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Search: Posts Made By: zyrphon
Forum: TF2Items 04-19-2024, 16:58
Replies: 2
Views: 523
Posted By zyrphon
Re: Download is down

just speculation, but maybe it is down in preparation for an x64 branch.
Forum: VSH / Freak Fortress 04-19-2024, 16:34
Replies: 146
Views: 82,527
Posted By zyrphon
Re: VS. Saxton Hale Version 2 - v2.12.1 Dev

Broken as of 04/18/2024 (i think) TF2items needs to be adapted for x64 it seems. Not sure if there are any other broken dependencies.
Forum: TF2Items 04-19-2024, 16:30
Replies: 1
Views: 310
Posted By zyrphon
Will there be a 64-bit version soon?

TF2items is currently broken for me because the new version of tf2 is expecting a x64 extension of tf2items. Is this currently being worked on?
Forum: VSH / Freak Fortress 11-24-2023, 00:21
Replies: 146
Views: 82,527
Posted By zyrphon
Re: VS. Saxton Hale Version 2 - v2.12.1 Dev

I am also hoping for a nice update. I used to run a popular vsh server eons ago and now I’m trying to do this again and the embedded VSH only has Hale and I’m not satisfied.
Forum: HLstatsX:CE 01-26-2022, 12:37
Replies: 0
Views: 2,633
Posted By zyrphon
Just installed HLstatsXCE. Cant find the page.

I installed the "web" folder into my var/www and I have no idea how to connect to it. The daemon is running. I tried connecting to ip:80 and ip:80/stats (what i named the folder). Did I goof up by...
Forum: Plugins 06-22-2014, 14:37
Replies: 393
Views: 136,322
Posted By zyrphon
Re: [TF2]Premium 1.15

I want to be able to block premium features on blu. Why? VSH/FF2. The speed affects bosses and makes them OP which kinda breaks the bosses (more like makes them unstoppable) which is not what I want....
Forum: VSH / Freak Fortress 06-17-2014, 16:13
Replies: 14
Views: 2,915
Posted By zyrphon
Re: Queue Points System Isn't Working

*claps* fixed. Thank you!

edit: yeah I updated to 1.10 btw. Thanks again.
Forum: VSH / Freak Fortress 06-17-2014, 14:27
Replies: 14
Views: 2,915
Posted By zyrphon
Re: Queue Points System Isn't Working

The translations probably need an update too. I will try the github method and report back. I will also update the translations. Thanks, guys! Hope it works!
Forum: VSH / Freak Fortress 06-16-2014, 21:57
Replies: 14
Views: 2,915
Posted By zyrphon
Re: Queue Points System Isn't Working

The problem continues. Points remain zero. I can somehow influence decisions with ff2_addpoints but that is the only thing that i've gotten to work other than people moving to spectator. It typically...
Forum: VSH / Freak Fortress 06-16-2014, 19:46
Replies: 14
Views: 2,915
Posted By zyrphon
Re: Queue Points System Isn't Working

I was wrong, that was the boss selection.

01 "[TF2Items] Manager" (1.4.1) by Damizean & Asherkin
02 "TF2: Roll the Dice" (0.4.4.2) by linux_lover ([email protected])
...
Forum: VSH / Freak Fortress 06-16-2014, 19:31
Replies: 14
Views: 2,915
Posted By zyrphon
Re: Queue Points System Isn't Working

Huff Huff I thought i had the newest version. 1.7. hue hue hue hue. I'll come back if updating it doesn't fix.
Forum: VSH / Freak Fortress 06-16-2014, 18:26
Replies: 14
Views: 2,915
Posted By zyrphon
Queue Points System Isn't Working

My points system is broke. Has anyone encountered this and has a fix?

when i try to reset the points i get...

L 06/16/2014 - 17:19:01: [SM] Plugin encountered error 25: Call was aborted
L...
Forum: VSH / Freak Fortress 06-16-2014, 18:03
Replies: 3,020
Views: 942,784
Posted By zyrphon
Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)

My points system is broke. Has anyone encountered this and has a fix?

when i try to reset the points i get...

L 06/16/2014 - 17:19:01: [SM] Plugin encountered error 25: Call was aborted
L...
Forum: Plugins 06-13-2014, 09:43
Replies: 20
Views: 15,873
Posted By zyrphon
Re: [TF2]Spell Randomizer 1.2.0

even with medieval disabled the plugin blocks all non-melee weapons. ??????? why
Forum: Plugins 06-12-2014, 19:40
Replies: 277
Views: 197,954
Posted By zyrphon
Re: Critical Hit Modifier

CS doesn't HAVE crits. Wherever your bullets land determine damage. You could find or make something that changes damage maybe, but that would be...bad.
Forum: Plugins 06-11-2014, 20:41
Replies: 277
Views: 197,954
Posted By zyrphon
Re: Critical Hit Modifier

I see no difference. What did you do after you uploaded the new gamedata?
Forum: Plugins 06-11-2014, 17:24
Replies: 277
Views: 197,954
Posted By zyrphon
Forum: Plugin/Gameplay Ideas and Requests 12-16-2013, 15:03
Replies: 2
Views: 878
Posted By zyrphon
Re: [REQUEST] [TF2] Weapon damage modifier

I will try this out next chance i get.
Forum: Plugin/Gameplay Ideas and Requests 12-16-2013, 13:12
Replies: 2
Views: 878
Posted By zyrphon
[REQUEST] [TF2] Weapon damage modifier

I specifically need the enforcer, weapon index 460, toned down on my crit servers. I tried modifying the code in tHeadshotOnly but to no avail. Can anyone write a quick code that will modify base...
Forum: Plugins 08-27-2013, 20:00
Replies: 150
Views: 107,874
Posted By zyrphon
Re: [CS:S, CS:GO] Roll The Dice (Würfeln)

Can you add it so that people can do it tons of times in a round, but they have to wait a certain amount of time between rolls?
Forum: Plugin/Gameplay Ideas and Requests 08-07-2013, 14:21
Replies: 10
Views: 3,261
Posted By zyrphon
Re: [REQUEST] TF2 Team Balance By Ratio & TF2 Warden Queue

nevermind I overrode all the ff commands
Forum: Plugin/Gameplay Ideas and Requests 08-07-2013, 13:36
Replies: 10
Views: 3,261
Posted By zyrphon
Re: [REQUEST] TF2 Team Balance By Ratio & TF2 Warden Queue

I hate to ask but WHY is there a friendly fire trigger for wardens? It's immensely abused. How do I disable it?
Forum: Plugin/Gameplay Ideas and Requests 08-05-2013, 19:07
Replies: 10
Views: 3,261
Posted By zyrphon
Re: [REQUEST] TF2 Team Balance By Ratio & TF2 Warden Queue

works, but i changed settings to sm_jail_balance_ratio "0.3" and sm_jail_warden 0 and i think the ratio made it still happen. Changed it back and it works again...but only one Blue player and the...
Forum: Plugin/Gameplay Ideas and Requests 08-05-2013, 17:50
Replies: 10
Views: 3,261
Posted By zyrphon
Re: [REQUEST] TF2 Team Balance By Ratio & TF2 Warden Queue

Ok I lied, it's doing the same thing as another plugin. Someone joins Blue, switches teams on round start, forcing the round to end.
Forum: Plugin/Gameplay Ideas and Requests 08-05-2013, 16:40
Replies: 10
Views: 3,261
Posted By zyrphon
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