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Search: Posts Made By: jeanlepail
Forum: Coding MM:S Plugins & SM Extensions 08-04-2006, 15:09
Replies: 12
Views: 3,041
Posted By jeanlepail
Re: 2 menu & IsDead() Prob

just to try it :

if(FStrEq(pcmd,"jean"))
{
IServerGameClients * pInfo;
Warning("= %i =",pInfo->GetPlayerState(pEntity)->deadflag);
}

in client command
Forum: Coding MM:S Plugins & SM Extensions 08-04-2006, 05:38
Replies: 12
Views: 3,041
Posted By jeanlepail
Re: 2 menu & IsDead() Prob

i tried : Crash too :(
Forum: Coding MM:S Plugins & SM Extensions 08-03-2006, 17:32
Replies: 15
Views: 6,138
Posted By jeanlepail
Re: Portable Allpurpose Detour Class [Hooking Non-Virtual funcs]

lol lance use it on Game-Deception.net hehe, i use it for my undetected BF2 Hack ^^
Forum: Coding MM:S Plugins & SM Extensions 08-03-2006, 17:26
Replies: 12
Views: 3,041
Posted By jeanlepail
Re: 2 menu & IsDead() Prob

i use it in firegame event, when i use GetUserID that work good, but when i use IsDead() that crash
Forum: Coding MM:S Plugins & SM Extensions 08-03-2006, 10:49
Replies: 11
Views: 2,980
Posted By jeanlepail
Forum: Coding MM:S Plugins & SM Extensions 08-03-2006, 10:38
Replies: 12
Views: 3,041
Posted By jeanlepail
Re: 2 menu & IsDead() Prob

Thanks a lot LDuke
add karma : the colored menu work thanks
Forum: Coding MM:S Plugins & SM Extensions 08-03-2006, 10:02
Replies: 12
Views: 3,041
Posted By jeanlepail
2 menu & IsDead() Prob

Hi everyone, i am trying to add menus to my plugin, that work great, but i have 2 menu and both return to "menuselect" function, so, how i do to have different "menuselect" for my menu ? thanks
...
Forum: Coding MM:S Plugins & SM Extensions 02-21-2006, 07:23
Replies: 6
Views: 2,116
Posted By jeanlepail
i got change Cbase :) by an exemple of this...

i got change Cbase :)
by an exemple of this site :)
Forum: Coding MM:S Plugins & SM Extensions 02-19-2006, 07:39
Replies: 6
Views: 2,116
Posted By jeanlepail
thx i found lot of things but how i set it up to...

thx i found lot of things but how i set it up to get CBase Work ?
Forum: Coding MM:S Plugins & SM Extensions 02-18-2006, 18:07
Replies: 6
Views: 2,116
Posted By jeanlepail
can u tell what to do to Erase this prob plz

can u tell what to do to Erase this prob plz
Forum: Coding MM:S Plugins & SM Extensions 02-16-2006, 15:33
Replies: 6
Views: 2,116
Posted By jeanlepail
Trouble with CBase...

i use this code with all the include but

Teleport does not work and set model too ! Fire Inginte Crash....


CBaseEntity *playerBase = pEntity->GetUnknown()->GetBaseEntity();
CBasePlayer...
Forum: Coding MM:S Plugins & SM Extensions 12-18-2005, 07:17
Replies: 12
Views: 3,643
Posted By jeanlepail
ok thanks ! merci beaucoup !

ok thanks !
merci beaucoup !
Forum: Coding MM:S Plugins & SM Extensions 12-18-2005, 05:52
Replies: 12
Views: 3,643
Posted By jeanlepail
thanks now i can finish my Tk Management ! ...

thanks now i can finish my Tk Management !

in create menu what is the pot_count ?

number of options or

0^2+1^2......
Forum: Plugin/Gameplay Ideas and Requests 12-17-2005, 09:09
Replies: 15
Views: 3,569
Posted By jeanlepail
just menu for vengance

just menu for vengance
Forum: Plugin/Gameplay Ideas and Requests 12-16-2005, 11:19
Replies: 15
Views: 3,569
Posted By jeanlepail
some error with menu :)

some error with menu :)
Forum: General 12-14-2005, 06:51
Replies: 7
Views: 2,095
Posted By jeanlepail
yes but me i am not english :) barcielx is not...

yes but me i am not english :)
barcielx is not english too !
i said it cause ZH team is an american team !

u is the phonectics of You
and if i said "u ask noob questions" it's because in his...
Forum: Plugin/Gameplay Ideas and Requests 12-12-2005, 14:13
Replies: 0
Views: 832
Posted By jeanlepail
Forum: Metamod:Source Plugins 12-12-2005, 14:11
Replies: 514
Views: 226,927
Posted By jeanlepail
that's all ? does i easy to convert existing...

that's all ?
does i easy to convert existing plugins to mm plugin ??
Forum: Plugin/Gameplay Ideas and Requests 12-12-2005, 14:10
Replies: 15
Views: 3,569
Posted By jeanlepail
ok ok i will include : bury, kill, ban 2...

ok ok

i will include : bury, kill, ban 2 minuts and forgive

for bury i will use CBaseEntity->Teleport(pos.y,pos.x,pos.z-10);
or somethings like that !

for kill i will use...
Forum: Trash 12-12-2005, 11:40
Replies: 1
Views: 885
Posted By jeanlepail
use VC++ 7.10

use VC++ 7.10
Forum: Coding MM:S Plugins & SM Extensions 12-12-2005, 11:38
Replies: 3
Views: 1,988
Posted By jeanlepail
so poor !! #pragma comment(lib, "ws2_32.lib") ...

so poor !!
#pragma comment(lib, "ws2_32.lib")
#include <winsocks2.h>

int main()
{
}
....
Forum: General 12-12-2005, 11:33
Replies: 3
Views: 1,566
Posted By jeanlepail
http://www.sourcemod.net/forums/search.php :) xD

http://www.sourcemod.net/forums/search.php :) xD
Forum: Plugin/Gameplay Ideas and Requests 12-12-2005, 11:31
Replies: 15
Views: 3,569
Posted By jeanlepail
no i have finish in enday but, the dificulti ise...

no i have finish in enday but, the dificulti ise to make vengence command !!
Forum: Metamod:Source Plugins 12-12-2005, 11:22
Replies: 514
Views: 226,927
Posted By jeanlepail
sorry but i have a question ! why use meta mod...

sorry but i have a question !
why use meta mod if u can simply add plugins with multiple .vdf file ??
Forum: Plugin/Gameplay Ideas and Requests 12-12-2005, 11:20
Replies: 9
Views: 2,901
Posted By jeanlepail
www.mani-admin-plugin.com

www.mani-admin-plugin.com
Showing results 1 to 25 of 46

 
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