Raised This Month: $ Target: $400
 0% 

Showing results 1 to 8 of 8
Search took 0.04 seconds.
Search: Posts Made By: mtrxsol
Forum: Unapproved Plugins 01-17-2008, 00:47
Replies: 920
Views: 363,582
Posted By mtrxsol
Re: TF2 Stats / Ranking with optional Webinterface

Can you please attach database script.
Forum: Unapproved Plugins 01-16-2008, 07:32
Replies: 920
Views: 363,582
Posted By mtrxsol
Re: TF2 Stats / Ranking with optional Webinterface

Awesome plugin, can you please attach the sql script for the db.
Forum: Snippets and Tutorials 01-14-2008, 01:51
Replies: 8
Views: 8,613
Posted By mtrxsol
Re: Get Damage in TF2

Thank you naris & ferret for your valuable help. I am on my way to hook these events now. I am also thinking of a module which will help in collecting the match stats. :)
Forum: Scripting 01-14-2008, 01:50
Replies: 2
Views: 1,248
Posted By mtrxsol
Re: Help needed hl2 events

Thank you ferret :)
Forum: Scripting 01-11-2008, 07:45
Replies: 2
Views: 1,248
Posted By mtrxsol
Help needed hl2 events

I am building a plugin for TF2 in which I need to handle hl2 events such as game_start, game_end, player_hurt. These events are not the part of modevents.res file. It will be very gr8 if someone can...
Forum: Snippets and Tutorials 01-11-2008, 05:23
Replies: 8
Views: 8,613
Posted By mtrxsol
Re: Get Damage in TF2

The events you are mentioning are there in gameevents.res file in hl2 dir. Still my plugin is unable to handle the events. The code is as follows, can you suggest me what's wrong with the code. The...
Forum: Snippets and Tutorials 01-10-2008, 08:02
Replies: 8
Views: 8,613
Posted By mtrxsol
Re: Get Damage in TF2

The events player_hurt & player_spawn are not visible in the modevents.res file in the resource folder.

I am building a stats module where I need to get such events. Can you tell me where can I...
Forum: Scripting 01-10-2008, 07:45
Replies: 3
Views: 2,125
Posted By mtrxsol
Re: UDP log issue

Try the following

1. In the server's console enable the log by "log on" command.
2. After executing the command execute the command "logaddress_add ip:port". The "ip" will be the IP of the remote...
Showing results 1 to 8 of 8

 
Forum Jump

All times are GMT -4. The time now is 21:48.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode