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Search: Posts Made By: delixer
Forum: Scripting 09-14-2009, 06:59
Replies: 6
Views: 1,868
Posted By delixer
Re: [L4D] Detecting Special Infected Deaths

Thanks again olj. I'll try this out when I get out of work today.
Forum: Scripting 09-13-2009, 22:16
Replies: 6
Views: 1,868
Posted By delixer
Re: [L4D] Detecting Special Infected Deaths

I've tried hooking the player_death in a pre hook, but can't seem to get what type of special infected it is when i kill it. The plugin i'm working on is for campaign (co-op) mode.

Does it make a...
Forum: Scripting 09-11-2009, 12:56
Replies: 6
Views: 1,868
Posted By delixer
Re: [L4D] Detected Special Infected Deaths

Thank you for the answer. Hopefully I will get a better grasp on this as I progress, lol.
Forum: Scripting 09-11-2009, 11:41
Replies: 6
Views: 1,868
Posted By delixer
[L4D] Detecting Special Infected Deaths

I'm working on giving special abilities/bonuses/etc. when a player kills a certain number of special infected (i.e. boomer, smoker, hunter). I've searched around this board, the documentation and...
Forum: Scripting 09-09-2009, 07:35
Replies: 5
Views: 3,072
Posted By delixer
Re: [L4D] How To Make CVars That Control Weapon Parameters

Thank you for the pointer. I read through he CVar function information and now understand how to change the CVars.

Can I change protected CVars in this way as well (i.e. cvars that can only be...
Forum: Scripting 09-08-2009, 20:16
Replies: 5
Views: 3,072
Posted By delixer
Re: [L4D] How To Make CVars That Control Weapon Parameters

I've started reading the Valve Source SDK documentation as well as the Sourcemod Documentation and things are becoming more clear but I still am wondering.

I currently have a mod that is based...
Forum: Scripting 09-08-2009, 14:14
Replies: 5
Views: 3,072
Posted By delixer
[L4D] How To Make CVars That Control Weapon Parameters

I'm new to modding with SourcePawn/SourceMod, however, I've been programming for most of my life. I've noticed that the parameters (damage, clip size, etc.) for the weapons are controlled by text...
Forum: Plugin/Gameplay Ideas and Requests 09-04-2009, 14:09
Replies: 1
Views: 761
Posted By delixer
[L4D][REQ] Unrealistic Physics

I have an idea for a mod that is kind of based off of a mod I made for SWAT 4. In the mod the phsyics are set to be unrealistic/movie-like. For example: a shotgun would send a [killed] bad guy flying...
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