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Posts Made By:
YellowCakeKlan
Forum:
Plugin/Gameplay Ideas and Requests
09-01-2008, 16:02
Replies:
8
Help adding tracer on Sniper =tf2=
Views:
2,192
Posted By
YellowCakeKlan
Re: Help adding tracer on Sniper =tf2=
that's the death beam plugin, the beam only shows up when you get killed to show where the person was that killed you
i think the OP wants the beam to be live, and stay on at all times whenever...
Forum:
Plugins
08-30-2008, 01:11
Replies:
46
SM Nextmap Info - Countdown and MapEnd - GunGame Support
Views:
49,261
Posted By
YellowCakeKlan
Re: SM Nextmap Info
i'll wait until it has that countdown until map ends
Forum:
Plugins
08-30-2008, 01:10
Replies:
255
SM Damage
Views:
127,050
Posted By
YellowCakeKlan
Re: SM Damage
will this work for other games, like hl2dm? or not
Forum:
Plugins
08-25-2008, 08:10
Replies:
17
QuizEngine
Views:
14,986
Posted By
YellowCakeKlan
Re: QuizEngine
i like what i see for v.next
Forum:
Unapproved Plugins
08-25-2008, 00:24
Replies:
466
Map Rate v0.10 (6/30)
Views:
227,501
Posted By
YellowCakeKlan
Re: Map Rate v0.10 (6/30)
on my server, it seems everyone just randomly pushes a number to make the pop up go away.
ive seen people rate amazing maps 1/5, and rate extremely horrbile maps 5/5.
Forum:
Plugins
08-25-2008, 00:23
Replies:
17
QuizEngine
Views:
14,986
Posted By
YellowCakeKlan
Re: QuizEngine
I would like to see a quiz type plugins that awards players for getting the question right, like 50 extra health, 25% speed increase, 30% lower gravity, etc.
It would ask all players the question,...
Forum:
Plugins
08-24-2008, 17:50
Replies:
25
Anti-Stuck
Views:
35,872
Posted By
YellowCakeKlan
Re: Anti-Stuck
Ok tried your new version and it works great.
Does anyone know how I can add a delay of about 8 seconds to the teleport? Because right now when you type !stuck, it teleports you instantly to...
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 17:48
Replies:
28
Sourcemod name change plugin
Views:
17,650
Posted By
YellowCakeKlan
Re: Sourcemod name change plugin
sm_name @me MyNewName
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 17:44
Replies:
28
Sourcemod name change plugin
Views:
17,650
Posted By
YellowCakeKlan
Re: Sourcemod name change plugin
ok i got it working, apparently you just can't change your own name, else it says unknown command.
but works for everyone else's name just fine
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 17:16
Replies:
28
Sourcemod name change plugin
Views:
17,650
Posted By
YellowCakeKlan
Re: Sourcemod name change plugin
something *must* be wrong with this part of the code
public OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("namechanger.phrases");
...
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 17:15
Replies:
28
Sourcemod name change plugin
Views:
17,650
Posted By
YellowCakeKlan
Re: Sourcemod name change plugin
Yes I am. It's even on my plugins list when I do "sm plugins list" in console. It says it's loaded, and has no errors.
My guess is something in the code is wrong, probably where the code...
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 17:07
Replies:
28
Sourcemod name change plugin
Views:
17,650
Posted By
YellowCakeKlan
Re: Sourcemod name change plugin
I still get "unknown command: sm_name" with that one.
this is on hl2dm.
Forum:
Plugins
08-24-2008, 16:19
Replies:
25
Anti-Stuck
Views:
35,872
Posted By
YellowCakeKlan
Re: Anti-Stuck
if you add that, make sure it's a cvar, because i personally don't want that feature
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 02:51
Replies:
28
Sourcemod name change plugin
Views:
17,650
Posted By
YellowCakeKlan
Re: Sourcemod name change plugin
not working for me either
i tried manually compiling the .sp file with the latest version of sourcemod, and i get these errors:
So I did as instructed, changed "SearchForClients" to...
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 02:43
Replies:
28
Sourcemod name change plugin
Views:
17,650
Posted By
YellowCakeKlan
Re: Sourcemod name change plugin
i also get unknown command in console
Forum:
Plugin/Gameplay Ideas and Requests
08-24-2008, 02:42
Replies:
19
Blue or Red Can use the same teleport regardless of who built it
Views:
3,678
Posted By
YellowCakeKlan
Re: Blue or Red Can use the same teleport regardless of who built it
unpossible.
Forum:
Plugins
08-24-2008, 02:42
Replies:
31
Add friend (steam friends list) v0.6 (ep1 games only)
Views:
55,228
Posted By
YellowCakeKlan
Re: Add friend (steam friends list) v0.6
so could I do (as an admin on my server)
sm_addfriend @all @me
to add me on every single person's friendlist at once?
Forum:
Plugins
08-23-2008, 18:04
Replies:
25
Anti-Stuck
Views:
35,872
Posted By
YellowCakeKlan
Re: CSS Anti-Stuck
I manages to get it semi-working by changing a few things in the code. I just got rid of the line in the code that was giving me the error message.
It teleports the player now, however it...
Forum:
Plugins
08-23-2008, 17:22
Replies:
25
Anti-Stuck
Views:
35,872
Posted By
YellowCakeKlan
Re: CSS Anti-Stuck
L 08/23/2008 - 14:11:41: [SM] Native "HookEvent" reported: Game event "round_freeze_end" does not exist
L 08/23/2008 - 14:11:41: [SM] Debug mode is not enabled for "zm_stuck.smx"
L 08/23/2008 -...
Forum:
Plugins
08-23-2008, 17:19
Replies:
155
Grabber:SM
Views:
92,098
Posted By
YellowCakeKlan
Re: Grabber:SM
i found that people can still use this to fly around on objects, when they get on top of huge physics objects like the dumpster, they don't have to press jump, it automatically makes them fly anyway...
Forum:
Plugins
08-23-2008, 17:07
Replies:
25
Anti-Stuck
Views:
35,872
Posted By
YellowCakeKlan
Re: CSS Anti-Stuck
i too would like to see this plugin working again.
i run a server with new maps updated daily. and these new maps sometimes have spawns that are bugged and people get stuck in the ground. it would...
Forum:
Plugin/Gameplay Ideas and Requests
08-23-2008, 17:07
Replies:
4
[REQ] anti-stuck plugin
Views:
1,449
Posted By
YellowCakeKlan
Re: [REQ] anti-stuck plugin
i too would like to see this plugin working again.
i run a server with new maps updated daily. and these new maps sometimes have spawns that are bugged and people get stuck in the ground. it would...
Showing results 1 to 22 of 22
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