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Search: Posts Made By: St00ne
Forum: Plugins 12-20-2015, 08:04
Replies: 46
Views: 11,896
Posted By St00ne
Re: [CS:S] Weapon Limiter (or Restricter) by SteamID [v1.6.9b]

Hi,

Ok well I didn't see that surely because I don't launch it on the fly, though I stop it on the fly sometimes.

I'll check if I can fix this issue but not before a few weeks...

Thx for the...
Forum: Plugins 11-10-2015, 19:11
Replies: 26
Views: 9,289
Posted By St00ne
Re: [CS:S] No Spec Hop Cash

Well some admins have been complaining that the pb mentioned above is still present (even with my small edit).

Just to let you know.

++
Forum: HLstatsX:CE 10-21-2015, 21:03
Replies: 104
Views: 17,772
Posted By St00ne
Re: Fix SteamIDs for the new update

Wait, it worked for me after doing what is written in 1st post, and restarting the daemon.

'Old' SteamID player profiles are fully correct. It seems that the piece of data that was sent to the...
Forum: HLstatsX:CE 10-20-2015, 05:57
Replies: 104
Views: 17,772
Posted By St00ne
Forum: HLstatsX:CE 10-19-2015, 13:56
Replies: 104
Views: 17,772
Posted By St00ne
Re: Fix SteamIDs for the new update

I think this will answer your questions. Both are used in different cases.


L 10/19/2015 - 18:25:43: "Player1<432><[U:1:294123401]><>" entered the game
L 10/19/2015 - 18:25:43: rcon from...
Forum: HLstatsX:CE 10-19-2015, 07:51
Replies: 104
Views: 17,772
Posted By St00ne
Re: Fix SteamIDs for the new update

Hi,

I could compile and install but finally I don't notice any change.

Am I supposed to reload the daemon even if I replaced the plugin?

++
Forum: HLstatsX:CE 10-18-2015, 00:38
Replies: 104
Views: 17,772
Posted By St00ne
Re: Fix SteamIDs for the new update

Okay

I'll check the results tomorrow.

++
Forum: HLstatsX:CE 10-17-2015, 23:59
Replies: 104
Views: 17,772
Posted By St00ne
Re: Fix SteamIDs for the new update

Ok I'll try.

Can I ask why you prefer to remove FCVAR_PLUGIN flag on created cvars?

++
Forum: HLstatsX:CE 10-17-2015, 15:18
Replies: 104
Views: 17,772
Posted By St00ne
Re: Fix SteamIDs for the new update

Hi,

Did you try 1st page method and restart your daemon?

I'm also looking for a fix for CS:S. Players have two profiles (i.e. 1 page for the new SteamID and one for the old SteamID) and stats...
Forum: Plugins 10-12-2015, 02:20
Replies: 115
Views: 63,585
Posted By St00ne
Re: Anti-Ping Mask

Ok, well I'm using this version and I'm having no pb: https://forums.alliedmods.net/showpost.php?p=1239556&postcount=77

Wait, I use it only to kick, not ban. :roll:

++
Forum: Plugins 10-09-2015, 23:57
Replies: 115
Views: 63,585
Posted By St00ne
Re: Anti-Ping Mask

Hi, you also changed the minimum cmdrate to 20 instead of 30, right?
Forum: Plugins 10-04-2015, 17:14
Replies: 67
Views: 33,225
Posted By St00ne
Re: [ANY] AllChat (aka DeadChat)

I'm not having any issue (CS:Source Linux Server, recent SM / MMS stable snapshots)
Forum: Plugins 09-07-2015, 17:42
Replies: 26
Views: 9,289
Posted By St00ne
Re: [CS:S] No Spec Hop Cash

Hi TnTSCS,

Thx for this plugin.
I still had the issue mentionned above, even after the update. By changing OnMapStart to OnConfigsExecuted, it seems to have fixed it (tested twice so far).
I...
Forum: Plugins 08-01-2015, 02:35
Replies: 65
Views: 34,078
Posted By St00ne
Re: [L4D & L4D2] Jet Pack

This is awesome.

PS: I think the "!givejetpack" command doesn't work, but it is still mentionned in 1st post (we have a menu that pops up anyway when we grab an oxygentank so we don't need it...)
Forum: Plugins 05-14-2015, 18:29
Replies: 46
Views: 11,896
Posted By St00ne
Re: [CS:S] Weapon Limiter (or Restricter) by SteamID [v1.6.9b]

Hi,

Yep, just try to set zk_wlbsid_load_details 0 in sourcemod.cfg.

++
Forum: Plugins 05-01-2015, 08:21
Replies: 120
Views: 43,167
Posted By St00ne
Forum: Plugin/Gameplay Ideas and Requests 03-13-2015, 21:08
Replies: 971
Views: 362,900
Posted By St00ne
Re: [L4D2]All 8 survivors (from 1 and 2)

Ok, but if you only use All 8 Survivors plugin, you will get all skins. They will be automatically applied.You just will not have the menu to select your favorite skin offered with CSM.

In my...
Forum: Plugin/Gameplay Ideas and Requests 03-13-2015, 12:23
Replies: 971
Views: 362,900
Posted By St00ne
Re: [L4D2]All 8 survivors (from 1 and 2)

Hi,

You should try to run the server without the 2 plugins (CSM and All8Survivors).
Then add one by one to see where the crashes come from.
Then you keep the safe one.

Maybe the pb comes from...
Forum: Plugins 03-07-2015, 19:17
Replies: 1,833
Views: 551,705
Posted By St00ne
Re: [CSS/CS:GO] Weapon Restrict

Hi,

To the last two error reports:
I've had the same recently until I updated to SM 1.7.0 and MM:S 1.10.4 (on Linux).
(I also removed for now zeus round plugin but normally it should not be...
Forum: Plugins 03-06-2015, 10:29
Replies: 1,011
Views: 262,800
Posted By St00ne
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)

Hi DerRene,

Please read the posts right above yours if you're playing TF2.
Also make sure you have a proper setting for mp_maxrounds.

++
Forum: Plugins 03-05-2015, 08:07
Replies: 41
Views: 5,032
Posted By St00ne
Re: [CSS-TF2] Auto Sprint Source (v2.1)

Great!

Thanks a lot for the time spent.

St00ne
Forum: Plugins 03-03-2015, 21:37
Replies: 41
Views: 5,032
Posted By St00ne
Re: Auto Sprint Source

Ok no pb, no need to look at the beta version.

v2.1 uploaded and I changed the gametype back to CS:S. There's still a TF2 version, though. Tests are ok so far.

Note to Red: I really tried to...
Forum: Plugins 02-28-2015, 14:34
Replies: 133
Views: 67,489
Posted By St00ne
Re: [ANY MOD] SwapTeam v1.2.6 (Updated 30/09/12)

Maybe you can try using "stock" instead of "void".
Forum: Plugins 02-27-2015, 12:51
Replies: 41
Views: 5,032
Posted By St00ne
Re: Auto Sprint Source

I just don't know. For now it works on CS:S and has a TF2 version. But you can make a test!

++
Forum: Plugins 02-27-2015, 11:59
Replies: 41
Views: 5,032
Posted By St00ne
Re: Auto Sprint Source

Alright, I'm glad you saw I commented a few lines and fixed some things you asked.

Well I'm pretty sure I get the difference between the 3 identifiers, clearly defined in the SM API, and you can...
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