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Posts Made By:
danielkza
Forum:
Zombie Plague Mod
02-19-2011, 16:22
Replies:
67
Subplugin Submission
[ZP] Extension: Ammo Packs Bank
Views:
99,156
Posted By
danielkza
Re: [ZP] Extension: Ammo Packs Bank
Re-uploaded at the first post.
Forum:
Approved Plugins
01-12-2011, 16:22
Replies:
40
Map Weapons Manager
Views:
57,944
Posted By
danielkza
Re: Map Weapons Manager
There's something fishy going on, there is a check for the maximum size of the entity array in place: this line shouldn't even be reached if there are no free elements. If you happen to have made any...
Forum:
Approved Plugins
01-12-2011, 15:09
Replies:
40
Map Weapons Manager
Views:
57,944
Posted By
danielkza
Re: Map Weapons Manager
Enable debug so I can fix it if it's something simple (damn, haven't touch anything AMX-related in a while).
Forum:
Off-Topic
03-13-2010, 05:14
Replies:
3,307
The Now playing thread (music)
Views:
906,656
Posted By
danielkza
Re: The Now playing thread (music)
Cream - SWLABR
Forum:
Zombie Plague Mod
06-24-2009, 11:57
Replies:
67
Subplugin Submission
[ZP] Extension: Ammo Packs Bank
Views:
99,156
Posted By
danielkza
Re: [ZP] Extension: Ammo Packs Bank
You can edit it yourself, but don't forget to sanitize the names if you're using SQL.
Forum:
Off-Topic
05-29-2009, 15:07
Replies:
6
How to connect to MySQL through internet?
Views:
2,450
Posted By
danielkza
Re: How to connect to MySQL through internet?
It's a denial entry.
Forum:
Off-Topic
05-29-2009, 15:05
Replies:
23
Which consoles do you have? (Like PS3)
Views:
5,205
Posted By
danielkza
Re: Which consoles do you have? (Like PS3)
Mega Drive (Sega Genesis in US)
Nintendo 64
GameBoy Advance
Playstation 2 (non-slim)
RRODed 360 Premium
Forum:
Scripting Help
05-29-2009, 13:15
Replies:
5
Updated other servers when info changes in SQL table
Views:
1,763
Posted By
danielkza
Re: Updated other servers when info changes in SQL table
Checking on a fixed interval seems like a better way. Using sockets would make you need to list all servers somewhere, and the risk of having race conditions is huge.
As long as you make it easily...
Forum:
Scripting Help
05-28-2009, 23:56
Replies:
5
Updated other servers when info changes in SQL table
Views:
1,763
Posted By
danielkza
Re: Updated other servers when info changes in SQL table
What kind of data is it? How often is it modified?
Forum:
Off-Topic
05-16-2009, 19:05
Replies:
16
Steam ID into a Steam Community/Friends Page
Views:
4,653
Posted By
danielkza
Re: Steam ID into a Steam Community/Friends Page
So...
Forum:
Off-Topic
05-15-2009, 22:46
Replies:
16
Steam ID into a Steam Community/Friends Page
Views:
4,653
Posted By
danielkza
Re: Steam ID into a Steam Community/Friends Page
http://forums.alliedmods.net/showthread.php?t=77361
You can take the code as an example and adapt it to your needs.
Forum:
Off-Topic
05-15-2009, 17:46
Replies:
1
The update is a Spy!
Views:
1,140
Posted By
danielkza
The update is a Spy!
Valve just can't stop trolling us:
http://www.teamfortress.com/spyupdate/
Forum:
AMX Super
05-10-2009, 15:54
Replies:
78
AMX Super 5: suggestion thread
Views:
23,931
Posted By
danielkza
Re: AMX Super 5: suggestion thread
Doesn't mean I didn't read the suggestions.
Forum:
Off-Topic
05-09-2009, 01:11
Replies:
159
Poll:
Shoutbox
Views:
27,980
Posted By
danielkza
Re: Shoutbox
moar plz
Forum:
Off-Topic
05-09-2009, 00:40
Replies:
31
Win 7 RC1
Views:
7,545
Posted By
danielkza
Re: Win 7 RC1
He actually means virtualization, starting from the RC1, you can download a specially packaged version of Virtual PC, that comes with an fully valid XP SP3 license, and configured to run a XP...
Forum:
Off-Topic
05-08-2009, 21:36
Replies:
3,307
The Now playing thread (music)
Views:
906,656
Posted By
danielkza
Re: The Now playing thread (music)
The Beatles - The Ballad of John and Yoko
Forum:
Off-Topic
05-08-2009, 20:34
Replies:
31
Win 7 RC1
Views:
7,545
Posted By
danielkza
Re: Win 7 RC1
You have to install more recent drivers, here the first ATI ones didn't run OpenGL either, but Catalyst 9.3 works fine.
Forum:
Off-Topic
05-08-2009, 13:42
Replies:
31
Win 7 RC1
Views:
7,545
Posted By
danielkza
Re: Win 7 RC1
You can change that in Disk Management (type it on the start menu search thing, but it's probably in the Control Panel somwhere too).
Forum:
Scripting Help
05-08-2009, 13:40
Replies:
3
what is the fuction these are pev_?
Views:
2,344
Posted By
danielkza
Re: what is the fuction these are pev_?
IIRC pev_iuser2 holds the player the user is spectating, and pev_fuser2 holds the slowdown (not sure what unit is used) after a player jumped (both in CS).
Forum:
Off-Topic
05-08-2009, 13:37
Replies:
36
Increase in Non-Steam threads?
Views:
7,902
Posted By
danielkza
Re: Increase in Non-Steam threads?
I figured lol
Forum:
Off-Topic
05-08-2009, 12:30
Replies:
36
Increase in Non-Steam threads?
Views:
7,902
Posted By
danielkza
Re: Increase in Non-Steam threads?
It's no Valve's fault you let Chavez run your country. (not you specifically, but the majority of people in Venezuela)
Forum:
Scripting Help
05-06-2009, 01:59
Replies:
15
Efficientness.Set_user_bpammo.
Views:
4,368
Posted By
danielkza
Re: Efficientness.Set_user_bpammo.
Actually any math that involves floats and ints will call float() anyway, you can see that when disassembling plugins, with all the operator functions embedded in it.
Forum:
Snippets and Tutorials
05-02-2009, 03:07
Replies:
10
Need help in making firewall
Views:
4,611
Posted By
danielkza
Re: Need help in making firewall
It stole me 2GFlops/s on Linpack, a good 10%, while with both Avira and NOD32 the difference was within error margins (~2%).
It used to take negligible time to me on the beginning, but after a...
Forum:
Off-Topic
04-28-2009, 19:00
Replies:
432
Post your Destkop Picture!
Views:
102,949
Posted By
danielkza
Re: Post your Destkop Picture!
I have to agree with you, I can't stand having anything more than a dock and a couple of gadgets or some text info.
Mine:
http://img299.**************/img299/1977/desktopelo.th.png...
Forum:
Scripting Help
04-27-2009, 15:26
Replies:
9
Alternative to user_kill()?
Views:
3,300
Posted By
danielkza
Re: Alternative to user_kill()?
Ham_Killed happens when an entity is killed. If you call it, the engine will pick it up and do whatever it was supposed to do to kill the entity, won't it?
Showing results 1 to 25 of 500
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