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Forum: Snippets and Tutorials 09-30-2010, 23:17
Replies: 28
Views: 68,149
Posted By stevenlafl
Re: Block ddos steam Fail2Ban

This is exactly what I was trying to point out. This man has the correct idea, guys. You should listen to him.
Forum: Snippets and Tutorials 09-30-2010, 13:58
Replies: 28
Views: 68,149
Posted By stevenlafl
Re: Block ddos steam Fail2Ban

I can't imagine this working. More professional DDoS attacks rely on sending the maximum amount of data on random UDP ports per packet. The idea is to overload the router with data. In this manner,...
Forum: Extensions 09-25-2010, 13:56
Replies: 577
Views: 650,252
Posted By stevenlafl
Re: [EXTENSION] Socket (3.0.1)

BUG: If you want to SocketSend() outside of the forwards, you cannot. All it does is add that information to the buffer to be sent at the next Receive callback. If your receive callback wants to send...
Forum: Extensions 04-28-2010, 22:40
Replies: 2,726
Views: 2,778,169
Posted By stevenlafl
Re: [EXTENSION] SDK Hooks 1.3 (Updated 02/02/10)

ATTENTION!!!: SDK Hooks 1.3 DOES NOT WORK AFTER 4/28/10 UPDATE.

Please, please fix!!
Forum: Plugin/Gameplay Ideas and Requests 07-03-2009, 02:42
Replies: 35
Views: 6,404
Posted By stevenlafl
Re: [REQ] Make Your Own Achievements

You should release it when finished, as.. I finished my "8 survivor campaign" plugin and 2 days later, MadDugan posts one.
Forum: Suggestions / Requests 07-03-2009, 02:10
Replies: 4
Views: 1,652
Posted By stevenlafl
Re: Auto-demo-record [For Edit]

Well... I don't know if this will work, because I don't see really anything wrong with it. Maybe your demos are still recording on map change?

Here you are, by the way.


#include <amxmodx>...
Forum: Approved Plugins 07-02-2009, 15:43
Replies: 29
Views: 39,399
Posted By stevenlafl
Re: Server Packeting Protection

I wrote this before I took CS1, so there would be some mistakes like that. I'll be implementing some of your suggestions when I have time. Thank you.

Also, getplayers executes so few times that it...
Forum: Approved Plugins 07-01-2009, 21:19
Replies: 29
Views: 39,399
Posted By stevenlafl
Re: Server Packeting Protection

Counter-Strike already has protection. Other mods don't.
Forum: Approved Plugins 07-01-2009, 17:32
Replies: 29
Views: 39,399
Posted By stevenlafl
Re: Server Packeting Protection

Which ones? I am also not familiar with "no-steam". I use Steam for every game I own. I play on Steam servers.

Why is it that the entirety of the "The Specialists" mod servers are vulnerable?

I...
Forum: Approved Plugins 07-01-2009, 17:27
Replies: 29
Views: 39,399
Posted By stevenlafl
Re: Server Packeting Protection

Counter-Strike, not HL1 engine.

I HAVE tested this since then. It DOES work on mods other than Counter-Strike. Try it out.
Edited original post to exclude Counter-Strike.

I've tested this with...
Forum: Approved Plugins 07-01-2009, 17:14
Replies: 29
Views: 39,399
Posted By stevenlafl
Re: Server Packeting Protection

It works. I tested it on my development server a few days ago.
Forum: Approved Plugins 07-01-2009, 17:06
Replies: 29
Views: 39,399
Posted By stevenlafl
Server Packeting Protection

Many servers may have noticed considerable lag with pings rising into the hundreds, if not thousands. Their connection can handle the players, but seemingly randomly, it will start lagging.

If you...
Forum: Plugins 06-26-2009, 19:02
Replies: 424
Views: 231,214
Posted By stevenlafl
Re: [L4D] Survivor Upgrades

When I press download Plugin, it works great.

When I press download source, and compile the plugin, it does not. The plugin compiles fine from the source, but when I use it and people join the...
Forum: Plugins 04-13-2009, 19:53
Replies: 448
Views: 311,592
Posted By stevenlafl
Re: [L4D] Left8Dead

In my plugin, I've just fixed the witch's problem with going after people who didn't startle her.
Forum: Plugins 04-13-2009, 00:43
Replies: 448
Views: 311,592
Posted By stevenlafl
Re: [L4D] Left8Dead

You're good, MagDugan. Very, very good. Your plugin has been shadowing mine and it's coming along very very close to mine.
Forum: Plugins 04-09-2009, 10:04
Replies: 448
Views: 311,592
Posted By stevenlafl
Re: [L4D] Left8Dead

By the way, all of your "planned features" are already in my plugin.
Forum: Plugins 04-06-2009, 10:16
Replies: 448
Views: 311,592
Posted By stevenlafl
Re: [L4D] Left8Dead

Interesting. I made a plugin JUST like this a week ago. Congratulations on being last.

Edit: Amazing, the code is very, very similar to mine. Nice job.
Forum: Scripting Help 11-30-2006, 00:22
Replies: 1
Views: 935
Posted By stevenlafl
Re: Jailmod problem

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <engine_stocks>
#include <fun>
#include <tsfun>
#include <tsxaddon>
public plugin_init()
{
register_plugin("Jailmod",...
Forum: Unapproved/Old Plugins 11-23-2006, 11:14
Replies: 23
Views: 7,728
Posted By stevenlafl
Re: Harbu addon, Vehicle RP

Haha, you use vault. I created my own functions to do this, except better.
Forum: Unapproved/Old Plugins 11-23-2006, 11:12
Replies: 167
Views: 55,641
Posted By stevenlafl
Re: ECStatic Check (Anti-Cheat) [Anthrax]

Wow, I made a plugin idenitical to this one, and used it on my old CS server. Good job. The code is a bit garrulous though; no need to impress us.
Forum: Unapproved/Old Plugins 08-01-2006, 21:06
Replies: 104
Views: 33,470
Posted By stevenlafl
Re: Official HarbuRPv1 AMXX 1.7x Port

I just updated it. Better code. Sorry for the inconvenience. It should work perfectly.
Forum: Unapproved/Old Plugins 07-19-2006, 02:54
Replies: 104
Views: 33,470
Posted By stevenlafl
Re: Official HarbuRPv1 AMXX 1.7x Port

Uploaded fixed version. Redownload
Forum: Unapproved/Old Plugins 07-17-2006, 19:47
Replies: 104
Views: 33,470
Posted By stevenlafl
Re: Official HarbuRPv1 AMXX 1.7x Port

Read my post about that error you were having, I put on how to fix it.
Forum: Unapproved/Old Plugins 07-17-2006, 19:14
Replies: 104
Views: 33,470
Posted By stevenlafl
Re: Official HarbuRPv1 AMXX 1.7x Port

I've uploaded the include files. There you go! :)
Forum: Unapproved/Old Plugins 07-17-2006, 13:24
Replies: 104
Views: 33,470
Posted By stevenlafl
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