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Posts Made By:
spacedkadet
Forum:
General
07-02-2011, 05:11
Replies:
60
Steam Update 01/07/2011 (CSS/TF2)
Views:
35,908
Posted By
spacedkadet
Re: Steam Update 01/07/2011 (CSS/TF2)
Updated my dods server this morning after being unable to last night due to the content servers being overloaded and then the server filling. Straight away found it crashing on map change :( came...
Forum:
General
06-24-2011, 17:15
Replies:
170
The Uber Update
Views:
39,059
Posted By
spacedkadet
Re: The Uber Update
Ok powerlord i read that but it doesnt give any info, our server does not reset speed after alot of restarts (just done another to be sure) and ive no idea what or where to put any so called...
Forum:
General
06-24-2011, 16:58
Replies:
170
The Uber Update
Views:
39,059
Posted By
spacedkadet
Re: The Uber Update
I have a dods server that since the update is running at 10x (aprox) speed. I have disabled all addons, run with verify_all (many times) but everything is happening in turbo mode. maps only last a...
Forum:
General
05-06-2011, 20:10
Replies:
291
5/5/2011 Update
Views:
89,003
Posted By
spacedkadet
Re: 5/5/2011 Update
although the suicide crash fix is listed under css fixes ONLY- i can confirm it fixes also for dods. :)
Forum:
General
05-06-2011, 13:47
Replies:
291
5/5/2011 Update
Views:
89,003
Posted By
spacedkadet
Re: 5/5/2011 Update
linux fix works thanks! we can play dods tonight woot!
Forum:
General
04-23-2011, 20:32
Replies:
2
A quick and hopefully easy question
Views:
1,332
Posted By
spacedkadet
Re: A quick and hopefully easy question
thankyou bacardi, the original way worked fine, i added the path maplist.txt and that worked fine. This would be a nice function to have as default though tbh. having change map (immediatly) is great...
Forum:
General
04-23-2011, 07:22
Replies:
2
A quick and hopefully easy question
Views:
1,332
Posted By
spacedkadet
A quick and hopefully easy question
Hi all,
Ive managed to add an option to the servercommands menu for setting the next map, however when using it it just chooses from the mapcycle not maplist.txt.
In the maplists.cfg I have...
Forum:
Plugins
03-26-2010, 17:19
Replies:
99
[CSS/TF2] War3: Source - Customizable Warcraft Plugin
Views:
92,661
Posted By
spacedkadet
Re: [CSS/TF2] War3: Source - Customizable Warcraft Plugin
Does this work with dod:s ? ANyone tested?
Forum:
Plugin/Gameplay Ideas and Requests
09-23-2009, 12:48
Replies:
2
[dods][req] Instant respawn.
Views:
1,066
Posted By
spacedkadet
Re: [dods][req] Instant respawn.
nope not dm, just a plugin to remove the respawn timer (or set it to 0) for our gungame server.
Forum:
Plugin/Gameplay Ideas and Requests
09-22-2009, 18:33
Replies:
2
[dods][req] Instant respawn.
Views:
1,066
Posted By
spacedkadet
[dods][req] Instant respawn.
Hi guys, i have done several different searches looking for a dods script or plugin to enable instant respawn on our (gungame)server. I think i have been on server(s) with this function but am unable...
Forum:
Unapproved Plugins
09-22-2009, 18:10
Replies:
5
DoD AntiProne Source v1.0 (Requires Dukehacks Extension!) [11th July 2009]
Views:
8,186
Posted By
spacedkadet
Re: DoD AntiProne Source v1.0 (Requires Dukehacks Extension!) [11th July 2009]
Doesnt seam to be working, its loaded, dod_antiprone_status returns "1" but no effect. latest sourcemod 1.2.4dev
Forum:
Unapproved Plugins
09-22-2009, 12:52
Replies:
5
DoD AntiProne Source v1.0 (Requires Dukehacks Extension!) [11th July 2009]
Views:
8,186
Posted By
spacedkadet
Re: DoD AntiProne Source v1.0 (Requires Dukehacks Extension!) [11th July 2009]
Installed on our gungame server. many thanks, will test and report if there are any issues.
Forum:
Plugins
09-22-2009, 12:37
Replies:
190
DoD:S GunGame 0.4 (Updated 08/05)
Views:
124,338
Posted By
spacedkadet
Re: DoD:S GunGame 0.4 (Updated 08/05)
using 7nb on our new server (rommels renegades). Will see how it goes and leave more info after proper testing.
Forum:
Plugins
08-23-2009, 10:18
Replies:
100
Too Late To Ban
Views:
92,217
Posted By
spacedkadet
Re: Too Late To Ban
Yes this looks great for a dods server for those tk'ers that rampage then leave. Save us having to go back through the logs.
I'm not quite ready to use it yet though because of the things...
Forum:
News
08-16-2009, 17:06
Replies:
152
SourceMod Fixes for TF/DoD Update
Views:
74,104
Posted By
spacedkadet
Re: SourceMod Fixes for TF/DoD Update
our dods windows dedicated box servers are crashing alot since the updates, latest sourcemod (the new fix one) etc, :(
how thick are valve? :( :(
Forum:
Plugins
06-09-2009, 13:36
Replies:
150
DoDs Equipment 0.0.6
Views:
86,323
Posted By
spacedkadet
Re: DoDs Equipment 0.0.6
just change it to weapon_m1carbine and it will work.
Forum:
General
09-19-2008, 20:08
Replies:
9
nextmap = pending votes
Views:
3,158
Posted By
spacedkadet
Re: nextmap = pending votes
exactly, this is very odd way of doing things indeed.
The one i posted above works fine with 1.1.0dev (thats the one i modified) as our server is perfect.
Forum:
General
09-17-2008, 19:24
Replies:
9
nextmap = pending votes
Views:
3,158
Posted By
spacedkadet
Re: nextmap = pending votes
oops sorry, here you go,
I just copied the lines from if to the else ones to get rid of the whole "pending vote" thing. I know this means that if you have the end of map vote enabled youll still...
Forum:
General
09-17-2008, 17:31
Replies:
9
nextmap = pending votes
Views:
3,158
Posted By
spacedkadet
Re: nextmap = pending votes
I modified mine to work, see the attached file. It just changes the trigger to always show the value of sm_nextmap regardless of any votes or anything.
I had to do this as my bug request was getting...
Forum:
Plugins
09-17-2008, 17:22
Replies:
150
DoDs Equipment 0.0.6
Views:
86,323
Posted By
spacedkadet
Re: DoDs Equipment 0.0.6
Hey Lis,
Still loving this plugin, very useful.
I do have a request however if you still want to improve this great plugin.
It would be good if there was a cvar to control the cfg file used....
Forum:
Plugins
09-01-2008, 13:04
Replies:
46
Headshot and weapon logging for DoD:S
Views:
36,128
Posted By
spacedkadet
Re: Headshot and weapon logging for DoD:S
Working well dude!! all my colums are working now!
stats.spacedkadet.com
Forum:
Plugins
08-29-2008, 02:16
Replies:
46
Headshot and weapon logging for DoD:S
Views:
36,128
Posted By
spacedkadet
Re: Headshot and weapon logging for DoD:S
wow you rock dude!
installed on our servers, will test tonight when people are playing :D
+1!
Forum:
Plugin/Gameplay Ideas and Requests
08-26-2008, 13:22
Replies:
6
DODS Bonus Round Awards in-game ??
Views:
1,460
Posted By
spacedkadet
Re: DODS Bonus Round Awards in-game ??
I believe it's insane's MOH hud. available from dodbits.com but i dont think its working yet since OB update.
Forum:
Plugin/Gameplay Ideas and Requests
08-25-2008, 19:16
Replies:
1
Need a plugin that will votemap but doesnt switch maps till end of round TF2
Views:
873
Posted By
spacedkadet
Re: Need a plugin that will votemap but doesnt switch maps till end of round TF2
join the club my friend :)
http://forums.alliedmods.net/showthread.php?t=75129
and
http://bugs.alliedmods.net/index.php?do=details&task_id=1924&project=5
Forum:
Plugin/Gameplay Ideas and Requests
08-25-2008, 16:54
Replies:
37
[REQ] Admin started votes for NEXTMAP
Views:
7,326
Posted By
spacedkadet
Re: [REQ] Admin started votes for NEXTMAP
Simply becasue it's a differant function to the one we are requesting ;)
Funny thing is i have seen it requested by several others and had plenty of people saying its already here when it isn't.
...
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