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Posts Made By:
klippy
Forum:
General
10-15-2016, 10:50
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v2.2
Then why is there "include_directory" setting when it doesn't even parse files in there? Illogical.
Forum:
General
10-15-2016, 06:09
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v2.2
Does the auto-completion support 3rd party includes? It doesn't parse Okapi at all for me.
Forum:
General
10-05-2016, 17:44
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v2.1
That should have nothing to do with the editor but the compiler. They are two separate things.
Forum:
General
10-05-2016, 14:17
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v2.1
Works flawlessly for me. What's the issue?
https://i.imgur.com/fw9489P.jpg
Forum:
General
09-04-2016, 11:00
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.9
You can do #include <dicksout.forharambe> if you so desire, extension means absolutely nothing to the compiler. .inl is the extension someone around these forums used once (I remember Diablo II mod...
Forum:
General
09-03-2016, 13:53
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.9
For 1 and 3: go to Preferences > Browse Packages, navigate to User folder and open up AMXX-Pawn.sublime-settings in a text editor. In there add "inl" to "extensions" array.
Also, why do you even...
Forum:
General
07-09-2016, 05:18
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.8
You don't have to pay for it, it's an option if you want to support developers. All you get for not paying is a pop-up every like 100th file save, which isn't bad at all for such an awesome editor if...
Forum:
General
07-08-2016, 15:33
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.8
Possibly the problem was that before autocompletion starts working, current file's extension has to be .inc or .sma.
Forum:
General
07-08-2016, 13:04
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.8
I would really like to know why.
Forum:
General
07-07-2016, 18:27
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.8
It doesn't require payment... Just download it from the official site and use it.
So you must be doing something wrong, most likely.
Forum:
General
06-29-2016, 15:15
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.7
Go to Preferences > Browse Packages... and then open User/amxx-pawn.sublime-settings and comment out "color_scheme" keyvalue in there.
Forum:
General
06-26-2016, 17:33
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.7
Overcomplicating? JSON config files that ST uses are very simple.
Forum:
General
06-26-2016, 10:06
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.7
Having "Run Game" and "Open plugins.ini" in the AmxMod-X menu would be awesome. We could put paths and launch options for the game in the config file.
Forum:
General
06-25-2016, 16:49
Replies:
147
[Editor] Sublime AMXX-Editor v2.2
Views:
76,351
Posted By
klippy
Re: [Editor] Sublime AMXX-Editor v1.7
It's really great! I've tried v1.6 earlier today for the first time, and it's honestly the first editor (plugin for an editor here actually) that replaced AMXX Studio fully for me. There would always...
Showing results 1 to 14 of 14
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