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Posts Made By:
DJEarthQuake
Forum:
Suggestions / Requests
03-09-2021, 21:21
Replies:
11
[Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
Views:
1,917
Posted By
DJEarthQuake
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
There was one more spot that needed switched to AR. The previous post with the script is updated.
Forum:
Suggestions / Requests
03-09-2021, 06:12
Replies:
11
[Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
Views:
1,917
Posted By
DJEarthQuake
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
find_ent_by_class(-1,"grenade");
find_ent_by_class(-1,"ARgrenade");
Forum:
Suggestions / Requests
02-25-2021, 07:11
Replies:
11
[Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
Views:
1,917
Posted By
DJEarthQuake
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
Thanks for the interest. Hold down attack2 to 0 the width in real time without CVAR for now when using regular grenade. Focused on other work now. I like to keep it without trail until the last...
Forum:
Suggestions / Requests
02-24-2021, 07:30
Replies:
11
[Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
Views:
1,917
Posted By
DJEarthQuake
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
These should never be solid blue all the time. Neon multi-colored trails. Possibly another plugin running?
There's a newer version with CVARs if interested.
Early Radioactive spin-off of HL...
Forum:
Suggestions / Requests
02-23-2021, 13:31
Replies:
11
[Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
Views:
1,917
Posted By
DJEarthQuake
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade
OP4/Half-Life grenade trails
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