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Search: Posts Made By: Danni
Forum: Approved Plugins 04-28-2007, 22:12
Replies: 14
Views: 19,924
Posted By Danni
Re: Dynamic File Consistency Check

Then FM is broken. Remember, the server does not load everything the client does, hence the additional config.
Forum: Approved Plugins 02-13-2006, 18:23
Replies: 14
Views: 19,924
Posted By Danni
This plugin will be merged with my new Cheat...

This plugin will be merged with my new Cheat Detection and Prevention plugin. Watch http://www.antihax.net for more news.

If someone would like to alter this plugin to expand on its capabilities,...
Forum: Approved Plugins 12-11-2005, 10:49
Replies: 21
Views: 28,258
Posted By Danni
Does not work for DOD. Entities are not spawned.

Does not work for DOD. Entities are not spawned.
Forum: (OLD) Bug Reports 11-15-2005, 17:08
Replies: 8
Views: 2,714
Posted By Danni
They do it yet? =P

They do it yet? =P
Forum: Approved Plugins 11-15-2005, 17:01
Replies: 35
Views: 50,549
Posted By Danni
I could give it a shot.

I could give it a shot.
Forum: Approved Plugins 11-07-2005, 17:03
Replies: 35
Views: 50,549
Posted By Danni
Cool, let me know if you need any help...

Cool, let me know if you need any help replicating the issue, right now i am using the disable option, works wonders except any cheat hooked in can still force a value and not be detected.

Also it...
Forum: Approved Plugins 11-05-2005, 20:27
Replies: 14
Views: 19,924
Posted By Danni
Well it would be nice to beable to load all...

Well it would be nice to beable to load all required files, but unfortunatly there are some the server does not load. In DOD these would be scope sprites and textures, so a global file is still...
Forum: Approved Plugins 11-04-2005, 19:50
Replies: 14
Views: 19,924
Posted By Danni
Dynamic File Consistency Check

This plugin was something i put togeather in a few minuites mostly built using dod_match as a base and from a few discussons on the amxmodx forums.

What this will do is trap the files precached on...
Forum: Scripting Help 11-04-2005, 19:08
Replies: 1
Views: 3,820
Posted By Danni
inconsistent_file

I am trying to use the inconsistent_file callback, but i cannot find any information on the register_forward requirements in the docs or on the forums?

Is this callback implied if the plugin uses...
Forum: Approved Plugins 10-29-2005, 11:56
Replies: 35
Views: 50,549
Posted By Danni
If I change a cvar in game, the new value is not...

If I change a cvar in game, the new value is not detected, and i can contune playing with a value that my rules should detect and fix. It works fine when i connect initialy, it detects and forces a...
Forum: Trash 01-28-2005, 19:13
Replies: 74
Views: 22,763
Posted By Danni
Calling DLLFUNC_ClientConnect and...

Calling DLLFUNC_ClientConnect and DLLFUNC_ClientPutInServer solves the crash (like in the real fakefull metamod module), but when a client is kicked, it reconnects and steals an ID. ^_^;
Forum: Trash 01-28-2005, 18:03
Replies: 74
Views: 22,763
Posted By Danni
When removing a fakeclient on DOD mod the module...

When removing a fakeclient on DOD mod the module seams to barf. ^_^

I'll play with it, looks like it is issuing a disconnect to clean up the playerID.


Program received signal SIGSEGV,...
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