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Posts Made By:
chickenside
Forum:
Plugins
12-10-2009, 17:00
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
I works for me in Realism mode.
Forum:
Plugins
12-05-2009, 17:11
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
If you're running on Linux, I wrote up a little guide to get things working (http://forums.alliedmods.net/showpost.php?p=1003387&postcount=33). Maybe this will help.
Forum:
Plugins
12-02-2009, 20:07
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
I've had up to 10 playing using this plugin and haven't experienced that. What versions of Metamod/Sourcemod are you using? Are you using Left4Downtown or L4DToolz?
Forum:
Unapproved Plugins
12-01-2009, 20:15
Replies:
49
[L4D & L4D2] Tank Takeover (1.4)
Views:
35,136
Posted By
chickenside
Re: [L4D & L4D2] Tank Takeover (1.4)
Wonderful plugin! Lots of possibilities for game variations here. Looking forward to playing a level where everybody gets to play the tank and the tank must be killed before they can go to the safe...
Forum:
Plugins
11-30-2009, 22:18
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
My friend started a lobby and tapped his bound mm_dedicated_force_servers key just before he clicked start game, and it took them to my server. I then joined later as the 5th player. We did not...
Forum:
Plugins
11-30-2009, 21:55
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
I can report that this plugin does indeed work if you connect from the lobby. We use the trick where we bind a key for mm_dedicated_force_servers *.*.*.* bind f11 "mm_dedicated_force_servers...
Forum:
Plugins
11-30-2009, 16:50
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
Brief but hopefully comprehensive guide to how to get bebop working on a dedicated Linux L4D2 server.
Install latest version of Metamod (http://www.metamodsource.net/mmsdrop/1.8/)(as of this...
Forum:
Plugins
11-30-2009, 14:49
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
Do those pluggins automatically spawn bots then automatically kick the bot when the player leaves?
Forum:
Plugins
11-30-2009, 00:14
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
It also appears that you are not using the current release of metamod (http://www.metamodsource.net/mmsdrop/1.8/), which is currently 688.
If you're still having problems, and unless you have a...
Forum:
Plugins
11-29-2009, 23:28
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
Okay, I believe you need to compile your own bebop.smx as you are using a more recent version of sourcemod against which this plugin was compiled.
copy bebop.sp into the...
Forum:
Plugins
11-29-2009, 22:47
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
That is correct, I do not have those specified in my server.cfg. I set -maxplayers 8 on my startup line.
I forgot to ask if you are running L4D1 or L4D2? I have this running on L4D2.
There...
Forum:
Plugins
11-29-2009, 21:38
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
First, I believe this plugin was compiled against Sourcemod 2865 and you post that you're using 2870, so this may be an issue.
Can you confirm that the plugin loaded properly? In the server...
Forum:
Plugins
11-28-2009, 01:50
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D1/2] bebop - additional coop players (20 players possible)
This plugin is working as advertised with L4D2 on a Linux dedicated, running the L4Downtown mod instead of L4DToolz. I'm set with -maxplayers of 8 and had a 5th coop player connect and his bot was...
Forum:
Plugins
11-27-2009, 05:05
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D(1)/2] bebop - unlimited player coop
Great, looking forward to getting this running. I'll post results.
Forum:
Plugins
11-27-2009, 02:47
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,704
Posted By
chickenside
Re: [L4D(1)/2] bebop - unlimited player coop
I am running a Linux server and cannot install L4DToolz. Will this work with the Left4Downtown mod?
Showing results 1 to 15 of 15
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