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Search: Posts Made By: tarsisd2
Forum: Approved Plugins 08-17-2021, 09:42
Replies: 328
Views: 77,808
Posted By tarsisd2
Re: Knife Models [XP System & Skills Support]

for some reason, its not saving the skin of the player, i have km_save_choice 1 but ever map change or reconnect player has default knife, im using lastest version "3.1.1"
Forum: Suggestions / Requests 07-19-2021, 09:10
Replies: 10
Views: 1,154
Posted By tarsisd2
Re: Plugin similar psychostats

there is GameME, they do the hosting for you, its really simple to install, but you have to pay $5 bucks each month
Forum: Suggestions / Requests 07-06-2021, 13:37
Replies: 0
Views: 391
Posted By tarsisd2
Grenade Throw camera

hi, i have a request if you mighty guys can help me out, i have this plugin that when a grenade is thrown the spectator can see where the grenade is going as if it had a camera following, like csgo...
Forum: Suggestions / Requests 04-23-2021, 19:32
Replies: 7
Views: 1,128
Posted By tarsisd2
Re: Deagle plugin

you can do that by map config

https://wiki.alliedmods.net/Configuring_amx_mod_x#Map_Specific_Plugins
Forum: Suggestions / Requests 04-22-2021, 21:25
Replies: 3
Views: 505
Posted By tarsisd2
Re: REQUEST: Custom Skins Based on Map

https://forums.alliedmods.net/showthread.php?t=250244

you can use this plugin

hwy you bumping if i already replied to your other post?
Forum: Suggestions / Requests 04-21-2021, 14:26
Replies: 16
Views: 2,184
Posted By tarsisd2
Re: Current map name edit in "find servers"

some things are harmless and i don`t see why would harm anyone like
example
lets say i have some maps named de_dust2x2, de_dust2x3, de_dust2_snow and on, i want them to show as de_dust2, that wont...
Forum: Suggestions / Requests 04-21-2021, 01:10
Replies: 16
Views: 2,184
Posted By tarsisd2
Re: Current map name edit in "find servers"

pretty sure that page is meant for Team Fortress 2
Forum: Suggestions / Requests 04-20-2021, 00:29
Replies: 2
Views: 395
Posted By tarsisd2
Re: [request] rehls alltalk

use this, you need to leave sv_alltalk 0 in order for the plugin to work

#include <amxmodx>
#include <fakemeta>

new amx_deadtalk;

public plugin_init()
{
register_plugin("[CS] Dead...
Forum: Suggestions / Requests 04-19-2021, 21:31
Replies: 16
Views: 2,184
Posted By tarsisd2
Re: Current map name edit in "find servers"

you can send pm, you can also post here
Forum: Suggestions / Requests 04-19-2021, 18:19
Replies: 5
Views: 463
Posted By tarsisd2
Re: Undroppable weapons

https://forums.alliedmods.net/showthread.php?t=49323?t=49323
Forum: Suggestions / Requests 04-19-2021, 18:15
Replies: 16
Views: 2,184
Posted By tarsisd2
Re: Current map name edit in "find servers"

try this:

//#define REHLDS_SERVER
new const CONFIG_FILE[] = "fake_maps"

#include <amxmodx>

#if !defined REHLDS_SERVER
#include <fakemeta>
Forum: Suggestions / Requests 04-19-2021, 13:03
Replies: 8
Views: 413
Posted By tarsisd2
Re: Remove C4

if you use regame you can just change this cvar

// Whether this map should spawn a C4 bomb for a player or not.
// 0 - disabled
// 1 - enabled (default behaviour)
//
// Default value: "1"...
Forum: Suggestions / Requests 04-19-2021, 10:54
Replies: 2
Views: 284
Posted By tarsisd2
Re: Player models according to map

https://forums.alliedmods.net/showthread.php?t=250244

you can use this plugin
Forum: Suggestions / Requests 04-13-2021, 07:46
Replies: 12
Views: 987
Posted By tarsisd2
Re: Bad Spawn Preventer that works?

in case you use rehlds + regame i have a plugin that adds spawn near other spawn automatically, just in case

#include < amxmodx >
#include < hamsandwich >
#include < fakemeta >
#include < reapi...
Forum: Suggestions / Requests 04-12-2021, 05:59
Replies: 12
Views: 987
Posted By tarsisd2
Re: Bad Spawn Preventer that works?

which maps are you using? is it de_ maps or some other mod? in my servers i never use spawn editor or such plugins as all of my maps are over 40 spawn slots, if you want i can give some maps that are...
Forum: Suggestions / Requests 04-04-2021, 11:27
Replies: 11
Views: 428
Posted By tarsisd2
Re: [Req] Auto Unban for Steamids in .ini file

you can always remove ban functions on plugin
Forum: Suggestions / Requests 03-31-2021, 13:41
Replies: 23
Views: 2,886
Posted By tarsisd2
Re: CS 1.6 server with full static crosshair, can I turn it off?

its very unlike that people will those files, it can always be renamed as well
Forum: Suggestions / Requests 03-30-2021, 11:59
Replies: 23
Views: 2,886
Posted By tarsisd2
Re: CS 1.6 server with full static crosshair, can I turn it off?

no problem

#pragma semicolon 1

#include <amxmodx>

#define NVAULT_SAVE

#define PLUGIN_NAME "Crosshair Menu"
#define PLUGIN_VERS "1.0"
Forum: Suggestions / Requests 03-30-2021, 01:02
Replies: 23
Views: 2,886
Posted By tarsisd2
Re: CS 1.6 server with full static crosshair, can I turn it off?

you can add custom crosshair, i use it in my servers, but players have to type a command to use it, and they can choose the crosshair they want, to force it`s illegal

in my server we use custom...
Forum: New Plugin Submissions 03-29-2021, 10:17
Replies: 724
Views: 142,689
Posted By tarsisd2
Re: OciXCrom's Rank System [XP|Levels|Ranks]

i will wait for the next update so, thanks
Forum: New Plugin Submissions 03-29-2021, 09:33
Replies: 724
Views: 142,689
Posted By tarsisd2
Re: OciXCrom's Rank System [XP|Levels|Ranks]

it would be great, i rather keep the player screen on game as clean as possible, so show 15 or 20 seconds on start of the round would be great since i want to show a few extras information, i will...
Forum: New Plugin Submissions 03-29-2021, 07:32
Replies: 724
Views: 142,689
Posted By tarsisd2
Re: OciXCrom's Rank System [XP|Levels|Ranks]

i wish i could use the new setting but on buytime since in my 4fun servers there`s no freezetime set like:

3 = dead players + alive players during buytime
HUDINFO_VISIBILITY = 3
Forum: Suggestions / Requests 03-29-2021, 04:33
Replies: 23
Views: 2,886
Posted By tarsisd2
Re: CS 1.6 server with full static crosshair, can I turn it off?

i have never seen a server change cl_dynamiccrosshair value from someone, what would they gain? set the value you want on your config.cfg, make it ready-only
Forum: Suggestions / Requests 03-28-2021, 10:37
Replies: 6
Views: 382
Posted By tarsisd2
Re: problem with Galileo choice map

he said "the error happens with steam and non-steam clients" so he is using non-steam server

why people keep using such map managers, there are better ones then galileo
Forum: Suggestions / Requests 03-24-2021, 05:00
Replies: 3
Views: 280
Posted By tarsisd2
Re: Looking for USP Plugin different Maps

yes its possible, you can use this plugin
https://forums.alliedmods.net/showthread.php?t=43979

and use the per map file:

new_weapons_deathrun_forest.ini
"models/v_usp.mdl"...
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