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Posts Made By:
Kinsi
Forum:
Source Servers (SRCDS)
08-21-2018, 12:42
Replies:
22
CSGO new Crash Exploit?
Views:
7,249
Posted By
Kinsi
Re: CSGO new Crash Exploit?
That name history is a yikes from me
Forum:
Plugins
03-17-2018, 18:02
Replies:
483
[CS:GO] Cow Anti-Cheat (Updated 4/12/2018)
Views:
189,290
Posted By
Kinsi
Re: [CS:GO] Cow Anti-Cheat (Updated 2/10/2018)
Should maybe consider creating a Github repo for this. Was gonna contribute a couple of things, namely:
Setting to only log, no ban. Setting to disable the chat detection messages. Forward for...
Forum:
General
03-10-2018, 21:13
Replies:
2
CS:GO when your friend thinks he is playing fornite
Views:
1,016
Posted By
Kinsi
Re: CS:GO when your friend thinks he is playing fornite
👋.
Forum:
Snippets and Tutorials
01-18-2018, 00:09
Replies:
3
[INC] NestedStringMap - StringMaps.. But with nesting
Views:
2,385
Posted By
Kinsi
Re: [INC] NestedStringMap - StringMaps.. But with nesting
Update: Added iterator support.
Forum:
Snippets and Tutorials
01-16-2018, 00:46
Replies:
3
[INC] NestedStringMap - StringMaps.. But with nesting
Views:
2,385
Posted By
Kinsi
[INC] NestedStringMap - StringMaps.. But with nesting
Had the idea to do this for a while, came around to do it today because i happened to be reminded of it and was bored.
Example:
//Create a nested stringmap object with enabled Iteration...
Forum:
Scripting
12-04-2017, 18:44
Replies:
9
Get hitscan shot coordinates
Views:
2,807
Posted By
Kinsi
Re: Get hitscan shot coordinates
Ohh didnt see that. You'd prolly need to reverse engineer the server/engine dll and use DHooks to write a manual hook. No event suggests that you're able to calculate where the bullet actually hit.
Forum:
Scripting
12-04-2017, 16:50
Replies:
9
Get hitscan shot coordinates
Views:
2,807
Posted By
Kinsi
Re: Get hitscan shot coordinates
Look up the bullet_impact event
Forum:
Scripting
11-23-2017, 03:27
Replies:
1
Is there any way to change client-side weapon sound?
Views:
721
Posted By
Kinsi
Re: Is there any way to change client-side weapon sound?
Don't think so, that is if you want the prediction to still properly work.
Forum:
Scripting
10-04-2017, 01:23
Replies:
20
[CSGO] Gloves/Arms beign invisible/glitchy.
Views:
6,084
Posted By
Kinsi
Re: [CSGO] Gloves/Arms beign invisible/glitchy.
Started to experience this recently as well, i guess the issue isn't in my code after all.
Forum:
Plugin/Gameplay Ideas and Requests
09-29-2017, 12:18
Replies:
8
Solved
[CSGO] How to prevent someone to spectate?!
Views:
3,489
Posted By
Kinsi
Re: [CSGO] How to prevent someone to spectate?!
You can listen to the client commands spec_mode, spec_next and spec_prev and handle them. Also use mp_forcecamera 2 (fade to black)
Forum:
Plugin/Gameplay Ideas and Requests
09-29-2017, 03:12
Replies:
5
Solved
[PAID] fully disable xray, as well as +cl_show_team_equipment for spectators
Views:
1,325
Posted By
Kinsi
Re: [PAID] fully disable xray, as well as +cl_show_team_equipment for spectators
Alright, so here's the catch. In my mode, i hide the scoreboard completely anyways. I accomplish this by setting the player team to -1 in a think hook on the PlayerResource entity. This was disabled...
Forum:
Plugin/Gameplay Ideas and Requests
09-29-2017, 02:51
Replies:
5
Solved
[PAID] fully disable xray, as well as +cl_show_team_equipment for spectators
Views:
1,325
Posted By
Kinsi
Re: [PAID] fully disable xray, as well as +cl_show_team_equipment for spectators
No, and i'd rather like to avoid sendproxy because it causes crashes w/ SM 1.9 when used w/ parallel_pack_entities, as well as seems like a hack overall. What i have tried is setting the m_lifeState...
Forum:
Plugin/Gameplay Ideas and Requests
09-29-2017, 02:26
Replies:
5
Solved
[PAID] fully disable xray, as well as +cl_show_team_equipment for spectators
Views:
1,325
Posted By
Kinsi
[PAID] fully disable xray, as well as +cl_show_team_equipment for spectators
Solved. See reply on the bottom for more infos.
Hi,
this has cost me way too much time and is starting to get annoying. Maybe somebody here has a solution for me.
The setup: All players are...
Forum:
Plugin/Gameplay Ideas and Requests
09-27-2017, 22:30
Replies:
4
[CSGO] Disable spectator xray
Views:
4,737
Posted By
Kinsi
Re: [CSGO] Disable spectator xray
Is doing this possible nowadays? :D
Forum:
Plugins
09-08-2017, 20:29
Replies:
22
[ANY? / CSGO] ExecuteStringCommand Crash Fix
Views:
10,937
Posted By
Kinsi
Re: [CSGO] ExecuteStringCommand Crash Fix
This crash has driven me nuts over the past weeks because of how infrequently / randomly it happened, and i believe we might've finally found the culprit. A lot of thanks to Asherkin, Dr!fter and...
Forum:
Plugin/Gameplay Ideas and Requests
09-08-2017, 01:42
Replies:
21
[CSGO] Please someone remake this plugin, ITS AMAZING
Views:
6,363
Posted By
Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING
Pathetic. Even the lobby looks pretty much 1:1 from what you posted. PM'd him, no need to drag this thread off-topic further than it is already.
Forum:
Plugin/Gameplay Ideas and Requests
09-08-2017, 01:36
Replies:
21
[CSGO] Please someone remake this plugin, ITS AMAZING
Views:
6,363
Posted By
Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING
Yeah i might, is on todo, low prio though as i dont think they particullary care
They better be crediting me fucking well if they actually copied my map, otherwise i might actually consider...
Forum:
Plugin/Gameplay Ideas and Requests
09-08-2017, 00:55
Replies:
21
[CSGO] Please someone remake this plugin, ITS AMAZING
Views:
6,363
Posted By
Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING
They copied my map? Wow. I thought the decompiled version of my map should state pretty clearly that i do not want it to be used by others, dicks.
Forum:
Plugin/Gameplay Ideas and Requests
09-04-2017, 22:29
Replies:
21
[CSGO] Please someone remake this plugin, ITS AMAZING
Views:
6,363
Posted By
Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING
Because i dont want people poking around looking for security / anti cheat measures that i've taken (Which can be apparent from the plugin names, and renaming them imho would've been a retarded...
Forum:
Plugin/Gameplay Ideas and Requests
09-04-2017, 02:00
Replies:
21
[CSGO] Please someone remake this plugin, ITS AMAZING
Views:
6,363
Posted By
Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING
At some point in time, i will publicly release it. For now i guess you can play it just fine? Working on adding more regions, NA is following tomorrow.
Forum:
General
08-19-2017, 00:32
Replies:
6
Error Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX_EDICTS
Views:
2,105
Posted By
Kinsi
Re: Error Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX_EDICTS
Nope, no update, no fix
Forum:
Plugin/Gameplay Ideas and Requests
08-14-2017, 19:32
Replies:
24
CS:GO Hide HUD
Views:
15,377
Posted By
Kinsi
Re: CS:GO Hide HUD
Looking for a working solution for spectators right now as well, doesnt look like there is any. It works while spectating some players, doesnt while others. Meh, csgo ¯\_(ツ)_/¯
Forum:
Scripting
08-10-2017, 11:00
Replies:
7
Solved
CS:GO Hidden Panels
Views:
2,280
Posted By
Kinsi
Re: CS:GO Hidden Panels
Could you possibly point me towards the commit where you fixed it? Since i've tried around for an hour or so as well i'd like to know how to fix it :D
Forum:
Scripting
08-09-2017, 23:38
Replies:
7
Solved
CS:GO Hidden Panels
Views:
2,280
Posted By
Kinsi
Re: CS:GO Hidden Panels
Theres no fix for this as of now, maybe Valve has "restricted" it. Whatever the first URL is that your plugin loads, when you try to load a different one it will simply reload the previous url.
Forum:
Scripting
08-04-2017, 12:11
Replies:
3
Solved
[CSGO] ent_fire and ent_create flags no longer removable
Views:
1,727
Posted By
Kinsi
Re: [CSGO] ent_fire and ent_create flags no longer removable
I think this could be related to this update: http://blog.counter-strike.net/index.php/2017/05/18667/
Showing results 1 to 25 of 188
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