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Posts Made By:
Dot_Dash
Forum:
Plugins
01-28-2015, 18:39
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,357,514
Posted By
Dot_Dash
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Can we have the goldslinger model file? You posted something about it in the update logs in 2011:
07/25/2011(v3.03)
*Valve weapons are now -9999 to -8000, -7018, 7018, and 8000 to 9999.
*Wording...
Forum:
Plugins
01-27-2015, 19:01
Replies:
612
[TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Views:
289,496
Posted By
Dot_Dash
Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
All bots are stuck in the Civilian pose when I run this plugin. halp pls
Forum:
TF2Items
07-13-2014, 14:47
Replies:
1
How to make items still stick by on respawn?
Views:
1,126
Posted By
Dot_Dash
How to make items still stick by on respawn?
Hey,
I've been using the TF2items plugin for a while, it's great. I've got a couple questions though:
1) How does one make it so that the sm_givew [name] [weapon] command makes it stick by on...
Forum:
General
05-11-2014, 19:08
Replies:
1
[HELP] [TF2] Some plugins not "updating" on map change
Views:
430
Posted By
Dot_Dash
[HELP] [TF2] Some plugins not "updating" on map change
Hey,
I recently started a TF2 server, and added sourcemod to it. I got a couple plugins, and they all work great, except for one thing. When the map changes, some plugins don't "update". When I...
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