Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 38
Search took
0.00
seconds.
Search:
Posts Made By:
EFFx
Forum:
New Plugin Submissions
02-28-2023, 22:28
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Maybe your guys didn't know how to properly test this. I've used in reapi, amx modx v1.10 and it works as it should.
Try to read the main post, all the changes made are there so you'd know that...
Forum:
New Plugin Submissions
02-21-2023, 22:23
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Nope, all includes are avaliable. Make sure you have 'em.
Forum:
New Plugin Submissions
11-14-2022, 16:37
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
It cannot since I had to block default animations to recreate the bullet hit effects due the client-sided sparks and smoke puff of players.
Forum:
New Plugin Submissions
11-14-2022, 09:31
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Which crosshair plugin are you talking about? The recoil pattern? Also, leave me your server IP, I could join sometime.
Forum:
New Plugin Submissions
11-13-2022, 22:26
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
The plugin follow the game's default recoil pattern, it just doesn't open the crosshair since I had to block the default animations to block client-sided effects.
I take that as a compliment....
Forum:
New Plugin Submissions
11-12-2022, 21:01
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Inside of the sma there is a minimum definition of speed defined. BULLET_MIN_SPEED IIRC, make it 0.
Forum:
New Plugin Submissions
10-18-2022, 04:15
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
The problem was with the movetype set to the bullet. It must be MOVETYPE_TOSS so EngFunc_TraceToss can do it's work. Instead of setting it to MOVETYPE_FLY when the parameter of gravity was 0.0 in the...
Forum:
New Plugin Submissions
10-11-2022, 21:12
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
To avoid that, you can remove the gravity following the .ini explanation, or you can make the bullet go faster. So until it starts losing power (going down due gravity, which is what happens with...
Forum:
New Plugin Submissions
07-19-2022, 20:06
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
You got the second part right, but as I said a lot of times before, the main goal was achieved successfuly.
Forum:
New Plugin Submissions
06-30-2022, 00:09
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
The main purpose for me was learning about realistic physics IRL. Thought it could be a good idea to transfer it to the game as far as I could. For now it is how I wanted it to be.
Thank you for...
Forum:
New Plugin Submissions
04-02-2022, 20:40
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Thank your for your words.
Both plugins uses traces, that is why you noticed familiar lines.
To be honest, all plugins that handles the end point of the default bullets will conflict with...
Forum:
New Plugin Submissions
02-23-2022, 23:40
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS
Updated to 2.0 - FINAL VERSION
Changes
- Changed the underwater physics a little.
- Changed the function that gets the bullet's end point, EngFunc_TraceToss helped.
- Changed some values on...
Forum:
New Plugin Submissions
02-06-2022, 21:49
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS
Updated to v1.9
- Fixed lags when there's too many bullets flying around.
- Fixed the effect when the bullet penetrates an entity on bTooClose checks.
- Fixed the bullet crack not being able to...
Forum:
New Plugin Submissions
05-30-2021, 15:48
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS
This plugin applies to every player/entity that triggers the shooting event for the bullets to be created. The plugin manages every bullet physics noticeable as good as my experience could see and...
Forum:
New Plugin Submissions
05-27-2021, 00:20
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS
I agree. Firstly because people plays the instant impact effect since the game came out. Secondly, the physics change in a dead game will not be effective, but the work itself is gorgeous. I invested...
Forum:
New Plugin Submissions
02-11-2021, 20:44
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet: Real-Life Bullet physics to CS
Since I used the lastest version, this error did not pop up because it automatically ignores... thank you for saying.
Added gameplay videos in the main post ;)
Forum:
New Plugin Submissions
02-10-2021, 21:46
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet [v1.8]
I've updated to v1.8
I will try to make a video to show how it looks line in-game, but I played with some friends and it looks fire ^-^.
Some infos:
- Added support for water physic as...
Forum:
New Plugin Submissions
01-15-2021, 18:58
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Realistic Bullet [v1.6]
Made some changes and some fixes. Prolly the last update until I found something else to do with it. These are the details of what have been changed:
- Now the bullet does damage to entities as...
Forum:
New Plugin Submissions
01-04-2021, 15:59
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Bullet Speed Management
Updated the plugin to v1.6
. Added ricochet feature.
. Added support for each weapon, this can be edited in a .ini file
{
- Bullet velocity
- Bullet-drop
- Bullet base damage
- Max...
Forum:
New Plugin Submissions
12-28-2020, 08:43
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Bullet Speed Management
It's already implemented.
Forum:
New Plugin Submissions
12-26-2020, 12:47
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Bullet Speed Management
No it's not.
Forum:
New Plugin Submissions
12-25-2020, 15:25
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Bullet Speed Management
Released the v1.5:
. Instead of trying to imitate the game's accuracy depending of the circumtances of the player, it now actually follows the game's accuracy itself, making the bullet go where...
Forum:
New Plugin Submissions
12-18-2020, 08:56
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Bullet Speed Management
I'm still workin' on some plugins of mine to make them up to date. The next step is making the accuracy better, little details and also, the bullet penetration to finish it, the rest, for me, already...
Forum:
New Plugin Submissions
12-17-2020, 15:54
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Bullet Speed Management
I dont see any reason for the FFA gets turned on suddenly. Also, the modification is now for CS only.
Edit:
Updated the body hit code, now it actually detects which part of the body the bullet...
Forum:
New Plugin Submissions
12-17-2020, 04:48
Replies:
74
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
Views:
26,492
Posted By
EFFx
Re: Bullet Speed Management
Isn't it already working with everything? Doesnt the forward gets called when the player is killed by the bullet?
Showing results 1 to 25 of 38
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
16:25
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode