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Posts Made By:
extrospect
Forum:
Scripting
05-04-2012, 18:21
Replies:
5
[EntProps] Array Ent Prop Has No Offset Value?
Views:
2,115
Posted By
extrospect
Re: [EntProps] Array Ent Prop Has No Offset Value?
Thanks for the info asherkin :), just to clarify - even going the C++/extension route would not afford me access to this array?
What about the approach of using something like DHooks...
Forum:
Scripting
05-02-2012, 15:24
Replies:
4
Not Working
Views:
2,140
Posted By
extrospect
Re: Not Working
You're doing an assignment operation (A = B) instead of a comparison operation (A == B) in this if statement:
if(checkpoint = true)
{
TeleportEntity(client, checkpoint[client], NULL_VECTOR,...
Forum:
Scripting
05-02-2012, 14:59
Replies:
5
[EntProps] Array Ent Prop Has No Offset Value?
Views:
2,115
Posted By
extrospect
Re: [EntProps] Array Ent Prop Has No Offset Value?
Thanks for the reply Powerlord, however, I've already tried all of the examples below and the value returned for the offset from each function call is always zero (or -1 for the last 2 which show the...
Forum:
Scripting
05-01-2012, 14:19
Replies:
5
[EntProps] Array Ent Prop Has No Offset Value?
Views:
2,115
Posted By
extrospect
[EntProps] Array Ent Prop Has No Offset Value?
I'm trying to access the data stored to CTFPlayer detailing the buildings an engineer has built - from using dtwatchent it's become apparent that this information is being stored to the...
Forum:
Trash
05-01-2012, 14:13
Replies:
0
[EntProps] Array Ent Prop Has No Offset Value?
Views:
652
Posted By
extrospect
[EntProps] Array Ent Prop Has No Offset Value?
Oops, wrong forum D: - Reposted to correct forum, please delete this thread.
Forum:
Plugins
01-30-2010, 14:28
Replies:
25
[L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Views:
29,616
Posted By
extrospect
Re: [L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Ah k, good to know where it's coming from =), hopefully the new version I put up above should stop the spam in the error logs :>, it blocks the team switch section from running if the client is a...
Forum:
Plugins
01-30-2010, 13:13
Replies:
25
[L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Views:
29,616
Posted By
extrospect
Re: [L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Thanks for the info on how to block hurt events with SDKHooks tozaron, I haven't used SDKHooks before but I'm guessing that you need to have them installed on any server that wants to run this...
Forum:
Unapproved Plugins
01-25-2010, 21:30
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.5
Update with the top menu fix is done & up now :>, it seems to sort the problem for me :>, thanks for the info about the bug :).
Blake, I think the bit you're looking for is:
//if no top...
Forum:
Unapproved Plugins
01-25-2010, 20:51
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.5
Thanks for the info guys :), it looks like I forgot to exclude the server totals from the top <n> menu >,<, will have to fix that soon & upload an update. the unnamed entry is just the server total...
Forum:
Plugins
01-25-2010, 15:49
Replies:
25
[L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Views:
29,616
Posted By
extrospect
Re: [L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Thanks for all the replies :>, sorry I haven't been on much the past few days to get back to ppl sooner.
@AtomicStryker - Yeah, I know the buffing is a bit of a costly way of doing it but I've not...
Forum:
Unapproved Plugins
01-25-2010, 14:14
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
You don't need to replace anything, the code is still there and working to allow stats on no steamID servers :>. If you're trying to convert the plugin to be nickname tracking only on a server where...
Forum:
Unapproved Plugins
01-24-2010, 18:06
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Thanks guys :>, and it just replaces what would normally be a steamID with whatever name the client is using at the time [usually the name you have on steam friends], and the feature is back in the...
Forum:
Plugins
01-21-2010, 14:29
Replies:
25
[L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Views:
29,616
Posted By
extrospect
Re: [L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Thanks for the info dirka :), I hadn't actually looked into what was dealing the damage, I just tried to block it from happening xD. I guess the plugin still serves a purpose for ppl without...
Forum:
Plugins
01-21-2010, 00:33
Replies:
25
[L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Views:
29,616
Posted By
extrospect
Re: [L4D2] Invincible Ghosts
I think it *should* work in L4D, although I've only tested it on L4D2 and I'm not sure that ghosts get killed in L4D in the same way as L4D2 [in L4D2 the floors below big drops and water act kinda...
Forum:
Plugins
01-20-2010, 21:05
Replies:
25
[L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
Views:
29,616
Posted By
extrospect
[L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning
After realising ghosts could die from fall damage & drowning in L4D2 I decided to try and patch it, eventually I figured out a method that worked and this is the result ;D.
It seems to work...
Forum:
Unapproved Plugins
01-20-2010, 15:59
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Thanks for the feedback SkaP :), good to know it's definitely fixed now.
Forum:
Unapproved Plugins
01-19-2010, 23:56
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
New version is finally up :D, the main changes are - extra applied dmg can now be added to hunter's scores, the ingame dmg txt can now be blocked, total stats are being tracked but currently are not...
Forum:
Unapproved Plugins
01-19-2010, 18:26
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Thanks for the feedback, I've finally worked out (after spending days making all manner of contrived workarounds) that the overscored 'incap-pounce + claw' dmg is actually part of the game >,< [after...
Forum:
Unapproved Plugins
01-05-2010, 18:31
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Thanks for the info about the error :>, looks like it's the timer for the stats chat command info message that gets sent to new players to tell them about !pdpstats etc. but it seems to work fine so...
Forum:
Unapproved Plugins
12-30-2009, 15:22
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Unfortunately, the way it is at the moment, the highscores is generated fresh everytime by the plugin obtaining & sorting everyone's personal best pounces (which are stored as a single keyvalue...
Forum:
Unapproved Plugins
12-28-2009, 13:30
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Since the nosteam fix sorted whatever issue you had and your server is legit, I guess it should be fine for me to put it back in without worrying about ppl thinkin I'm encouraging cracked servers...
Forum:
Unapproved Plugins
12-28-2009, 11:14
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Sorry guys, but I'm removing the noSteamID support from the plugin after stumbling across this post (http://forums.alliedmods.net/showthread.php?t=113236). Don't want to risk getting the thread...
Forum:
Unapproved Plugins
12-26-2009, 11:57
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Cheers for testing it out for me and glad it works for you all now =), I dunno exactly how well the keyvalues system copes with massive files, just keep an eye on the file size of pdpstats.txt (in...
Forum:
Unapproved Plugins
12-25-2009, 15:17
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Thanks for the replies guys, and I'd say that it is definitely the lack of SteamIDs on the servers that is causing the problem. From looking around into what causes no steam IDs it would appear...
Forum:
Unapproved Plugins
12-24-2009, 09:24
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,144
Posted By
extrospect
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats]
Thanks for the feedback guys, I was having some issues with the top <n> system that sounded similar but I thought I had gotten rid of them before I put up the last update >,<, looks like they're...
Showing results 1 to 25 of 36
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