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Search: Posts Made By: CS:S*
Forum: Plugins 02-10-2010, 06:27
Replies: 160
Views: 110,757
Posted By CS:S*
Re: Death Beam

that was 1.8 mm ,sm 1.3 linux
Forum: Plugins 02-10-2010, 00:09
Replies: 160
Views: 110,757
Posted By CS:S*
Re: Death Beam

IMPORTANT

This plugin Hangs the players on map change so they have to reconnect to join the server,i'm using it with SM 1.3 ... there is no problem with 1.2.4 but it took me one week banging my...
Forum: Zombie:Reloaded 02-04-2010, 05:56
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

yes i use plugins wich are using db's ,but i removed all my plugins on the old server ... so the new clean server is ok with no plugins ,i gues i have to do everything oine by one until it hangs ...
Forum: Zombie:Reloaded 02-03-2010, 18:56
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i tried all possibilities ... clean server + only zr and sm 1.3 and mm 1.8 ... it does the same ... are you running all this with no problem ?
Forum: Zombie:Reloaded 02-03-2010, 17:59
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

even if one player is on the server ... i usually test alone and it happens yes ... i advice we talk to bailopan about this and stop guessing ... if it works normally with 1.2.4 it's just sm .......
Forum: Zombie:Reloaded 02-03-2010, 17:21
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i get players to reconnect without a single file in the downloads.txt ... how do you explane this ?
Forum: Zombie:Reloaded 02-01-2010, 17:16
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

is better someone to connatc Bail and he can have a look on this problem :shock:
Forum: Zombie:Reloaded 02-01-2010, 17:02
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i get this even without any downloads in that file ... so i think sm 1.3 is bugged and must be fixed :( or i have to stay with old zr :cry:
Forum: Zombie:Reloaded 02-01-2010, 09:00
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

So Bail should have a look ... of what we reported ,otherwise i will stay on 1.2.4 ... i run 38 models :cry:
Forum: Zombie:Reloaded 01-31-2010, 05:38
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i do not have time to do all my configurations but in few days will
Forum: Zombie:Reloaded 01-30-2010, 19:36
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i did clean install .. and it works ... but i did not find what caused this mapchange hanging crap :shock:
Forum: Zombie:Reloaded 01-29-2010, 17:50
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

ok ,i'll do clean server now ... and i'll tell you later

i'll do everything from scratch
Forum: Zombie:Reloaded 01-29-2010, 13:34
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

Netchannel: failed processing message svc_UpdateStringTable. i removed most of the downloads and this still happens to the same players

:|
Forum: Zombie:Reloaded 01-26-2010, 16:02
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

well then this is problem with the sm 1.3 which must be fixed ... why there is no restriction in sm 1.2.4 ... :shock:
Forum: Zombie:Reloaded 01-26-2010, 15:33
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i have 38 models in total ... but how come this do not happen with sm 1.2.4 ...

this is bug in the SM is not about how many skins you got on the server :shock:
Forum: Zombie:Reloaded 01-26-2010, 15:22
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i have only zr + sm 1.3 how to fix this nasty thing :twisted::shock::)
Forum: Zombie:Reloaded 01-26-2010, 13:46
Replies: 95
Views: 17,687
Posted By CS:S*
Forum: Zombie:Reloaded 01-26-2010, 12:13
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

yes i showed you on the previous page :)
Forum: Zombie:Reloaded 01-26-2010, 11:36
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

yes on map change only ,client has to disconnect and reconnect to enter the server
Forum: Zombie:Reloaded 01-26-2010, 08:16
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

this problem comes from SM 1.3 i'm 100 % sure ..because when i switch to 1.2.4 everything is ok ....
Forum: Zombie:Reloaded 01-26-2010, 08:11
Replies: 95
Views: 17,687
Posted By CS:S*
Forum: Zombie:Reloaded 01-26-2010, 07:49
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

ok here is info again :

meta list
Listing 5 plugins:
[01] D-FENS (r1.1) by Spencer 'voogru' MacDonald
[02] SourceMod (1.3.0) by AlliedModders LLC
[03] CS:S Tools (1.3.0) by AlliedModders...
Forum: Zombie:Reloaded 01-26-2010, 07:42
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

I have them in the exts folder .. no idea why they are not loaded
Forum: Zombie:Reloaded 01-26-2010, 07:36
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

which one is for CSS server ? dfens_mm_i486_og.so this ?
Forum: Zombie:Reloaded 01-26-2010, 07:24
Replies: 95
Views: 17,687
Posted By CS:S*
Re: ZR B2 and SM 1.3 gets player to reconnect on map change.

i did what you said ...the problem still persist
Showing results 1 to 25 of 438

 
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