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Posts Made By:
PyRo
Forum:
Suggestions / Requests
06-28-2005, 19:02
Replies:
3
Someone Edit code for this plugin please
Views:
1,563
Posted By
PyRo
Untested, but it should work :) /* AMX...
Untested, but it should work :)
/* AMX Mod script.
*
* (c) Copyright 2002, OLO
* This file is provided as is (no warranties).
* 2003/09/27 thomastj Altered to work with Steam
*/
Forum:
Suggestions / Requests
06-19-2005, 13:54
Replies:
6
Jump Height
Views:
2,660
Posted By
PyRo
Here's the original,...
Here's the original, http://forums.alliedmods.net/showthread.php?t=10159
Forum:
Suggestions / Requests
06-17-2005, 21:19
Replies:
18
No Recoil please
Views:
7,621
Posted By
PyRo
Shouldn't noRecoil[id] = true be noRecoil[i] =...
Shouldn't noRecoil[id] = true be noRecoil[i] = trueor have I just been drinking too much? :?
Forum:
Approved Plugins
06-14-2005, 22:26
Replies:
511
AdminmodX - A port of some adminmod commands
Views:
230,553
Posted By
PyRo
I know it's not my place to question you and my...
I know it's not my place to question you and my opinion doesn't count for much since I don't have any sort of reputation around here, but it seems unfair that the amx_exec command is preventing this...
Forum:
Approved Plugins
06-14-2005, 18:24
Replies:
207
AMXx EntMod/Stripper2 Update
Views:
126,922
Posted By
PyRo
Then don't use it and remain silent. I love...
Then don't use it and remain silent.
I love this plugin, it allows me to edit maps without needing to reupload dozens of bsp files :)
Forum:
Scripting Help
05-31-2005, 11:54
Replies:
2
emit_sound not working?
Views:
969
Posted By
PyRo
/me runs away and hides I knew it was something...
/me runs away and hides
I knew it was something obvious, thanks :lol: :)
Forum:
Scripting Help
05-31-2005, 10:56
Replies:
2
emit_sound not working?
Views:
969
Posted By
PyRo
emit_sound not working?
Here's a very simple test I was trying
public voice_exterminate(id) {
if (is_user_connected(id) && is_user_alive(id) && !is_user_bot(id) && !is_user_hltv(id)) {
emit_sound(id,CHAN_VOICE,...
Forum:
Unapproved/Old Plugins
05-21-2005, 14:37
Replies:
20
amx_all
Views:
9,538
Posted By
PyRo
Not at the moment, but I'll make a DoD specific...
Not at the moment, but I'll make a DoD specific version that allows you to do that that :)
Forum:
Trash
05-16-2005, 03:09
Replies:
37
Wall Creator - AssKicR
Views:
20,277
Posted By
PyRo
Thanks, I'll give this a go, I liked the earlier...
Thanks, I'll give this a go, I liked the earlier AMXX version of the same or a very similar plugin, but unfortuantly walls could only be created in 1 direction :?
Forum:
Approved Plugins
05-12-2005, 03:30
Replies:
10
amx_point
Views:
21,302
Posted By
PyRo
Haven't experienced any problems like that yet,...
Haven't experienced any problems like that yet, but I haven't been able thoroughly test it due to my ISP screwing up my connection, I don't think there should be any problems providing you're aiming...
Forum:
Unapproved/Old Plugins
05-12-2005, 03:28
Replies:
20
amx_all
Views:
9,538
Posted By
PyRo
Fun and a way to pass 30 seconds of boredom :p
Fun and a way to pass 30 seconds of boredom :p
Forum:
Approved Plugins
05-11-2005, 14:18
Replies:
10
amx_point
Views:
21,302
Posted By
PyRo
amx_point
This plugin is based on the idea of Fean0r's Point Script (http://forums.alliedmods.net/showthread.php?t=1630), but it's coded from scratch and in my opinion it's better since it works with commands...
Forum:
Unapproved/Old Plugins
05-11-2005, 13:48
Replies:
20
amx_all
Views:
9,538
Posted By
PyRo
When I take the command arguments I check if they...
When I take the command arguments I check if they contain "$name" and if they don't I add "$name" after the command so "amx_kick" becomes "amx_kick $name" and then the plugin goes on to do "amx_kick...
Forum:
Unapproved/Old Plugins
05-10-2005, 19:20
Replies:
20
amx_all
Views:
9,538
Posted By
PyRo
I doubt you would, it was just an example, I was...
I doubt you would, it was just an example, I was trying to keep the examples as general as possible. There are plenty of plugins on here without an @ALL paramater or similar so I thought some people...
Forum:
Unapproved/Old Plugins
05-10-2005, 18:58
Replies:
20
amx_all
Views:
9,538
Posted By
PyRo
amx_all
As far as I know this plugin is the only of its type, I had a look for a plugin that would function the same as this one, but I didn't come across one so I created this one :)
amx_all is a basic...
Forum:
Trash
05-10-2005, 15:00
Replies:
5
amx_crash or something
Views:
2,457
Posted By
PyRo
From the plugin forum rules Do not post...
From the plugin forum rules
Do not post destructive or offensive plugins.
You might have more luck checking www.wannabe-script-kiddie.com :p
Forum:
Approved Plugins
05-01-2005, 12:55
Replies:
241
Sprite Importer 3
Views:
119,721
Posted By
PyRo
I get unknown Zone...[/quote]Works fine here
I get unknown Zone...[/quote]Works fine here
Forum:
Approved Plugins
04-30-2005, 14:02
Replies:
6
CAPS Punisher
Views:
11,957
Posted By
PyRo
CAPS Punisher
I originaly posted this over at DoD Plugins (http://www.dodplugins.net/viewtopic.php?t=409), but I though I should post it over here as well.
Description:
If you're anything like me you hate it...
Forum:
Scripting Help
04-26-2005, 11:12
Replies:
4
Plugins compiles ok, but doesn't work as expected (strings)
Views:
1,391
Posted By
PyRo
Half way there thanks to an overly complicated...
Half way there thanks to an overly complicated hack :)
Forum:
Scripting Help
04-26-2005, 07:47
Replies:
4
Plugins compiles ok, but doesn't work as expected (strings)
Views:
1,391
Posted By
PyRo
Just recompiled and I'm waiting for the next map...
Just recompiled and I'm waiting for the next map change to test it, but even if equal works like it should I still have no way of getting only a simgle character so the isalpha won't work like it...
Forum:
Scripting Help
04-25-2005, 20:11
Replies:
4
Plugins compiles ok, but doesn't work as expected (strings)
Views:
1,391
Posted By
PyRo
Turns out I was misunderstanding how strings in...
Turns out I was misunderstanding how strings in SMALL work.
If string was set to "Hello World!" I'd expect string[1] to return "e", but instead it returns "ello World!".
How would I go about...
Forum:
Scripting Help
04-25-2005, 17:31
Replies:
4
Plugins compiles ok, but doesn't work as expected (strings)
Views:
1,391
Posted By
PyRo
Plugins compiles ok, but doesn't work as expected (strings)
I've posted (http://www.dodplugins.net/viewtopic.php?t=401) this over at dodplugins.net, but I'll post it here too since it's driving me nuts and I might get a faster reply here :?
I started...
Forum:
Unapproved/Old Plugins
04-23-2005, 06:01
Replies:
263
HLDS <-> IRC Bot By Devicenull Updated 11-08-05
Views:
73,339
Posted By
PyRo
Ok, thanks, I'll probably end up editing the...
Ok, thanks, I'll probably end up editing the script a bit by hard coding in an if statment so I can have 2 bots in one channel.
I'm not sure if it's just me, but I can't keep the bots online the...
Forum:
Unapproved/Old Plugins
04-22-2005, 21:54
Replies:
263
HLDS <-> IRC Bot By Devicenull Updated 11-08-05
Views:
73,339
Posted By
PyRo
it was never ment to Run two servers in one chan...
it was never ment to Run two servers in one chan ....[/quote]Yeah, at the moment I've got 2 bots in 2 seperate channels, but it would be cool if you would have more than 1 in a channel without them...
Forum:
Unapproved/Old Plugins
04-22-2005, 21:16
Replies:
263
HLDS <-> IRC Bot By Devicenull Updated 11-08-05
Views:
73,339
Posted By
PyRo
Another request, could you add a basic ignore...
Another request, could you add a basic ignore list function, I've just realised that having 2 of these bots in the one channel isn't a very good idea :mellow:
Showing results 1 to 25 of 53
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