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Search: Posts Made By: Psyk0tik
Forum: Plugins 09-27-2022, 10:40
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

Not sure how you're getting that error since "env_laser" shouldn't be calling the "CTankClaw::DoSwing" function anyway.



That's odd because one of the recent updates actually sped up the...
Forum: Plugins 09-17-2022, 11:48
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

You seem to be getting this error on every update. Something is causing the plugin to unload before events are being hooked and cached. I haven't been able to reproduce the issue and nobody else has...
Forum: Plugins 09-13-2022, 04:25
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

Check your error logs. It should tell you why the core plugin isn't loading.
Forum: Plugins 09-10-2022, 19:36
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

Have you updated everything to the latest version? New Tanks were added, which means the translation files and config files were updated.

If possible, send me a zip file of all your MT files that...
Forum: Plugins 09-06-2022, 20:59
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

I still need to see the output of the "sm_mt_list" command on your server to know which abilities you have installed.



I need the output of "sm_mt_list" on your server.

All 4 stages of the...
Forum: Plugins 09-05-2022, 03:37
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

No worries, I hope you can resolve the issue.
Forum: Plugins 09-05-2022, 03:04
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

Have you tested if this happens without Mutant Tanks installed? There's nothing in the code that teleports Tanks under the map when they spawn. From what you've shown me, it looks like they're being...
Forum: Plugins 09-04-2022, 18:25
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

They all work just fine for me. You will need to share your config file so I can take a look. I also need to see the output of the "sm_mt_list" command on your server to know which abilities you have...
Forum: Plugins 08-30-2022, 23:09
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

They compile just fine for me with the 1.11.0.6880 compiler.



Alright I’ll see what I can do to fix it. This will be fixed in the next update.
Forum: Plugins 08-30-2022, 17:43
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

This will be fixed in the next update.



When does this happen? How do I replicate this issue?
Forum: Plugins 08-25-2022, 14:12
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

Version 8.95 is out!

Thank you to the following people who (directly/indirectly) helped me with this update: thewintersoldier97, zaviier, ddd123, Slaven555, yuzumi, KasperH/Ladis,...
Forum: Plugins 08-20-2022, 17:33
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

There is a "Props Attached" setting under the "Props" section that is used for toggling all the props.
// Props that the Mutant Tank can spawn with.
// Note: This setting can be overridden for...
Forum: Plugins 08-20-2022, 11:10
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

You can use this setting for each Tank:
"Spawn"
{
"Type Limit" "1"
}
Forum: Plugins 08-19-2022, 15:23
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Oh I see the issue now. It should be fixed in the next update.
Forum: Plugins 08-19-2022, 06:53
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Yes, but you must copy the “Boss” section from #1 and give it to #2 and #3 as well. All 3 must have the same “Boss” settings.
Forum: Plugins 08-19-2022, 06:25
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

I already provided an example. This one:
Forum: Plugins 08-19-2022, 04:34
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

The "Boss Base Type" setting only takes in one value, not a range. Try these settings since the ones you have are incorrect:

"Boss"
{
"Boss Base Type" "3" // Tank #3 is the boss
"Boss Health...
Forum: Plugins 08-14-2022, 06:00
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Thank you for helping me narrow this issue down. I tested on my server and was able to reproduce the crash, so now I know how to address it. I should have it fixed in the next update.
Forum: Plugins 08-13-2022, 19:16
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Do you know when the crash occurs? What happens right before the server crashes? I suspect it happens when the rock explodes or makes contact with a survivor or special infected.
Forum: Plugins 08-12-2022, 12:39
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Alright, I found the issue and you are correct, it is that code block that's causing problems. The code block is necessary for other features so I'm going to move it around instead of commenting it...
Forum: Plugins 08-10-2022, 16:14
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Have you tested if this is caused by Mutant Tanks?
Does this happen only in certain cases, like when you have an active reward from killing a Tank?
Forum: Plugins 08-09-2022, 15:05
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

See instructions (https://github.com/Psykotikism/Mutant_Tanks#compiling) for compiling, specifically the 3rd step.
Forum: Plugins 08-09-2022, 09:44
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

it's hard to tell why some tanks are missing. usually when a tank is missing from the list, it's either none of the abilities they have is installed or the area you're standing in is too...
Forum: Scripting 08-09-2022, 08:52
Replies: 3
Views: 532
Posted By Psyk0tik
Re: [L4D2]About some event

I only see the "map_transition" event trigger when the server is switching to the next map within the same campaign, like from c1m1 to c1m2. If the server switches to a map from a different campaign,...
Forum: Plugins 08-02-2022, 14:10
Replies: 1,471
Views: 333,564
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Hi, I will respond to your private messages here since they are relevant to your question:

This plugin does not handle Tanks spawned by the director or custom maps like Tanks Playground. There is...
Showing results 1 to 25 of 500

 
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