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Search: Posts Made By: dcx2
Forum: Extensions 10-12-2014, 15:06
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

People stopped caring to increment the left4downtown2 version a while ago, so actually saying "0.5.4.2" doesn't help. =/ You'll probably have to link back to the binary in the thread. Look at the...
Forum: Extensions 12-20-2013, 01:18
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Some signatures were broken by a recent update. I have fixed them and pushed the updated gamedata to the google code repository. I think I got all of the broken ones, let me know if anything isn't...
Forum: Extensions 12-04-2013, 00:44
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Your message implies that you are using player slots version of left4downtown2. But l4dtoolz also patches player slots. So left4downtown2 will fail to patch player slots that are already patched. ...
Forum: Extensions 10-14-2013, 14:46
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

playerslots version will patch a couple of routines to allow 8+ players, but you still need other plugins.

noslot does not patch for 8+ players. Use this if you use L4DToolz for 8+, or if you...
Forum: Extensions 09-29-2013, 13:19
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Looks like you forgot to set the environment variables. That's the beauty of environment variables, you can put the source anywhere and the env var points to it.

You need an env var, named...
Forum: Extensions 09-29-2013, 06:00
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

There's no real guide...I believe I used Visual C++ Express 2010 for the compiler, and TortoiseHG as the source control client for grabbing the latest source from the repositories. I also followed...
Forum: Extensions 09-08-2013, 12:54
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

I think your problem is with those plugins, not downtown2. You need to find the threads/authors of those specific plugins (confoglcompmod.smx, l4d_boss_percent.smx, etc) and ask them for help. I...
Forum: Extensions 09-08-2013, 11:27
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

@jking - For some reason, DifficultyChanged and...whatever the other one is...they don't seem to work on everyone's servers. I have no problems with those signatures on my server (Windows XP). I...
Forum: Extensions 08-06-2013, 17:39
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

I'm not *convinced* that it's ASLR. But apparently you can shut off ASLR in W7 by using the Windows Enhanced Mitigation Experience Toolkit...
Forum: Extensions 08-06-2013, 10:26
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Hmm. I looked at GetDifficulty. It's very short, so the sig requires bytes that will inevitably change. Worse, those bytes are actually an address. Which makes me wonder...what version of Windows...
Forum: Extensions 08-05-2013, 12:54
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

At least your other plugin works again.

I don't know why you're getting the missing signatures messages in console. Plugins don't usually change signatures, but extensions do...if you're using ...
Forum: Extensions 08-05-2013, 12:14
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Oh no, you don't have to modify the source at all. If you look at meds munch's gamedata file, you can see the signature for OnRevived. Just copy and paste the whole signature block for OnRevived...
Forum: Extensions 08-04-2013, 16:02
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Linux/Windows? Playerslots/noslots? With the latest gamedata, I do not get any broken signature notifications.

Incapped Meds Munch is probably broken because downtown2 patches OnRevived for a...
Forum: Extensions 07-31-2013, 06:29
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

I don't think that's my problem (they were already being called with this->). Both of my detours work flawlessly on Windows (well at least Pl_Continue or Pl_Handled)

The problem is that on Linux,...
Forum: Extensions 07-30-2013, 00:40
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Ah, I did a bit more reading on calling conventions. For cdecl, it said that sometimes non-POD data types >64bits (e.g. struct with 3 DWORDs) will be returned "by hidden parameter on the stack". ...
Forum: Extensions 07-29-2013, 23:50
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Well, two args if you count the this pointer. And I know you say there's only one arg, but when I tried to detour UseHealingItems with only one arg, it would crash my Windows server. I had to use...
Forum: Extensions 07-29-2013, 20:29
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Okay, it was SurvivorBot::UseHealingItems causing your crash. (actually, the mov eax after the call)

But I don't understand *why* it causes the crash. I mean, the detour defaults to...
Forum: Extensions 07-29-2013, 12:50
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

I dunno what to say. Do make absolutely sure that your gamedata is truly updated, though...I fixed a Linux sig about two hours ago that would be suspiciously close to that crash Electr0 posted. ...
Forum: Extensions 07-29-2013, 10:58
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Forgive my nooby-ness, and thank you for telling me about the troubles with Linux. I have added my forwards to the makefile and committed the change. I also fixed the FindScavengeItem signature. ...
Forum: Extensions 07-29-2013, 10:40
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Uh..what? I don't understand. Unless you compiled it from source in the last two days or so, you shouldn't have that detour. And as far as I know, adding a signature that isn't used to the...
Forum: Extensions 07-29-2013, 09:25
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Your crashes are not Left4Downtown2's fault. They're some plugin you have that hasn't been updated. It's not the same one causing Silver's crashes - it must be some OTHER plugin. It's up to *you*...
Forum: Extensions 07-27-2013, 17:54
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

I don't know, what have you tried? Are you running Linux or Windows, what version of Sourcemod and Metamod are you running, did you grab the latest gamedata?
Forum: Extensions 07-21-2013, 18:36
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

First post gamedata has been updated again. Lots of changes, you can view the commit log (https://code.google.com/p/left4downtown2/source/detail?r=f2cf037388634ec9927dd10b9224b862c97d4f8f), but the...
Forum: Extensions 07-18-2013, 08:48
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

As for playerslots stuff, I just wanted to make sure all the stuff in the gamedata is up to date. L4DToolz may be better, but it's still counter-productive to have broken things lying around in...
Forum: Extensions 07-17-2013, 21:34
Replies: 1,094
Views: 857,424
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

After confirmation that my new sigs had resolved the crashing problem, I've pushed the updates out to the Google Code repository. So the first post gamedata is now correct.

Are there any other...
Showing results 1 to 25 of 51

 
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