripting Help
06-09-2010, 21:21
Replies:
18
Ip
Views:
4,257
Posted By
Merc3y
Ip
How do I get other ip ?
as in how do i find their ip address?
however, is it possbile to cause a person lag without crashing server?
Forum:
Scripting Help
06-03-2010, 19:14
Replies:
3
Dead Chat
Views:
1,812
Posted By
Merc3y
Re: Dead Chat
No, I meant this currently plugin let the admins( ALIVE ) see the players( DEAD ) chat. However, I want it advanced enables admins( ALIVE ) to see players( DEAD ) teamchat also.
Forum:
Scripting Help
06-02-2010, 08:18
Replies:
3
Dead Chat
Views:
1,812
Posted By
Merc3y
Dead Chat
Guys, I found this in one of the thread.
#include < amxmodx >
new g_iMsgSayText;
public plugin_init( ) {
register_plugin( "Ghost Chat", "1.0", "xPaw" );
g_iMsgSayText =...
Forum:
Off-Topic
05-28-2010, 21:12
Replies:
7
Error, help please!
Views:
3,137
Posted By
Merc3y
Re: Error, help please!
IS there any better solution ?
Forum:
Off-Topic
05-28-2010, 09:44
Replies:
7
Error, help please!
Views:
3,137
Posted By
Merc3y
Re: Error, help please!
http://img576.**************/i/pp23.png/
Forum:
Scripting Help
02-14-2010, 10:33
Replies:
17
Gravity Jump
Views:
4,668
Posted By
Merc3y
Re: Gravity Jump
How do i bool this ?
like false it ?
Forum:
Scripting Help
02-14-2010, 06:26
Replies:
17
Gravity Jump
Views:
4,668
Posted By
Merc3y
Re: Gravity Jump
Sure anot ? because i keep trying to jump but it same and i changed the ijump to 1000.0 and when i die i don't have death animation
Forum:
Scripting Help
02-13-2010, 23:31
Replies:
17
Gravity Jump
Views:
4,668
Posted By
Merc3y
Re: Gravity Jump
It not working.
I want like when without gravity the person can jump high very fast and land fast also
Forum:
Scripting Help
02-12-2010, 10:14
Replies:
17
Gravity Jump
Views:
4,668
Posted By
Merc3y
Gravity Jump
How do i make that ?
For an example:
Gravity Jump is different from gravity, gravity jump jumps faster and land faster not like gravity jump slow and landed slow.
Forum:
Scripting Help
02-10-2010, 03:55
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
There is a error while compiling:
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team
/home/groups/amxmodx/tmp3/php58FcLI.sma(299) : warning...
Forum:
Scripting Help
02-10-2010, 01:54
Replies:
8
Maps
Views:
2,275
Posted By
Merc3y
Re: Maps
No he mean like this:
If the map is de dust 2
set_cvar_num( amx_nono ) == 1 )
when the map is not dd2 the plugin still on.
Forum:
Scripting Help
02-09-2010, 01:16
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
The reason for the maxplayer thing, because i wanted to set every person speed to default is there anyway to fix it ?
Forum:
Scripting Help
02-09-2010, 00:52
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
I did what you told ?
Can someone help me ?
Forum:
Scripting Help
02-06-2010, 12:28
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
#include < amxmodx >
#include < fakemeta >
#include < amxmisc >
#include < fun >
#include < cstrike >
#define IsPlayer(%1) (1<=%1<=g_iMaxPlayers)
new g_iMsgSayText, g_iMaxPlayers, g_iDelay,...
Forum:
Scripting Help
02-06-2010, 01:15
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
Please help.
Forum:
Scripting Help
02-05-2010, 01:35
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
Objective:
"CT" see human classes menu only.
"T" see zombie classes menu only.
Every round random pick random number of player.
Problem:
Forum:
Scripting Help
02-03-2010, 03:24
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
It was not the set_task.
Forum:
Scripting Help
01-31-2010, 00:34
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
So that why :)
But 1 problem the function Game_Start didn't work.
Forum:
Scripting Help
01-31-2010, 00:32
Replies:
37
Questions About :Bool
Views:
5,638
Posted By
Merc3y
Re: Questions About :Bool
what the heck ?
This should block zombies, nemesis and survivor from cheating. Like if you don't choose a class wait for infection( If you got first zombie / nemesis / survivor you choose a class...
Showing results 1 to 25 of 118
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