Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 8
1
2
3
>
Last
»
Showing results 1 to 25 of 196
Search took
0.01
seconds.
Search:
Posts Made By:
ownedin3d
Forum:
Scripting Help
11-15-2013, 11:20
Replies:
6
Knfie damage
Views:
1,386
Posted By
ownedin3d
Re: Knfie damage
i can do alot of easy stuff with Pawn, but i just simply can't figure this out. Help me out with this one man..
Forum:
Scripting Help
11-14-2013, 15:39
Replies:
6
Knfie damage
Views:
1,386
Posted By
ownedin3d
Re: Knfie damage
What would i do now then?
Forum:
Scripting Help
11-12-2013, 13:24
Replies:
6
Knfie damage
Views:
1,386
Posted By
ownedin3d
Knfie damage
Hello, i'm trying to make so that when you purhcase a super knife, it will deal 188 damage i've tried doing this
case 7:
{
if(cs_get_user_money(id) < 16000)
...
Forum:
Zombie Plague Mod
11-12-2013, 13:23
Replies:
3
Help / Support
[ZM] Lasermines /ra command
Views:
895
Posted By
ownedin3d
Re: [ZM] Lasermines /ra command
Didn't solve my problem.
I've managed to make so that when i do /ra it executes the function "RemoveAllTripmines", but then i can't plant anymore mines.
Forum:
Zombie Plague Mod
11-11-2013, 13:54
Replies:
3
Help / Support
[ZM] Lasermines /ra command
Views:
895
Posted By
ownedin3d
Re: [ZM] Lasermines /ra command
Please help me someone!
Forum:
Zombie Plague Mod
11-10-2013, 16:51
Replies:
3
Help / Support
[ZM] Lasermines /ra command
Views:
895
Posted By
ownedin3d
[ZM] Lasermines /ra command
Hello Modders, i need some help with my script i am working on.
The goal of this script is to make so that my players can type /ra and retrivie all their mines instead of having to do it one by...
Forum:
Scripting Help
11-03-2013, 18:06
Replies:
0
[ZM] Lasermines /ra command
Views:
776
Posted By
ownedin3d
[ZM] Lasermines /ra command
Hello Modders, i need some help with my script i am working on.
The goal of this script is to make so that my players can type /ra and retrivie all their mines instead of having to do it one by...
Forum:
Zombie Plague Mod
09-20-2012, 07:21
Replies:
10
Help / Support
Survivor gets infected on normal mode.
Views:
2,252
Posted By
ownedin3d
Re: Survivor gets infected on normal mode.
i don't want it like that, i want it to be hes health.
Forum:
Zombie Plague Mod
09-08-2012, 09:01
Replies:
3
no
Views:
1,004
Posted By
ownedin3d
Re: zp50 Survivor bullet empty
wow man, hes asking for help.
Forum:
Zombie Plague Mod
09-06-2012, 06:44
Replies:
10
Help / Support
Survivor gets infected on normal mode.
Views:
2,252
Posted By
ownedin3d
Re: Survivor gets infected on normal mode.
dont work either.
Forum:
Zombie Plague Mod
09-05-2012, 15:48
Replies:
10
Help / Support
Survivor gets infected on normal mode.
Views:
2,252
Posted By
ownedin3d
Re: Survivor gets infected on normal mode.
Don't work, it does nothing.
Forum:
Zombie Plague Mod
09-04-2012, 18:12
Replies:
10
Help / Support
Survivor gets infected on normal mode.
Views:
2,252
Posted By
ownedin3d
Re: Survivor gets infected on normal mode.
ohh, alright =) thanks for letting me know.
Forum:
Zombie Plague Mod
09-04-2012, 18:05
Replies:
10
Help / Support
Survivor gets infected on normal mode.
Views:
2,252
Posted By
ownedin3d
Re: Survivor gets infected on normal mode.
is it possible to make a plugin for it work?
Forum:
Suggestions / Requests
09-04-2012, 17:40
Replies:
4
Anti Infection Armor Suggestion
Views:
1,123
Posted By
ownedin3d
Re: Anti Infection Armor Suggestion
Nope, it's fine here, theres no diffrence.
Forum:
Suggestions / Requests
09-04-2012, 16:48
Replies:
4
Anti Infection Armor Suggestion
Views:
1,123
Posted By
ownedin3d
Re: Anti Infection Armor Suggestion
Tired all of them, none works as i want. That's the reason i suggested this.
Forum:
Zombie Plague Mod
09-04-2012, 07:08
Replies:
2
Help / Support
Knockback on bazooka!
Views:
615
Posted By
ownedin3d
Re: Knockback on bazooka!
Thanks man =)
Forum:
Zombie Plague Mod
09-03-2012, 20:47
Replies:
2
Help / Support
Knockback on bazooka!
Views:
615
Posted By
ownedin3d
Knockback on bazooka!
How can i add knockback to my bazooka, i have tried to take the code from the knockback grenade but i get errors, if someone knows how please help me!
Forum:
Zombie Plague Mod
09-03-2012, 15:06
Replies:
8
Help / Support
Anti Infection armor for zombies
Views:
1,731
Posted By
ownedin3d
Re: Anti Infection armor for zombies
edited the details.
Forum:
Zombie Plague Mod
09-03-2012, 14:05
Replies:
8
Help / Support
Anti Infection armor for zombies
Views:
1,731
Posted By
ownedin3d
Re: Anti Infection armor for zombies
i tried doing that, like copy the method for humans and change it into zombies, but it i got alot of errors, can give it a try? =o
Forum:
Zombie Plague Mod
09-03-2012, 13:46
Replies:
8
Help / Support
Anti Infection armor for zombies
Views:
1,731
Posted By
ownedin3d
Re: Anti Infection armor for zombies
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
/*============================================================================*/
new const g_item_cost = 5 // Cost of Armor
new...
Forum:
Zombie Plague Mod
09-02-2012, 20:43
Replies:
8
Help / Support
Anti Infection armor for zombies
Views:
1,731
Posted By
ownedin3d
Anti Infection armor for zombies
Hello,
i got a armor plugin for zombies, but when i am ingame and i buy armor and i'm a zombie and someone shoots me, then he dont demage my armor, he demages my hp directly, so if anyone knows...
Forum:
Zombie Plague Mod
09-02-2012, 14:46
Replies:
3
Help / Support
HELP needed !
Views:
781
Posted By
ownedin3d
Re: HELP needed !
Are you sure That you have full access?
Forum:
Zombie Plague Mod
09-02-2012, 14:43
Replies:
3
Help / Support
How can i edit :
Views:
662
Posted By
ownedin3d
Re: How can i edit :
Look in zombie_plague40.sma in the scriptibg folder.
Forum:
Zombie Plague Mod
09-02-2012, 14:41
Replies:
5
Help / Support
can any one help me plz ?
Views:
1,151
Posted By
ownedin3d
Re: can any one help me plz ?
Search, There might be a plugin that does it..
Forum:
Scripting Help
09-01-2012, 15:41
Replies:
7
[ZP] - [HELP] Removing Lasermines Progress Bar
Views:
1,927
Posted By
ownedin3d
Re: [ZP] - [HELP] Removing Lasermines Progress Bar
thanks it worked, how would i go about removing the progress bar? =o
Showing results 1 to 25 of 196
Page 1 of 8
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
06:59
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode