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Posts Made By:
C8828451
Forum:
General
09-17-2007, 22:31
Replies:
0
Synchronizing 2 identical servers.
Views:
818
Posted By
C8828451
Synchronizing 2 identical servers.
I am having some difficulty in getting the setup I have on one server that has been working more or less ok to work fully on a new server I have started.
Both servers are CZ, both have AMXX...
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2007, 14:13
Replies:
1
Proximity Mines
Views:
860
Posted By
C8828451
Proximity Mines
A plugin I have had on my CS:CZ server for some years is a proximity mine plugin. (amxx_mines)
You plant it and when the enemy gets near it, it goes off. It has a model associated with it and a...
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2007, 13:57
Replies:
5
Damage modifier mod?
Views:
2,684
Posted By
C8828451
Re: Damage modifier mod?
Again, I am curious if anyone has ever coded something like this?
_______________
Nevermind, I found it in the plugin thread.
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2007, 13:53
Replies:
10
Grenade cooking
Views:
3,345
Posted By
C8828451
Re: Grenade cooking
Did anyone ever actually code this?
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2007, 13:50
Replies:
13
Piss Mod
Views:
6,741
Posted By
C8828451
Re: Piss Mod
Heh. The server I run is the server that the original CS piss mod was written for some years ago (requested by Rastin on the AMXX forum). It is amusing to have, though we have it set to admin only....
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2007, 13:45
Replies:
9
Knife throw for CS:S
Views:
3,518
Posted By
C8828451
Re: Knife throw for CS:S
I too am looking for a throwing knife plugin.
I am attempting to set up a CS:S server with more or less the same plugins as the CS:CZ server I have been running for some years.
The CS:CZ...
Forum:
Approved Plugins
01-06-2007, 23:47
Replies:
32
Candle Bomb
Views:
45,181
Posted By
C8828451
Re: Candle Bomb
I tried installing this plugin with disappointing results.
The behavior of the plugin was not as expected. The flare flies through the air slowly and dissapears when it reaches an obstacle. Some...
Forum:
Unapproved/Old Plugins
12-16-2006, 14:04
Replies:
232
ModelMoshMod v0.4b -- Updated for amxx 1.71
Views:
139,612
Posted By
C8828451
Re: ModelMoshMod v0.4b -- Updated for amxx 1.71
I'm simply curious though just what causes it to not be possible. At some point the server sends to the client instructions to display model X instead of model GIGN. When is it? Is it before or after...
Forum:
Unapproved/Old Plugins
12-15-2006, 20:26
Replies:
232
ModelMoshMod v0.4b -- Updated for amxx 1.71
Views:
139,612
Posted By
C8828451
Re: ModelMoshMod v0.4b -- Updated for amxx 1.71
That sounds like a challenge. ; )
Too bad I can barely code my way out of a Ti-92...
Seriously though, what is the difficulty? I assume that to do the custom models that the server tells the...
Forum:
Unapproved/Old Plugins
12-15-2006, 15:19
Replies:
232
ModelMoshMod v0.4b -- Updated for amxx 1.71
Views:
139,612
Posted By
C8828451
Re: ModelMoshMod v0.4b -- Updated for amxx 1.71
I have inherited the server run by Rastin (see earlier in the thread) and have an older version of this running just fine. I have been wanting to add a feature two though and don't know if this...
Forum:
Suggestions / Requests
12-15-2006, 14:56
Replies:
0
Request: Admin/user point data system.
Views:
822
Posted By
C8828451
Request: Admin/user point data system.
I am not sure how to describe this so here goes... Fortunately, I think it ought be an easy one.
This is a tool for managing user behaviour by a number of admins. It would be nice to have a tool...
Forum:
Unapproved/Old Plugins
01-05-2006, 19:53
Replies:
132
Shootable Proximity Mines (Progress Bar Planting!)
Views:
72,298
Posted By
C8828451
Well, what I had done was set the cost to 1, the...
Well, what I had done was set the cost to 1, the damage to 1 and the limit to 10. Cost worked, damage worked, but I could only lay 2 mines at a time.
I will follow the instructions and report...
Forum:
Unapproved/Old Plugins
01-05-2006, 05:41
Replies:
132
Shootable Proximity Mines (Progress Bar Planting!)
Views:
72,298
Posted By
C8828451
Cool. Thank you very much. The price and...
Cool. Thank you very much.
The price and damage adjustments work, but I cannot get it to adjust the number of mines that a user is permitted to have. It seems stuck at 2.
Any ideas?
Forum:
Unapproved/Old Plugins
01-03-2006, 20:56
Replies:
132
Shootable Proximity Mines (Progress Bar Planting!)
Views:
72,298
Posted By
C8828451
Ok, so I am now the acting admin at the server...
Ok, so I am now the acting admin at the server that Rastin (see earlier in this thread) used to run. I am not at all new to CS (I am one of the 3 admins at a minor little forum at...
Showing results 1 to 14 of 14
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