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Posts Made By:
TJA
Forum:
New Plugin Submissions
10-27-2011, 17:11
Replies:
46
CSDMsake (CSDM for CS 1.5) - CS 1.5 Deathmatch!
Views:
34,831
Posted By
TJA
Re: CSDMsake (CSDM for CS 1.5) - CS 1.5 Deathmatch!
Thatīs not a "Patch" :-)
Itīs just a modified configuration.
Forum:
New Plugin Submissions
10-11-2011, 17:20
Replies:
46
CSDMsake (CSDM for CS 1.5) - CS 1.5 Deathmatch!
Views:
34,831
Posted By
TJA
Re: CSDMsake (CSDM for CS 1.5) - CS 1.5 Deathmatch!
If course!!
Real Counter-Strike 1.5, i say ...
:)
*snip*
And servers:
http://www.game-monitor.com/search.php?search=&type=server&location=all&game=cstrike_won&num=30&x=20&y=12
Forum:
Scripting Help
04-16-2009, 12:59
Replies:
15
Fixing Plugin Confliction
Views:
5,222
Posted By
TJA
Re: Fixing Plugin Confliction
I answered that already:
I do not want to block anything!
I cannot even understand why i should - for what reasons. All plugins should run and be able to register anything. A HANDLED return would...
Forum:
Scripting Help
04-16-2009, 12:17
Replies:
8
AMXX: Saving data over mapchange?
Views:
2,502
Posted By
TJA
Re: AMXX: Saving data over mapchange?
Ahhh!
Thatīs what i was looking for!
Thanx a real bunch - i start to code :)
Forum:
Scripting Help
04-16-2009, 12:15
Replies:
15
Fixing Plugin Confliction
Views:
5,222
Posted By
TJA
Re: Fixing Plugin Confliction
I understood the first sentence - and, i donīt want to block anything! Alls plugins should run, of course and able to register whatever they want ...
As i see no real reason to use HANDLED, i try...
Forum:
Scripting Help
04-16-2009, 09:54
Replies:
8
AMXX: Saving data over mapchange?
Views:
2,502
Posted By
TJA
Re: AMXX: Saving data over mapchange?
Ah.
I understand.
Thanx a real bunch for the work!
:)
It is required to write out data in a format that allows HL to read it in again - as list of CVARs.
But when i just use CVARs, for me...
Forum:
Scripting Help
04-16-2009, 08:46
Replies:
8
AMXX: Saving data over mapchange?
Views:
2,502
Posted By
TJA
Re: AMXX: Saving data over mapchange?
Wowuahahauah!
OK, that will take some time to read :D
Thanx!
Forum:
Scripting Help
04-16-2009, 08:46
Replies:
15
Fixing Plugin Confliction
Views:
5,222
Posted By
TJA
Re: Fixing Plugin Confliction
Maybe i cannot ask my question correctly :)
A new try:
Personally, i see NO reason to use PLUGIN_HANDLED.
Beside the effect, that i may get a "command not found" message.
Or is there some...
Forum:
Scripting Help
04-16-2009, 08:33
Replies:
8
AMXX: Saving data over mapchange?
Views:
2,502
Posted By
TJA
Re: AMXX: Saving data over mapchange?
OK, if that is the only way, i need to go that road :D
Any advice or example of that - f.e. here in the forum?
:)
Forum:
Scripting Help
04-16-2009, 08:21
Replies:
15
Fixing Plugin Confliction
Views:
5,222
Posted By
TJA
Re: Fixing Plugin Confliction
Why not?
It contains exactly the discussion with information that seem to help :)
I can start a new one, but what is the difference?
On topic:
Now, PLUGIN_CONTINUE is the default, so only in...
Forum:
Scripting Help
04-16-2009, 08:16
Replies:
8
AMXX: Saving data over mapchange?
Views:
2,502
Posted By
TJA
AMXX: Saving data over mapchange?
Hello,
it seems, my AMXX variables (of a plugin) get reset at mapchange ...
I would like to save data for a plugin between mapchanges.
Is my configuration broken?
Is that possible to do...
Forum:
Scripting Help
04-15-2009, 20:14
Replies:
15
Fixing Plugin Confliction
Views:
5,222
Posted By
TJA
Re: Fixing Plugin Confliction
Now ... that is all interesting, BUT:
What more can happen if i use PLUGIN_CONTINUE everywhere?!?
Just that stupid error-message?
Forum:
Scripting Help
08-25-2008, 09:22
Replies:
6
Getting a players CVARs?
Views:
2,070
Posted By
TJA
Re: Getting a players CVARs?
It seems, even with a new MetaMod-p the new function cannot work!
It is part of the newer hlds and thus, i cannot add it to a CS 1.5 server.
Sad thing :-(
Thanx anyway!
Forum:
Scripting Help
08-25-2008, 08:58
Replies:
6
Getting a players CVARs?
Views:
2,070
Posted By
TJA
Re: Getting a players CVARs?
I checked this, the function as "added around Aug 11, 2005" and my AMX Mod X 1.60 was compiled at September 2005 ...
Checking "strings" on the dll, shows the following:
grep query_client_cvar...
Forum:
Scripting Help
08-25-2008, 08:54
Replies:
6
Getting a players CVARs?
Views:
2,070
Posted By
TJA
Re: Getting a players CVARs?
Fantastic!
Thanx a bunch!
Tested it: Sadly, my "AMX Mod X 1.60" does not support this function.
:-(
It seems, i need to check if the newer version still runs on Counter-Strike 1.5
Already...
Forum:
Scripting Help
08-25-2008, 07:26
Replies:
6
Getting a players CVARs?
Views:
2,070
Posted By
TJA
Getting a players CVARs?
Hello,
is there any way in AMXModX to read a players CVAR settings?
The amx_clexec Kommand does not give any output ...
I am specifically interested in the CVARs "cl_cmdrate" and...
Forum:
Approved Plugins
08-30-2005, 13:43
Replies:
278
Last man bets
Views:
292,940
Posted By
TJA
You cannot uncomment in this way ... You...
You cannot uncomment in this way ...
You destroy the syntax.
Forum:
News
08-07-2005, 15:03
Replies:
212
AMX Mod X 1.50 Released!
Views:
69,890
Posted By
TJA
Are you crazy to ONLY allow downloads of that...
Are you crazy to ONLY allow downloads of that BETA-version?
Change yopur crap, make in running and ADD it to the download-section, but do not replace the downloads with a beta-version!
I never saw...
Forum:
Approved Plugins
08-01-2005, 20:03
Replies:
208
Warcraft 3: Expansion
Views:
138,813
Posted By
TJA
Cannot download nothing - just some strange URLs!...
Cannot download nothing - just some strange URLs!
Looks like busted and pirated for me ...
:-/
Any more download-links for this plugin?
Forum:
(OLD) Bug Reports
05-24-2005, 09:41
Replies:
8
[Compiling AMX Plugin] Compile fails
Views:
2,434
Posted By
TJA
Solved: teamScore[0] = 0 ...
Solved:
teamScore[0] = 0
teamScore[1] = 0
teamScore[2] = 0
:-)
Forum:
(OLD) Bug Reports
05-24-2005, 09:39
Replies:
8
[Compiling AMX Plugin] Compile fails
Views:
2,434
Posted By
TJA
If i comment out the following function, it DOES...
If i comment out the following function, it DOES work:
public game_restart(){
roundNumber = 0
lastRoundTB = 0
teamScore[0] = teamScore[1] = teamScore[2] = 0
...
Forum:
(OLD) Bug Reports
05-24-2005, 06:44
Replies:
8
[Compiling AMX Plugin] Compile fails
Views:
2,434
Posted By
TJA
Yes, it is ... Your comment made me think about...
Yes, it is ...
Your comment made me think about file-encoding, but a "recode ibmpc..latin1" did not help:
./amxxsc ttb2.sma
Welcome to the AMX Mod X 1.00-272 Compiler.
Copyright (c) 1997-2004...
Forum:
(OLD) Bug Reports
05-24-2005, 06:18
Replies:
8
[Compiling AMX Plugin] Compile fails
Views:
2,434
Posted By
TJA
Looks like an AMXX error to me :-/ sc3.c?!?
Looks like an AMXX error to me :-/
sc3.c?!?
Forum:
(OLD) Bug Reports
05-24-2005, 05:13
Replies:
8
[Compiling AMX Plugin] Compile fails
Views:
2,434
Posted By
TJA
This is a mixture of different TeamBalancers...
This is a mixture of different TeamBalancers which i try to make usefull:
// ttb.sma
//
// TJAs Team Balancer
//
#include <amxmod>
#include <amxmisc>
Forum:
(OLD) Bug Reports
05-23-2005, 12:41
Replies:
8
[Compiling AMX Plugin] Compile fails
Views:
2,434
Posted By
TJA
[Compiling AMX Plugin] Compile fails
Hi,
i have an AMX plugin that runs quite well under AMX, but other then the other plugins it does not compile under AMXX - as the other plugins have no problems, i have no idea what i should look...
Showing results 1 to 25 of 25
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